mesa: Add error checking in _mesa_BlitFramebuffer() for MRTs

This patch adds required error checking in _mesa_BlitFramebuffer() when
blitting to multiple color render targets. It also fixes a case when
blitting to a framebuffer with renderbuffer/texture attached to
GL_COLOR_ATTACHMENT{i} (where i!=0). Earlier it skips color blitting if
nothing is found attached to GL_COLOR_ATTACHMENT0.

V2: Fixed a case when number of draw buffer attachments are zero.
V3: Do compatible_color_datatypes() and compatible_resolve_formats()
    check for all the draw renderbuffers in fbobject.c. Fix debug code
    at bottom of _mesa_BlitFramebuffer() to handle MRTs. Combine error
    checking code for linear blits with other color blit error checking.

Signed-off-by: Anuj Phogat <anuj.phogat@gmail.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
This commit is contained in:
Anuj Phogat
2012-12-11 20:17:47 -08:00
committed by Ian Romanick
parent 2f2801f876
commit ab36ca0614
+62 -47
View File
@@ -2782,7 +2782,6 @@ _mesa_BlitFramebuffer(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1,
GL_DEPTH_BUFFER_BIT |
GL_STENCIL_BUFFER_BIT);
const struct gl_framebuffer *readFb, *drawFb;
const struct gl_renderbuffer *colorReadRb, *colorDrawRb;
GET_CURRENT_CONTEXT(ctx);
ASSERT_OUTSIDE_BEGIN_END(ctx);
@@ -2837,8 +2836,10 @@ _mesa_BlitFramebuffer(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1,
/* get color read/draw renderbuffers */
if (mask & GL_COLOR_BUFFER_BIT) {
colorReadRb = readFb->_ColorReadBuffer;
colorDrawRb = drawFb->_ColorDrawBuffers[0];
const GLuint numColorDrawBuffers = ctx->DrawBuffer->_NumColorDrawBuffers;
const struct gl_renderbuffer *colorReadRb = readFb->_ColorReadBuffer;
const struct gl_renderbuffer *colorDrawRb = NULL;
GLuint i;
/* From the EXT_framebuffer_object spec:
*
@@ -2846,20 +2847,45 @@ _mesa_BlitFramebuffer(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1,
* the read and draw framebuffers, the corresponding bit is silently
* ignored."
*/
if ((colorReadRb == NULL) || (colorDrawRb == NULL)) {
colorReadRb = colorDrawRb = NULL;
mask &= ~GL_COLOR_BUFFER_BIT;
if (!colorReadRb || numColorDrawBuffers == 0) {
mask &= ~GL_COLOR_BUFFER_BIT;
}
else if (!compatible_color_datatypes(colorReadRb->Format,
colorDrawRb->Format)) {
_mesa_error(ctx, GL_INVALID_OPERATION,
"glBlitFramebufferEXT(color buffer datatypes mismatch)");
return;
else {
for (i = 0; i < numColorDrawBuffers; i++) {
colorDrawRb = ctx->DrawBuffer->_ColorDrawBuffers[i];
if (!colorDrawRb)
continue;
if (!compatible_color_datatypes(colorReadRb->Format,
colorDrawRb->Format)) {
_mesa_error(ctx, GL_INVALID_OPERATION,
"glBlitFramebufferEXT(color buffer datatypes mismatch)");
return;
}
/* extra checks for multisample copies... */
if (readFb->Visual.samples > 0 || drawFb->Visual.samples > 0) {
/* color formats must match */
if (!compatible_resolve_formats(colorReadRb, colorDrawRb)) {
_mesa_error(ctx, GL_INVALID_OPERATION,
"glBlitFramebufferEXT(bad src/dst multisample pixel formats)");
return;
}
}
}
if (filter == GL_LINEAR) {
/* 3.1 spec, page 199:
* "Calling BlitFramebuffer will result in an INVALID_OPERATION error
* if filter is LINEAR and read buffer contains integer data."
*/
GLenum type = _mesa_get_format_datatype(colorReadRb->Format);
if (type == GL_INT || type == GL_UNSIGNED_INT) {
_mesa_error(ctx, GL_INVALID_OPERATION,
"glBlitFramebufferEXT(integer color type)");
return;
}
}
}
}
else {
colorReadRb = colorDrawRb = NULL;
}
if (mask & GL_STENCIL_BUFFER_BIT) {
struct gl_renderbuffer *readRb =
@@ -2963,28 +2989,6 @@ _mesa_BlitFramebuffer(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1,
"glBlitFramebufferEXT(bad src/dst multisample region sizes)");
return;
}
/* color formats must match */
if (colorReadRb &&
colorDrawRb &&
!compatible_resolve_formats(colorReadRb, colorDrawRb)) {
_mesa_error(ctx, GL_INVALID_OPERATION,
"glBlitFramebufferEXT(bad src/dst multisample pixel formats)");
return;
}
}
if (filter == GL_LINEAR && (mask & GL_COLOR_BUFFER_BIT)) {
/* 3.1 spec, page 199:
* "Calling BlitFramebuffer will result in an INVALID_OPERATION error
* if filter is LINEAR and read buffer contains integer data."
*/
GLenum type = _mesa_get_format_datatype(colorReadRb->Format);
if (type == GL_INT || type == GL_UNSIGNED_INT) {
_mesa_error(ctx, GL_INVALID_OPERATION,
"glBlitFramebufferEXT(integer color type)");
return;
}
}
if (!ctx->Extensions.EXT_framebuffer_blit) {
@@ -2994,6 +2998,10 @@ _mesa_BlitFramebuffer(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1,
/* Debug code */
if (DEBUG_BLIT) {
const struct gl_renderbuffer *colorReadRb = readFb->_ColorReadBuffer;
const struct gl_renderbuffer *colorDrawRb = NULL;
GLuint i = 0;
printf("glBlitFramebuffer(%d, %d, %d, %d, %d, %d, %d, %d,"
" 0x%x, 0x%x)\n",
srcX0, srcY0, srcX1, srcY1,
@@ -3015,18 +3023,25 @@ _mesa_BlitFramebuffer(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1,
}
printf("\n");
att = find_attachment(drawFb, colorDrawRb);
printf(" Dst FBO %u RB %u (%dx%d) ",
drawFb->Name, colorDrawRb->Name,
colorDrawRb->Width, colorDrawRb->Height);
if (att && att->Texture) {
printf("Tex %u tgt 0x%x level %u face %u",
att->Texture->Name,
att->Texture->Target,
att->TextureLevel,
att->CubeMapFace);
/* Print all active color render buffers */
for (i = 0; i < ctx->DrawBuffer->_NumColorDrawBuffers; i++) {
colorDrawRb = ctx->DrawBuffer->_ColorDrawBuffers[i];
if (!colorDrawRb)
continue;
att = find_attachment(drawFb, colorDrawRb);
printf(" Dst FBO %u RB %u (%dx%d) ",
drawFb->Name, colorDrawRb->Name,
colorDrawRb->Width, colorDrawRb->Height);
if (att && att->Texture) {
printf("Tex %u tgt 0x%x level %u face %u",
att->Texture->Name,
att->Texture->Target,
att->TextureLevel,
att->CubeMapFace);
}
printf("\n");
}
printf("\n");
}
}