add missing swtcl file
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/*
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Copyright (C) The Weather Channel, Inc. 2002. All Rights Reserved.
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The Weather Channel (TM) funded Tungsten Graphics to develop the
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initial release of the Radeon 8500 driver under the XFree86 license.
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This notice must be preserved.
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Permission is hereby granted, free of charge, to any person obtaining
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a copy of this software and associated documentation files (the
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"Software"), to deal in the Software without restriction, including
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without limitation the rights to use, copy, modify, merge, publish,
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distribute, sublicense, and/or sell copies of the Software, and to
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permit persons to whom the Software is furnished to do so, subject to
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the following conditions:
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The above copyright notice and this permission notice (including the
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next paragraph) shall be included in all copies or substantial
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portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
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IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
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LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
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OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
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WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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*/
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/*
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* Authors:
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* Keith Whitwell <keith@tungstengraphics.com>
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*/
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#ifndef __R300_SWTCL_H__
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#define __R300_SWTCL_H__
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#include "mtypes.h"
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#include "swrast/swrast.h"
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#include "r300_context.h"
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extern void r300InitSwtcl( GLcontext *ctx );
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extern void r300DestroySwtcl( GLcontext *ctx );
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#if 0
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extern void r200ChooseRenderState( GLcontext *ctx );
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extern void r200ChooseVertexState( GLcontext *ctx );
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extern void r200CheckTexSizes( GLcontext *ctx );
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extern void r200BuildVertices( GLcontext *ctx, GLuint start, GLuint count,
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GLuint newinputs );
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extern void r200PrintSetupFlags(char *msg, GLuint flags );
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extern void r200_emit_indexed_verts( GLcontext *ctx,
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GLuint start,
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GLuint count );
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extern void r200_translate_vertex( GLcontext *ctx,
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const r200Vertex *src,
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SWvertex *dst );
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extern void r200_print_vertex( GLcontext *ctx, const r200Vertex *v );
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extern void r200_import_float_colors( GLcontext *ctx );
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extern void r200_import_float_spec_colors( GLcontext *ctx );
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extern void r200PointsBitmap( GLcontext *ctx, GLint px, GLint py,
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GLsizei width, GLsizei height,
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const struct gl_pixelstore_attrib *unpack,
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const GLubyte *bitmap );
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#endif
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#endif
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