mesa: 80-column wrap
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@@ -805,8 +805,8 @@ _mesa_GetTexImage( GLenum target, GLint level, GLenum format,
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* \return GL_TRUE if any error, GL_FALSE if no errors.
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*/
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static GLboolean
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getcompressedteximage_error_check(struct gl_context *ctx, GLenum target, GLint level,
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GLvoid *img)
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getcompressedteximage_error_check(struct gl_context *ctx, GLenum target,
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GLint level, GLvoid *img)
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{
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struct gl_texture_object *texObj;
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struct gl_texture_image *texImage;
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