mesa, dri2: Move interop helpers from dri2 to state tracker

They're not at all dri2 specific and we'll want to use them from wgl.

Reviewed-by: Adam Jackson <ajax@redhat.com>
Acked-by: Karol Herbst <kherbst@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/19242>
This commit is contained in:
Jesse Natalie
2022-10-21 12:02:04 -07:00
committed by Marge Bot
parent 652d09d6ed
commit aaf35cb442
4 changed files with 345 additions and 252 deletions
+3 -252
View File
@@ -42,6 +42,7 @@
#include "state_tracker/st_cb_texture.h"
#include "state_tracker/st_texture.h"
#include "state_tracker/st_context.h"
#include "state_tracker/st_interop.h"
#include "pipe-loader/pipe_loader.h"
#include "main/bufferobj.h"
#include "main/texobj.h"
@@ -1966,24 +1967,7 @@ static int
dri2_interop_query_device_info(__DRIcontext *_ctx,
struct mesa_glinterop_device_info *out)
{
struct pipe_screen *screen = dri_context(_ctx)->st->pipe->screen;
/* There is no version 0, thus we do not support it */
if (out->version == 0)
return MESA_GLINTEROP_INVALID_VERSION;
out->pci_segment_group = screen->get_param(screen, PIPE_CAP_PCI_GROUP);
out->pci_bus = screen->get_param(screen, PIPE_CAP_PCI_BUS);
out->pci_device = screen->get_param(screen, PIPE_CAP_PCI_DEVICE);
out->pci_function = screen->get_param(screen, PIPE_CAP_PCI_FUNCTION);
out->vendor_id = screen->get_param(screen, PIPE_CAP_VENDOR_ID);
out->device_id = screen->get_param(screen, PIPE_CAP_DEVICE_ID);
/* Instruct the caller that we support up-to version one of the interface */
out->version = 1;
return MESA_GLINTEROP_SUCCESS;
return st_interop_query_device_info(dri_context(_ctx)->st, out);
}
static int
@@ -1991,240 +1975,7 @@ dri2_interop_export_object(__DRIcontext *_ctx,
struct mesa_glinterop_export_in *in,
struct mesa_glinterop_export_out *out)
{
struct st_context_iface *st = dri_context(_ctx)->st;
struct pipe_screen *screen = st->pipe->screen;
struct gl_context *ctx = ((struct st_context *)st)->ctx;
struct pipe_resource *res = NULL;
struct winsys_handle whandle;
unsigned target, usage;
boolean success;
/* There is no version 0, thus we do not support it */
if (in->version == 0 || out->version == 0)
return MESA_GLINTEROP_INVALID_VERSION;
/* Validate the target. */
switch (in->target) {
case GL_TEXTURE_BUFFER:
case GL_TEXTURE_1D:
case GL_TEXTURE_2D:
case GL_TEXTURE_3D:
case GL_TEXTURE_RECTANGLE:
case GL_TEXTURE_1D_ARRAY:
case GL_TEXTURE_2D_ARRAY:
case GL_TEXTURE_CUBE_MAP_ARRAY:
case GL_TEXTURE_CUBE_MAP:
case GL_TEXTURE_2D_MULTISAMPLE:
case GL_TEXTURE_2D_MULTISAMPLE_ARRAY:
case GL_TEXTURE_EXTERNAL_OES:
case GL_RENDERBUFFER:
case GL_ARRAY_BUFFER:
target = in->target;
break;
case GL_TEXTURE_CUBE_MAP_POSITIVE_X:
case GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
case GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
case GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
case GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
case GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
target = GL_TEXTURE_CUBE_MAP;
break;
default:
return MESA_GLINTEROP_INVALID_TARGET;
}
/* Validate the simple case of miplevel. */
if ((target == GL_RENDERBUFFER || target == GL_ARRAY_BUFFER) &&
in->miplevel != 0)
return MESA_GLINTEROP_INVALID_MIP_LEVEL;
/* Wait for glthread to finish to get up-to-date GL object lookups. */
if (st->thread_finish)
st->thread_finish(st);
/* Validate the OpenGL object and get pipe_resource. */
simple_mtx_lock(&ctx->Shared->Mutex);
if (target == GL_ARRAY_BUFFER) {
/* Buffer objects.
*
* The error checking is based on the documentation of
* clCreateFromGLBuffer from OpenCL 2.0 SDK.
*/
struct gl_buffer_object *buf = _mesa_lookup_bufferobj(ctx, in->obj);
/* From OpenCL 2.0 SDK, clCreateFromGLBuffer:
* "CL_INVALID_GL_OBJECT if bufobj is not a GL buffer object or is
* a GL buffer object but does not have an existing data store or
* the size of the buffer is 0."
*/
if (!buf || buf->Size == 0) {
simple_mtx_unlock(&ctx->Shared->Mutex);
return MESA_GLINTEROP_INVALID_OBJECT;
}
res = buf->buffer;
if (!res) {
/* this shouldn't happen */
simple_mtx_unlock(&ctx->Shared->Mutex);
return MESA_GLINTEROP_INVALID_OBJECT;
}
out->buf_offset = 0;
out->buf_size = buf->Size;
buf->UsageHistory |= USAGE_DISABLE_MINMAX_CACHE;
} else if (target == GL_RENDERBUFFER) {
/* Renderbuffers.
*
* The error checking is based on the documentation of
* clCreateFromGLRenderbuffer from OpenCL 2.0 SDK.
*/
struct gl_renderbuffer *rb = _mesa_lookup_renderbuffer(ctx, in->obj);
/* From OpenCL 2.0 SDK, clCreateFromGLRenderbuffer:
* "CL_INVALID_GL_OBJECT if renderbuffer is not a GL renderbuffer
* object or if the width or height of renderbuffer is zero."
*/
if (!rb || rb->Width == 0 || rb->Height == 0) {
simple_mtx_unlock(&ctx->Shared->Mutex);
return MESA_GLINTEROP_INVALID_OBJECT;
}
/* From OpenCL 2.0 SDK, clCreateFromGLRenderbuffer:
* "CL_INVALID_OPERATION if renderbuffer is a multi-sample GL
* renderbuffer object."
*/
if (rb->NumSamples > 1) {
simple_mtx_unlock(&ctx->Shared->Mutex);
return MESA_GLINTEROP_INVALID_OPERATION;
}
/* From OpenCL 2.0 SDK, clCreateFromGLRenderbuffer:
* "CL_OUT_OF_RESOURCES if there is a failure to allocate resources
* required by the OpenCL implementation on the device."
*/
res = rb->texture;
if (!res) {
simple_mtx_unlock(&ctx->Shared->Mutex);
return MESA_GLINTEROP_OUT_OF_RESOURCES;
}
out->internal_format = rb->InternalFormat;
out->view_minlevel = 0;
out->view_numlevels = 1;
out->view_minlayer = 0;
out->view_numlayers = 1;
} else {
/* Texture objects.
*
* The error checking is based on the documentation of
* clCreateFromGLTexture from OpenCL 2.0 SDK.
*/
struct gl_texture_object *obj = _mesa_lookup_texture(ctx, in->obj);
if (obj)
_mesa_test_texobj_completeness(ctx, obj);
/* From OpenCL 2.0 SDK, clCreateFromGLTexture:
* "CL_INVALID_GL_OBJECT if texture is not a GL texture object whose
* type matches texture_target, if the specified miplevel of texture
* is not defined, or if the width or height of the specified
* miplevel is zero or if the GL texture object is incomplete."
*/
if (!obj ||
obj->Target != target ||
!obj->_BaseComplete ||
(in->miplevel > 0 && !obj->_MipmapComplete)) {
simple_mtx_unlock(&ctx->Shared->Mutex);
return MESA_GLINTEROP_INVALID_OBJECT;
}
if (target == GL_TEXTURE_BUFFER) {
struct gl_buffer_object *stBuf =
obj->BufferObject;
if (!stBuf || !stBuf->buffer) {
/* this shouldn't happen */
simple_mtx_unlock(&ctx->Shared->Mutex);
return MESA_GLINTEROP_INVALID_OBJECT;
}
res = stBuf->buffer;
out->internal_format = obj->BufferObjectFormat;
out->buf_offset = obj->BufferOffset;
out->buf_size = obj->BufferSize == -1 ? obj->BufferObject->Size :
obj->BufferSize;
obj->BufferObject->UsageHistory |= USAGE_DISABLE_MINMAX_CACHE;
} else {
/* From OpenCL 2.0 SDK, clCreateFromGLTexture:
* "CL_INVALID_MIP_LEVEL if miplevel is less than the value of
* levelbase (for OpenGL implementations) or zero (for OpenGL ES
* implementations); or greater than the value of q (for both OpenGL
* and OpenGL ES). levelbase and q are defined for the texture in
* section 3.8.10 (Texture Completeness) of the OpenGL 2.1
* specification and section 3.7.10 of the OpenGL ES 2.0."
*/
if (in->miplevel < obj->Attrib.BaseLevel || in->miplevel > obj->_MaxLevel) {
simple_mtx_unlock(&ctx->Shared->Mutex);
return MESA_GLINTEROP_INVALID_MIP_LEVEL;
}
if (!st_finalize_texture(ctx, st->pipe, obj, 0)) {
simple_mtx_unlock(&ctx->Shared->Mutex);
return MESA_GLINTEROP_OUT_OF_RESOURCES;
}
res = st_get_texobj_resource(obj);
if (!res) {
/* Incomplete texture buffer object? This shouldn't really occur. */
simple_mtx_unlock(&ctx->Shared->Mutex);
return MESA_GLINTEROP_INVALID_OBJECT;
}
out->internal_format = obj->Image[0][0]->InternalFormat;
out->view_minlevel = obj->Attrib.MinLevel;
out->view_numlevels = obj->Attrib.NumLevels;
out->view_minlayer = obj->Attrib.MinLayer;
out->view_numlayers = obj->Attrib.NumLayers;
}
}
/* Get the handle. */
switch (in->access) {
case MESA_GLINTEROP_ACCESS_READ_ONLY:
usage = 0;
break;
case MESA_GLINTEROP_ACCESS_READ_WRITE:
case MESA_GLINTEROP_ACCESS_WRITE_ONLY:
usage = PIPE_HANDLE_USAGE_SHADER_WRITE;
break;
default:
usage = 0;
}
memset(&whandle, 0, sizeof(whandle));
whandle.type = WINSYS_HANDLE_TYPE_FD;
success = screen->resource_get_handle(screen, st->pipe, res, &whandle,
usage);
simple_mtx_unlock(&ctx->Shared->Mutex);
if (!success)
return MESA_GLINTEROP_OUT_OF_HOST_MEMORY;
out->dmabuf_fd = whandle.handle;
out->out_driver_data_written = 0;
if (res->target == PIPE_BUFFER)
out->buf_offset += whandle.offset;
/* Instruct the caller that we support up-to version one of the interface */
in->version = 1;
out->version = 1;
return MESA_GLINTEROP_SUCCESS;
return st_interop_export_object(dri_context(_ctx)->st, in, out);
}
static const __DRI2interopExtension dri2InteropExtension = {
+2
View File
@@ -357,6 +357,8 @@ files_libmesa = files(
'state_tracker/st_glsl_to_ir.cpp',
'state_tracker/st_glsl_to_ir.h',
'state_tracker/st_glsl_to_nir.cpp',
'state_tracker/st_interop.c',
'state_tracker/st_interop.h',
'state_tracker/st_manager.c',
'state_tracker/st_manager.h',
'state_tracker/st_nir.h',
+299
View File
@@ -0,0 +1,299 @@
/*
* Copyright 2009, VMware, Inc.
* Copyright (C) 2010 LunarG Inc.
* Copyright © Microsoft Corporation
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
* IN THE SOFTWARE.
*/
#include "st_interop.h"
#include "st_cb_texture.h"
#include "st_texture.h"
#include "bufferobj.h"
#include "texobj.h"
int
st_interop_query_device_info(struct st_context_iface *st,
struct mesa_glinterop_device_info *out)
{
struct pipe_screen *screen = st->pipe->screen;
/* There is no version 0, thus we do not support it */
if (out->version == 0)
return MESA_GLINTEROP_INVALID_VERSION;
out->pci_segment_group = screen->get_param(screen, PIPE_CAP_PCI_GROUP);
out->pci_bus = screen->get_param(screen, PIPE_CAP_PCI_BUS);
out->pci_device = screen->get_param(screen, PIPE_CAP_PCI_DEVICE);
out->pci_function = screen->get_param(screen, PIPE_CAP_PCI_FUNCTION);
out->vendor_id = screen->get_param(screen, PIPE_CAP_VENDOR_ID);
out->device_id = screen->get_param(screen, PIPE_CAP_DEVICE_ID);
/* Instruct the caller that we support up-to version one of the interface */
out->version = 1;
return MESA_GLINTEROP_SUCCESS;
}
int
st_interop_export_object(struct st_context_iface *st,
struct mesa_glinterop_export_in *in,
struct mesa_glinterop_export_out *out)
{
struct pipe_screen *screen = st->pipe->screen;
struct gl_context *ctx = ((struct st_context *)st)->ctx;
struct pipe_resource *res = NULL;
struct winsys_handle whandle;
unsigned target, usage;
boolean success;
/* There is no version 0, thus we do not support it */
if (in->version == 0 || out->version == 0)
return MESA_GLINTEROP_INVALID_VERSION;
/* Validate the target. */
switch (in->target) {
case GL_TEXTURE_BUFFER:
case GL_TEXTURE_1D:
case GL_TEXTURE_2D:
case GL_TEXTURE_3D:
case GL_TEXTURE_RECTANGLE:
case GL_TEXTURE_1D_ARRAY:
case GL_TEXTURE_2D_ARRAY:
case GL_TEXTURE_CUBE_MAP_ARRAY:
case GL_TEXTURE_CUBE_MAP:
case GL_TEXTURE_2D_MULTISAMPLE:
case GL_TEXTURE_2D_MULTISAMPLE_ARRAY:
case GL_TEXTURE_EXTERNAL_OES:
case GL_RENDERBUFFER:
case GL_ARRAY_BUFFER:
target = in->target;
break;
case GL_TEXTURE_CUBE_MAP_POSITIVE_X:
case GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
case GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
case GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
case GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
case GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
target = GL_TEXTURE_CUBE_MAP;
break;
default:
return MESA_GLINTEROP_INVALID_TARGET;
}
/* Validate the simple case of miplevel. */
if ((target == GL_RENDERBUFFER || target == GL_ARRAY_BUFFER) &&
in->miplevel != 0)
return MESA_GLINTEROP_INVALID_MIP_LEVEL;
/* Wait for glthread to finish to get up-to-date GL object lookups. */
if (st->thread_finish)
st->thread_finish(st);
/* Validate the OpenGL object and get pipe_resource. */
simple_mtx_lock(&ctx->Shared->Mutex);
if (target == GL_ARRAY_BUFFER) {
/* Buffer objects.
*
* The error checking is based on the documentation of
* clCreateFromGLBuffer from OpenCL 2.0 SDK.
*/
struct gl_buffer_object *buf = _mesa_lookup_bufferobj(ctx, in->obj);
/* From OpenCL 2.0 SDK, clCreateFromGLBuffer:
* "CL_INVALID_GL_OBJECT if bufobj is not a GL buffer object or is
* a GL buffer object but does not have an existing data store or
* the size of the buffer is 0."
*/
if (!buf || buf->Size == 0) {
simple_mtx_unlock(&ctx->Shared->Mutex);
return MESA_GLINTEROP_INVALID_OBJECT;
}
res = buf->buffer;
if (!res) {
/* this shouldn't happen */
simple_mtx_unlock(&ctx->Shared->Mutex);
return MESA_GLINTEROP_INVALID_OBJECT;
}
out->buf_offset = 0;
out->buf_size = buf->Size;
buf->UsageHistory |= USAGE_DISABLE_MINMAX_CACHE;
} else if (target == GL_RENDERBUFFER) {
/* Renderbuffers.
*
* The error checking is based on the documentation of
* clCreateFromGLRenderbuffer from OpenCL 2.0 SDK.
*/
struct gl_renderbuffer *rb = _mesa_lookup_renderbuffer(ctx, in->obj);
/* From OpenCL 2.0 SDK, clCreateFromGLRenderbuffer:
* "CL_INVALID_GL_OBJECT if renderbuffer is not a GL renderbuffer
* object or if the width or height of renderbuffer is zero."
*/
if (!rb || rb->Width == 0 || rb->Height == 0) {
simple_mtx_unlock(&ctx->Shared->Mutex);
return MESA_GLINTEROP_INVALID_OBJECT;
}
/* From OpenCL 2.0 SDK, clCreateFromGLRenderbuffer:
* "CL_INVALID_OPERATION if renderbuffer is a multi-sample GL
* renderbuffer object."
*/
if (rb->NumSamples > 1) {
simple_mtx_unlock(&ctx->Shared->Mutex);
return MESA_GLINTEROP_INVALID_OPERATION;
}
/* From OpenCL 2.0 SDK, clCreateFromGLRenderbuffer:
* "CL_OUT_OF_RESOURCES if there is a failure to allocate resources
* required by the OpenCL implementation on the device."
*/
res = rb->texture;
if (!res) {
simple_mtx_unlock(&ctx->Shared->Mutex);
return MESA_GLINTEROP_OUT_OF_RESOURCES;
}
out->internal_format = rb->InternalFormat;
out->view_minlevel = 0;
out->view_numlevels = 1;
out->view_minlayer = 0;
out->view_numlayers = 1;
} else {
/* Texture objects.
*
* The error checking is based on the documentation of
* clCreateFromGLTexture from OpenCL 2.0 SDK.
*/
struct gl_texture_object *obj = _mesa_lookup_texture(ctx, in->obj);
if (obj)
_mesa_test_texobj_completeness(ctx, obj);
/* From OpenCL 2.0 SDK, clCreateFromGLTexture:
* "CL_INVALID_GL_OBJECT if texture is not a GL texture object whose
* type matches texture_target, if the specified miplevel of texture
* is not defined, or if the width or height of the specified
* miplevel is zero or if the GL texture object is incomplete."
*/
if (!obj ||
obj->Target != target ||
!obj->_BaseComplete ||
(in->miplevel > 0 && !obj->_MipmapComplete)) {
simple_mtx_unlock(&ctx->Shared->Mutex);
return MESA_GLINTEROP_INVALID_OBJECT;
}
if (target == GL_TEXTURE_BUFFER) {
struct gl_buffer_object *stBuf =
obj->BufferObject;
if (!stBuf || !stBuf->buffer) {
/* this shouldn't happen */
simple_mtx_unlock(&ctx->Shared->Mutex);
return MESA_GLINTEROP_INVALID_OBJECT;
}
res = stBuf->buffer;
out->internal_format = obj->BufferObjectFormat;
out->buf_offset = obj->BufferOffset;
out->buf_size = obj->BufferSize == -1 ? obj->BufferObject->Size :
obj->BufferSize;
obj->BufferObject->UsageHistory |= USAGE_DISABLE_MINMAX_CACHE;
} else {
/* From OpenCL 2.0 SDK, clCreateFromGLTexture:
* "CL_INVALID_MIP_LEVEL if miplevel is less than the value of
* levelbase (for OpenGL implementations) or zero (for OpenGL ES
* implementations); or greater than the value of q (for both OpenGL
* and OpenGL ES). levelbase and q are defined for the texture in
* section 3.8.10 (Texture Completeness) of the OpenGL 2.1
* specification and section 3.7.10 of the OpenGL ES 2.0."
*/
if (in->miplevel < obj->Attrib.BaseLevel || in->miplevel > obj->_MaxLevel) {
simple_mtx_unlock(&ctx->Shared->Mutex);
return MESA_GLINTEROP_INVALID_MIP_LEVEL;
}
if (!st_finalize_texture(ctx, st->pipe, obj, 0)) {
simple_mtx_unlock(&ctx->Shared->Mutex);
return MESA_GLINTEROP_OUT_OF_RESOURCES;
}
res = st_get_texobj_resource(obj);
if (!res) {
/* Incomplete texture buffer object? This shouldn't really occur. */
simple_mtx_unlock(&ctx->Shared->Mutex);
return MESA_GLINTEROP_INVALID_OBJECT;
}
out->internal_format = obj->Image[0][0]->InternalFormat;
out->view_minlevel = obj->Attrib.MinLevel;
out->view_numlevels = obj->Attrib.NumLevels;
out->view_minlayer = obj->Attrib.MinLayer;
out->view_numlayers = obj->Attrib.NumLayers;
}
}
/* Get the handle. */
switch (in->access) {
case MESA_GLINTEROP_ACCESS_READ_ONLY:
usage = 0;
break;
case MESA_GLINTEROP_ACCESS_READ_WRITE:
case MESA_GLINTEROP_ACCESS_WRITE_ONLY:
usage = PIPE_HANDLE_USAGE_SHADER_WRITE;
break;
default:
usage = 0;
}
memset(&whandle, 0, sizeof(whandle));
whandle.type = WINSYS_HANDLE_TYPE_FD;
success = screen->resource_get_handle(screen, st->pipe, res, &whandle,
usage);
simple_mtx_unlock(&ctx->Shared->Mutex);
if (!success)
return MESA_GLINTEROP_OUT_OF_HOST_MEMORY;
#ifndef _WIN32
out->dmabuf_fd = whandle.handle;
#else
out->win32_handle = whandle.handle;
#endif
out->out_driver_data_written = 0;
if (res->target == PIPE_BUFFER)
out->buf_offset += whandle.offset;
/* Instruct the caller that we support up-to version one of the interface */
in->version = 1;
out->version = 1;
return MESA_GLINTEROP_SUCCESS;
}
+41
View File
@@ -0,0 +1,41 @@
/*
* Copyright 2009, VMware, Inc.
* Copyright (C) 2010 LunarG Inc.
* Copyright © Microsoft Corporation
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
* IN THE SOFTWARE.
*/
#ifndef ST_INTEROP_H
#define ST_INTEROP_H
#include "GL/mesa_glinterop.h"
#include "st_context.h"
int
st_interop_query_device_info(struct st_context_iface *st,
struct mesa_glinterop_device_info *out);
int
st_interop_export_object(struct st_context_iface *st,
struct mesa_glinterop_export_in *in,
struct mesa_glinterop_export_out *out);
#endif /* ST_INTEROP_H */