glsl: Fix typo in builtin step() using a wrong channel.

This commit is contained in:
Eric Anholt
2010-09-08 22:25:12 -07:00
parent 368dc76f04
commit aa973d3533
+1 -1
View File
@@ -61,7 +61,7 @@
((declare () vec4 t)
(assign (constant bool (1)) (x) (var_ref t) (expression float b2f (expression bool >= (swiz x (var_ref x))(swiz x (var_ref edge)))))
(assign (constant bool (1)) (y) (var_ref t) (expression float b2f (expression bool >= (swiz y (var_ref x))(swiz y (var_ref edge)))))
(assign (constant bool (1)) (z) (var_ref t) (expression float b2f (expression bool >= (swiz y (var_ref x))(swiz z (var_ref edge)))))
(assign (constant bool (1)) (z) (var_ref t) (expression float b2f (expression bool >= (swiz z (var_ref x))(swiz z (var_ref edge)))))
(assign (constant bool (1)) (w) (var_ref t) (expression float b2f (expression bool >= (swiz w (var_ref x))(swiz w (var_ref edge)))))
(return (var_ref t))))
))