cell: initial support for fragment shader code generation.
TGSI shaders are translated into SPE instructions which are then sent to the SPEs for execution. Only a few opcodes work, no swizzling yet, no support for constants/immediates, etc.
This commit is contained in:
@@ -92,6 +92,7 @@
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#define CELL_CMD_STATE_UNIFORMS 16
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#define CELL_CMD_STATE_VS_ARRAY_INFO 17
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#define CELL_CMD_STATE_BIND_VS 18
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#define CELL_CMD_STATE_FRAGMENT_PROGRAM 19
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#define CELL_CMD_STATE_ATTRIB_FETCH 20
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#define CELL_CMD_VS_EXECUTE 22
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#define CELL_CMD_FLUSH_BUFFER_RANGE 23
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@@ -125,6 +126,20 @@ struct cell_command_fragment_ops
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};
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/** Max instructions for fragment programs */
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#define SPU_MAX_FRAGMENT_PROGRAM_INSTS 128
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/**
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* Command to send a fragment progra to SPUs.
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*/
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struct cell_command_fragment_program
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{
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uint64_t opcode; /**< CELL_CMD_STATE_FRAGMENT_PROGRAM */
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uint num_inst; /**< Number of instructions */
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unsigned code[SPU_MAX_FRAGMENT_PROGRAM_INSTS];
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};
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/**
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* Tell SPUs about the framebuffer size, location
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*/
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@@ -26,6 +26,7 @@ SOURCES = \
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cell_draw_arrays.c \
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cell_flush.c \
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cell_gen_fragment.c \
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cell_gen_fp.c \
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cell_state_derived.c \
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cell_state_emit.c \
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cell_state_shader.c \
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@@ -61,6 +61,7 @@ struct cell_fragment_shader_state
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{
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struct pipe_shader_state shader;
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struct tgsi_shader_info info;
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struct spe_function code;
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void *data;
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};
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@@ -0,0 +1,523 @@
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/**************************************************************************
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*
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* Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas.
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* All Rights Reserved.
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the
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* "Software"), to deal in the Software without restriction, including
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* without limitation the rights to use, copy, modify, merge, publish,
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* distribute, sub license, and/or sell copies of the Software, and to
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* permit persons to whom the Software is furnished to do so, subject to
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* the following conditions:
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*
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* The above copyright notice and this permission notice (including the
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* next paragraph) shall be included in all copies or substantial portions
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* of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
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* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
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* IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
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* ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
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* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
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* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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*
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**************************************************************************/
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/**
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* Generate SPU fragment program/shader code.
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*
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* Note that we generate SOA-style code here. So each TGSI instruction
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* operates on four pixels (and is translated into four SPU instructions,
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* generally speaking).
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*
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* \author Brian Paul
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*/
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#include "pipe/p_defines.h"
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#include "pipe/p_state.h"
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#include "pipe/p_shader_tokens.h"
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#include "tgsi/tgsi_parse.h"
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#include "tgsi/tgsi_util.h"
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#include "tgsi/tgsi_exec.h"
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#include "tgsi/tgsi_dump.h"
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#include "rtasm/rtasm_ppc_spe.h"
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#include "util/u_memory.h"
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#include "cell_context.h"
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#include "cell_gen_fp.h"
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/** Set to 1 to enable debug/disassembly printfs */
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#define DISASSEM 01
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/**
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* Context needed during code generation.
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*/
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struct codegen
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{
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int inputs_reg; /**< 1st function parameter */
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int outputs_reg; /**< 2nd function parameter */
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int constants_reg; /**< 3rd function parameter */
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int temp_regs[8][4]; /**< maps TGSI temps to SPE registers */
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int one_reg; /**< register containing {1.0, 1.0, 1.0, 1.0} */
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/** Per-instruction temps / intermediate temps */
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int num_itemps;
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int itemps[3];
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struct spe_function *f;
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boolean error;
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};
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/**
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* Allocate an intermediate temporary register.
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*/
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static int
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get_itemp(struct codegen *gen)
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{
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int t = spe_allocate_available_register(gen->f);
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assert(gen->num_itemps < Elements(gen->itemps));
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gen->itemps[gen->num_itemps++] = t;
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return t;
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}
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/**
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* Free all intermediate temporary registers. To be called after each
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* instruction has been emitted.
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*/
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static void
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free_itemps(struct codegen *gen)
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{
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int i;
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for (i = 0; i < gen->num_itemps; i++) {
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spe_release_register(gen->f, gen->itemps[i]);
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}
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gen->num_itemps = 0;
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}
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/**
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* Return index of an SPE register containing {1.0, 1.0, 1.0, 1.0}.
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* The register is allocated and initialized upon the first call.
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*/
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static int
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get_const_one_reg(struct codegen *gen)
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{
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if (gen->one_reg <= 0) {
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gen->one_reg = spe_allocate_available_register(gen->f);
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}
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/* one = {1.0, 1.0, 1.0, 1.0} */
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spe_load_float(gen->f, gen->one_reg, 1.0f);
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#if DISASSEM
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printf("il\tr%d, 1.0f\n", gen->one_reg);
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#endif
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return gen->one_reg;
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}
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/**
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* Return the index of the SPU temporary containing the named TGSI
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* source register. If the TGSI register is a TGSI_FILE_TEMPORARY we
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* just return the corresponding SPE register. If the TGIS register
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* is TGSI_FILE_INPUT/CONSTANT/IMMEDIATE we allocate a new SPE register
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* and emit an SPE load instruction.
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*/
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static int
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get_src_reg(struct codegen *gen,
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int channel,
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const struct tgsi_full_src_register *src)
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{
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int reg;
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/* XXX need to examine src swizzle info here.
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* That will involve changing the channel var...
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*/
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switch (src->SrcRegister.File) {
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case TGSI_FILE_TEMPORARY:
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reg = gen->temp_regs[src->SrcRegister.Index][channel];
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break;
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case TGSI_FILE_INPUT:
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{
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/* offset is measured in quadwords, not bytes */
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int offset = src->SrcRegister.Index * 4 + channel;
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reg = get_itemp(gen);
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/* Load: reg = memory[(machine_reg) + offset] */
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spe_lqd(gen->f, reg, gen->inputs_reg, offset);
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#if DISASSEM
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printf("lqd\tr%d, r%d + %d\n", reg, gen->inputs_reg, offset);
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#endif
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}
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break;
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case TGSI_FILE_IMMEDIATE:
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/* xxx fall-through for now / fix */
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case TGSI_FILE_CONSTANT:
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/* xxx fall-through for now / fix */
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default:
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assert(0);
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}
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return reg;
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}
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/**
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* Return the index of an SPE register to use for the given TGSI register.
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* If the TGSI register is TGSI_FILE_TEMPORARAY, the index of the
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* corresponding SPE register is returned. If the TGSI register is
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* TGSI_FILE_OUTPUT we allocate an intermediate temporary register.
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* See store_dest_reg() below...
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*/
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static int
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get_dst_reg(struct codegen *gen,
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int channel,
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const struct tgsi_full_dst_register *dest)
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{
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int reg;
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switch (dest->DstRegister.File) {
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case TGSI_FILE_TEMPORARY:
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reg = gen->temp_regs[dest->DstRegister.Index][channel];
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break;
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case TGSI_FILE_OUTPUT:
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reg = get_itemp(gen);
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break;
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default:
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assert(0);
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}
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return reg;
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}
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/**
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* When a TGSI instruction is writing to an output register, this
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* function emits the SPE store instruction to store the value_reg.
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* \param value_reg the SPE register containing the value to store.
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* This would have been returned by get_dst_reg().
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*/
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static void
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store_dest_reg(struct codegen *gen,
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int value_reg, int channel,
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const struct tgsi_full_dst_register *dest)
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{
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switch (dest->DstRegister.File) {
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case TGSI_FILE_TEMPORARY:
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/* no-op */
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break;
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case TGSI_FILE_OUTPUT:
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{
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/* offset is measured in quadwords, not bytes */
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int offset = dest->DstRegister.Index * 4 + channel;
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/* Store: memory[(machine_reg) + offset] = reg */
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spe_stqd(gen->f, value_reg, gen->outputs_reg, offset);
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#if DISASSEM
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printf("stqd\tr%d, r%d + %d\n", value_reg, gen->outputs_reg, offset);
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#endif
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}
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break;
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default:
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assert(0);
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}
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}
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static boolean
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emit_MOV(struct codegen *gen, const struct tgsi_full_instruction *inst)
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{
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int ch;
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for (ch = 0; ch < 4; ch++) {
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if (inst->FullDstRegisters[0].DstRegister.WriteMask & (1 << ch)) {
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int src_reg = get_src_reg(gen, ch, &inst->FullSrcRegisters[0]);
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int dst_reg = get_dst_reg(gen, ch, &inst->FullDstRegisters[0]);
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/* XXX we don't always need to actually emit a mov instruction here */
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spe_move(gen->f, dst_reg, src_reg);
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#if DISASSEM
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printf("mov\tr%d, r%d\n", dst_reg, src_reg);
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#endif
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store_dest_reg(gen, dst_reg, ch, &inst->FullDstRegisters[0]);
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free_itemps(gen);
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}
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}
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return true;
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}
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/**
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* Emit addition instructions. Recall that a single TGSI_OPCODE_ADD
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* becomes (up to) four SPU "fa" instructions because we're doing SOA
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* processing.
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*/
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static boolean
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emit_ADD(struct codegen *gen, const struct tgsi_full_instruction *inst)
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{
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int ch;
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/* Loop over Red/Green/Blue/Alpha channels */
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for (ch = 0; ch < 4; ch++) {
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/* If the dest R, G, B or A writemask is enabled... */
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if (inst->FullDstRegisters[0].DstRegister.WriteMask & (1 << ch)) {
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/* get indexes of the two src, one dest SPE registers */
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int s1_reg = get_src_reg(gen, ch, &inst->FullSrcRegisters[0]);
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int s2_reg = get_src_reg(gen, ch, &inst->FullSrcRegisters[1]);
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int d_reg = get_dst_reg(gen, ch, &inst->FullDstRegisters[0]);
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/* Emit actual SPE instruction: d = s1 + s2 */
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spe_fa(gen->f, d_reg, s1_reg, s2_reg);
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#if DISASSEM
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printf("fa\tr%d, r%d, r%d\n", d_reg, s1_reg, s2_reg);
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#endif
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/* Store the result (a no-op for TGSI_FILE_TEMPORARY dests) */
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store_dest_reg(gen, d_reg, ch, &inst->FullDstRegisters[0]);
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/* Free any intermediate temps we allocated */
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free_itemps(gen);
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}
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}
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return true;
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}
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/**
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* Emit multiply. See emit_ADD for comments.
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*/
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static boolean
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emit_MUL(struct codegen *gen, const struct tgsi_full_instruction *inst)
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{
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int ch;
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for (ch = 0; ch < 4; ch++) {
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if (inst->FullDstRegisters[0].DstRegister.WriteMask & (1 << ch)) {
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int s1_reg = get_src_reg(gen, ch, &inst->FullSrcRegisters[0]);
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int s2_reg = get_src_reg(gen, ch, &inst->FullSrcRegisters[1]);
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int d_reg = get_dst_reg(gen, ch, &inst->FullDstRegisters[0]);
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/* d = s1 * s2 */
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spe_fm(gen->f, d_reg, s1_reg, s2_reg);
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#if DISASSEM
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printf("fm\tr%d, r%d, r%d\n", d_reg, s1_reg, s2_reg);
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#endif
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store_dest_reg(gen, d_reg, ch, &inst->FullDstRegisters[0]);
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free_itemps(gen);
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}
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}
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return true;
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}
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/**
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* Emit set-if-greater-than.
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* Note that the SPE fcgt instruction produces 0x0 and 0xffffffff as
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* the result but OpenGL/TGSI needs 0.0 and 1.0 results.
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* We can easily convert 0x0/0xffffffff to 0.0/1.0 with a bitwise AND.
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*/
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static boolean
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emit_SGT(struct codegen *gen, const struct tgsi_full_instruction *inst)
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{
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int ch;
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for (ch = 0; ch < 4; ch++) {
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if (inst->FullDstRegisters[0].DstRegister.WriteMask & (1 << ch)) {
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int s1_reg = get_src_reg(gen, ch, &inst->FullSrcRegisters[0]);
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int s2_reg = get_src_reg(gen, ch, &inst->FullSrcRegisters[1]);
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int d_reg = get_dst_reg(gen, ch, &inst->FullDstRegisters[0]);
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/* d = (s1 > s2) */
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spe_fcgt(gen->f, d_reg, s1_reg, s2_reg);
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#if DISASSEM
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printf("fcgt\tr%d, r%d, r%d\n", d_reg, s1_reg, s2_reg);
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#endif
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/* convert d from 0x0/0xffffffff to 0.0/1.0 */
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/* d = d & one_reg */
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spe_and(gen->f, d_reg, d_reg, get_const_one_reg(gen));
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#if DISASSEM
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printf("and\tr%d, r%d, r%d\n", d_reg, d_reg, get_const_one_reg(gen));
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#endif
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store_dest_reg(gen, d_reg, ch, &inst->FullDstRegisters[0]);
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free_itemps(gen);
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}
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}
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return true;
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}
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/**
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* Emit END instruction.
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* We just return from the shader function at this point.
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*
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* Note that there may be more code after this that would be
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* called by TGSI_OPCODE_CALL.
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*/
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static boolean
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emit_END(struct codegen *gen)
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{
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/* return from function call */
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spe_bi(gen->f, SPE_REG_RA, 0, 0);
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#if DISASSEM
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printf("bi\trRA\n");
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#endif
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return true;
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}
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/**
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* Emit code for the given instruction. Just a big switch stmt.
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*/
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static boolean
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emit_instruction(struct codegen *gen,
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const struct tgsi_full_instruction *inst)
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{
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switch (inst->Instruction.Opcode) {
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case TGSI_OPCODE_MOV:
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return emit_MOV(gen, inst);
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case TGSI_OPCODE_MUL:
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return emit_MUL(gen, inst);
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case TGSI_OPCODE_ADD:
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return emit_ADD(gen, inst);
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case TGSI_OPCODE_SGT:
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return emit_SGT(gen, inst);
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case TGSI_OPCODE_END:
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return emit_END(gen);
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/* XXX lots more cases to do... */
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default:
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return false;
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}
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return true;
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}
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/**
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* Emit "code" for a TGSI declaration.
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* We only care about TGSI TEMPORARY register declarations at this time.
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* For each TGSI TEMPORARY we allocate four SPE registers.
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*/
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static void
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emit_declaration(struct codegen *gen, const struct tgsi_full_declaration *decl)
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{
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int i, ch;
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switch (decl->Declaration.File) {
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case TGSI_FILE_TEMPORARY:
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#if DISASSEM
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printf("Declare temp reg %d .. %d\n",
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decl->DeclarationRange.First,
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decl->DeclarationRange.Last);
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#endif
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for (i = decl->DeclarationRange.First;
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i <= decl->DeclarationRange.Last;
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i++) {
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for (ch = 0; ch < 4; ch++) {
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gen->temp_regs[i][ch] = spe_allocate_available_register(gen->f);
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}
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/* XXX if we run out of SPE registers, we need to spill
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* to SPU memory. someday...
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*/
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#if DISASSEM
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printf(" SPE regs: %d %d %d %d\n",
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gen->temp_regs[i][0],
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gen->temp_regs[i][1],
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||||
gen->temp_regs[i][2],
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||||
gen->temp_regs[i][3]);
|
||||
#endif
|
||||
}
|
||||
break;
|
||||
default:
|
||||
; /* ignore */
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* Translate TGSI shader code to SPE instructions. This is done when
|
||||
* the state tracker gives us a new shader (via pipe->create_fs_state()).
|
||||
*
|
||||
* \param cell the rendering context (in)
|
||||
* \param tokens the TGSI shader (in)
|
||||
* \param f the generated function (out)
|
||||
*/
|
||||
boolean
|
||||
cell_gen_fragment_program(struct cell_context *cell,
|
||||
const struct tgsi_token *tokens,
|
||||
struct spe_function *f)
|
||||
{
|
||||
struct tgsi_parse_context parse;
|
||||
struct codegen gen;
|
||||
|
||||
memset(&gen, 0, sizeof(gen));
|
||||
gen.f = f;
|
||||
|
||||
/* For SPE function calls: reg $3 = first param, $4 = second param, etc. */
|
||||
gen.inputs_reg = 3; /* pointer to inputs array */
|
||||
gen.outputs_reg = 4; /* pointer to outputs array */
|
||||
gen.constants_reg = 5; /* pointer to constants array */
|
||||
|
||||
spe_init_func(f, SPU_MAX_FRAGMENT_PROGRAM_INSTS * SPE_INST_SIZE);
|
||||
spe_allocate_register(f, gen.inputs_reg);
|
||||
spe_allocate_register(f, gen.outputs_reg);
|
||||
spe_allocate_register(f, gen.constants_reg);
|
||||
|
||||
#if DISASSEM
|
||||
printf("Begin %s\n", __FUNCTION__);
|
||||
tgsi_dump(tokens, 0);
|
||||
#endif
|
||||
|
||||
tgsi_parse_init(&parse, tokens);
|
||||
|
||||
while (!tgsi_parse_end_of_tokens(&parse) && !gen.error) {
|
||||
tgsi_parse_token(&parse);
|
||||
|
||||
switch (parse.FullToken.Token.Type) {
|
||||
case TGSI_TOKEN_TYPE_IMMEDIATE:
|
||||
#if 0
|
||||
if (!note_immediate(&gen, &parse.FullToken.FullImmediate ))
|
||||
goto fail;
|
||||
#endif
|
||||
break;
|
||||
|
||||
case TGSI_TOKEN_TYPE_DECLARATION:
|
||||
emit_declaration(&gen, &parse.FullToken.FullDeclaration);
|
||||
break;
|
||||
|
||||
case TGSI_TOKEN_TYPE_INSTRUCTION:
|
||||
if (!emit_instruction(&gen, &parse.FullToken.FullInstruction )) {
|
||||
gen.error = true;
|
||||
}
|
||||
break;
|
||||
|
||||
default:
|
||||
assert(0);
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
if (gen.error) {
|
||||
/* terminate the SPE code */
|
||||
return emit_END(&gen);
|
||||
}
|
||||
|
||||
#if DISASSEM
|
||||
printf("cell_gen_fragment_program nr instructions: %d\n", f->num_inst);
|
||||
printf("End %s\n", __FUNCTION__);
|
||||
#endif
|
||||
|
||||
tgsi_parse_free( &parse );
|
||||
|
||||
return !gen.error;
|
||||
}
|
||||
@@ -0,0 +1,42 @@
|
||||
/**************************************************************************
|
||||
*
|
||||
* Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas.
|
||||
* All Rights Reserved.
|
||||
*
|
||||
* Permission is hereby granted, free of charge, to any person obtaining a
|
||||
* copy of this software and associated documentation files (the
|
||||
* "Software"), to deal in the Software without restriction, including
|
||||
* without limitation the rights to use, copy, modify, merge, publish,
|
||||
* distribute, sub license, and/or sell copies of the Software, and to
|
||||
* permit persons to whom the Software is furnished to do so, subject to
|
||||
* the following conditions:
|
||||
*
|
||||
* The above copyright notice and this permission notice (including the
|
||||
* next paragraph) shall be included in all copies or substantial portions
|
||||
* of the Software.
|
||||
*
|
||||
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
|
||||
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
|
||||
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
|
||||
* IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
|
||||
* ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
|
||||
* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
|
||||
* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
||||
*
|
||||
**************************************************************************/
|
||||
|
||||
|
||||
|
||||
#ifndef CELL_GEN_FP_H
|
||||
#define CELL_GEN_FP_H
|
||||
|
||||
|
||||
|
||||
extern boolean
|
||||
cell_gen_fragment_program(struct cell_context *cell,
|
||||
const struct tgsi_token *tokens,
|
||||
struct spe_function *f);
|
||||
|
||||
|
||||
#endif /* CELL_GEN_FP_H */
|
||||
|
||||
@@ -73,6 +73,22 @@ cell_emit_state(struct cell_context *cell)
|
||||
#endif
|
||||
}
|
||||
|
||||
if (cell->dirty & (CELL_NEW_FS)) {
|
||||
/* Send new fragment program to SPUs */
|
||||
struct cell_command_fragment_program *fp
|
||||
= cell_batch_alloc(cell, sizeof(*fp));
|
||||
fp->opcode = CELL_CMD_STATE_FRAGMENT_PROGRAM;
|
||||
fp->num_inst = cell->fs->code.num_inst;
|
||||
memcpy(&fp->code, cell->fs->code.store,
|
||||
SPU_MAX_FRAGMENT_PROGRAM_INSTS * SPE_INST_SIZE);
|
||||
if (0) {
|
||||
int i;
|
||||
printf("PPU Emit CELL_CMD_STATE_FRAGMENT_PROGRAM:\n");
|
||||
for (i = 0; i < fp->num_inst; i++) {
|
||||
printf(" %3d: 0x%08x\n", i, fp->code[i]);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (cell->dirty & (CELL_NEW_FRAMEBUFFER |
|
||||
CELL_NEW_DEPTH_STENCIL |
|
||||
|
||||
@@ -34,7 +34,7 @@
|
||||
|
||||
#include "cell_context.h"
|
||||
#include "cell_state.h"
|
||||
|
||||
#include "cell_gen_fp.h"
|
||||
|
||||
|
||||
/** cast wrapper */
|
||||
@@ -61,7 +61,7 @@ static void *
|
||||
cell_create_fs_state(struct pipe_context *pipe,
|
||||
const struct pipe_shader_state *templ)
|
||||
{
|
||||
/*struct cell_context *cell = cell_context(pipe);*/
|
||||
struct cell_context *cell = cell_context(pipe);
|
||||
struct cell_fragment_shader_state *cfs;
|
||||
|
||||
cfs = CALLOC_STRUCT(cell_fragment_shader_state);
|
||||
@@ -76,6 +76,8 @@ cell_create_fs_state(struct pipe_context *pipe,
|
||||
|
||||
tgsi_scan_shader(templ->tokens, &cfs->info);
|
||||
|
||||
cell_gen_fragment_program(cell, cfs->shader.tokens, &cfs->code);
|
||||
|
||||
return cfs;
|
||||
}
|
||||
|
||||
@@ -102,6 +104,8 @@ cell_delete_fs_state(struct pipe_context *pipe, void *fs)
|
||||
{
|
||||
struct cell_fragment_shader_state *cfs = cell_fragment_shader_state(fs);
|
||||
|
||||
spe_release_func(&cfs->code);
|
||||
|
||||
FREE((void *) cfs->shader.tokens);
|
||||
FREE(cfs);
|
||||
}
|
||||
|
||||
@@ -232,7 +232,7 @@ cmd_state_fragment_ops(const struct cell_command_fragment_ops *fops)
|
||||
printf("SPU %u: CMD_STATE_FRAGMENT_OPS\n", spu.init.id);
|
||||
/* Copy SPU code from batch buffer to spu buffer */
|
||||
memcpy(spu.fragment_ops_code, fops->code, SPU_MAX_FRAGMENT_OPS_INSTS * 4);
|
||||
/* Copy state info */
|
||||
/* Copy state info (for fallback case only) */
|
||||
memcpy(&spu.depth_stencil_alpha, &fops->dsa, sizeof(fops->dsa));
|
||||
memcpy(&spu.blend, &fops->blend, sizeof(fops->blend));
|
||||
|
||||
@@ -244,6 +244,21 @@ cmd_state_fragment_ops(const struct cell_command_fragment_ops *fops)
|
||||
}
|
||||
|
||||
|
||||
static void
|
||||
cmd_state_fragment_program(const struct cell_command_fragment_program *fp)
|
||||
{
|
||||
if (Debug)
|
||||
printf("SPU %u: CMD_STATE_FRAGMENT_PROGRAM\n", spu.init.id);
|
||||
/* Copy SPU code from batch buffer to spu buffer */
|
||||
memcpy(spu.fragment_program_code, fp->code,
|
||||
SPU_MAX_FRAGMENT_PROGRAM_INSTS * 4);
|
||||
#if 01
|
||||
/* Point function pointer at new code */
|
||||
spu.fragment_program = (spu_fragment_program_func)spu.fragment_program_code;
|
||||
#endif
|
||||
}
|
||||
|
||||
|
||||
static void
|
||||
cmd_state_framebuffer(const struct cell_command_framebuffer *cmd)
|
||||
{
|
||||
@@ -473,6 +488,14 @@ cmd_batch(uint opcode)
|
||||
pos += sizeof(*fops) / 8;
|
||||
}
|
||||
break;
|
||||
case CELL_CMD_STATE_FRAGMENT_PROGRAM:
|
||||
{
|
||||
struct cell_command_fragment_program *fp
|
||||
= (struct cell_command_fragment_program *) &buffer[pos];
|
||||
cmd_state_fragment_program(fp);
|
||||
pos += sizeof(*fp) / 8;
|
||||
}
|
||||
break;
|
||||
case CELL_CMD_STATE_SAMPLER:
|
||||
{
|
||||
struct cell_command_sampler *sampler
|
||||
|
||||
@@ -75,6 +75,12 @@ typedef void (*spu_fragment_ops_func)(uint x, uint y,
|
||||
vector float fragAlpha,
|
||||
vector unsigned int mask);
|
||||
|
||||
/** Function for running fragment program */
|
||||
typedef void (*spu_fragment_program_func)(vector float *inputs,
|
||||
vector float *outputs,
|
||||
vector float *constants);
|
||||
|
||||
|
||||
struct spu_framebuffer
|
||||
{
|
||||
void *color_start; /**< addr of color surface in main memory */
|
||||
@@ -142,9 +148,18 @@ struct spu_global
|
||||
/** Current fragment ops function */
|
||||
spu_fragment_ops_func fragment_ops;
|
||||
|
||||
/** Current fragment program machine code */
|
||||
uint fragment_program_code[SPU_MAX_FRAGMENT_PROGRAM_INSTS];
|
||||
/** Current fragment ops function */
|
||||
spu_fragment_program_func fragment_program;
|
||||
|
||||
/** Current texture sampler function */
|
||||
spu_sample_texture_func sample_texture[CELL_MAX_SAMPLERS];
|
||||
|
||||
/** Fragment program constants (XXX preliminary/used) */
|
||||
#define MAX_CONSTANTS 32
|
||||
vector float constants[MAX_CONSTANTS];
|
||||
|
||||
} ALIGN16_ATTRIB;
|
||||
|
||||
|
||||
|
||||
@@ -314,7 +314,42 @@ emit_quad( int x, int y, mask_t mask )
|
||||
}
|
||||
else {
|
||||
/* simple shading */
|
||||
#if 0
|
||||
eval_coeff(1, (float) x, (float) y, colors);
|
||||
|
||||
#else
|
||||
/* XXX new fragment program code */
|
||||
|
||||
if (spu.fragment_program) {
|
||||
vector float inputs[4*4], outputs[2*4];
|
||||
|
||||
/* setup inputs */
|
||||
eval_coeff(1, (float) x, (float) y, inputs);
|
||||
|
||||
/* Execute the current fragment program */
|
||||
spu.fragment_program(inputs, outputs, spu.constants);
|
||||
|
||||
/* Copy outputs */
|
||||
colors[0] = outputs[0*4+0];
|
||||
colors[1] = outputs[0*4+1];
|
||||
colors[2] = outputs[0*4+2];
|
||||
colors[3] = outputs[0*4+3];
|
||||
|
||||
if (0 && spu.init.id==0 && y == 48) {
|
||||
printf("colors[0] = %f %f %f %f\n",
|
||||
spu_extract(colors[0], 0),
|
||||
spu_extract(colors[0], 1),
|
||||
spu_extract(colors[0], 2),
|
||||
spu_extract(colors[0], 3));
|
||||
printf("colors[1] = %f %f %f %f\n",
|
||||
spu_extract(colors[1], 0),
|
||||
spu_extract(colors[1], 1),
|
||||
spu_extract(colors[1], 2),
|
||||
spu_extract(colors[1], 3));
|
||||
}
|
||||
|
||||
}
|
||||
#endif
|
||||
}
|
||||
|
||||
|
||||
|
||||
Reference in New Issue
Block a user