Remove remaining miniglx references
This commit is contained in:
@@ -1,54 +0,0 @@
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# Configuration for linux-solo: Linux DRI hardware drivers for fbdev
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include $(TOP)/configs/default
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CONFIG_NAME = linux-solo
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# Compiler and flags
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CC = gcc
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CXX = g++
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WARN_FLAGS = -Wall -Wundef
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OPT_FLAGS = -O3 -g
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PIC_FLAGS = -fPIC
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# Add '-DGLX_USE_TLS' to ARCH_FLAGS to enable TLS support.
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ARCH_FLAGS ?=
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# DRM and pciaccess
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LIBDRM_CFLAGS = $(shell pkg-config --cflags libdrm)
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LIBDRM_LIB = $(shell pkg-config --libs libdrm)
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PCIACCESS_CFLAGS = $(shell pkg-config --cflags pciaccess)
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PCIACCESS_LIB = $(shell pkg-config --libs pciaccess)
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DEFINES = -D_POSIX_SOURCE -D_POSIX_C_SOURCE=199309L -D_SVID_SOURCE \
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-D_BSD_SOURCE -D_GNU_SOURCE -DHAVE_POSIX_MEMALIGN \
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-DPTHREADS -DUSE_EXTERNAL_DXTN_LIB=1 -DIN_DRI_DRIVER \
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-DHAVE_ALIAS
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CFLAGS = $(WARN_FLAGS) $(OPT_FLAGS) $(PIC_FLAGS) $(ARCH_FLAGS) $(DEFINES) \
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$(ASM_FLAGS) -std=c99 -ffast-math
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CXXFLAGS = $(WARN_FLAGS) $(OPT_FLAGS) $(PIC_FLAGS) $(ARCH_FLAGS) $(DEFINES)
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# Work around aliasing bugs - developers should comment this out
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CFLAGS += -fno-strict-aliasing
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CXXFLAGS += -fno-strict-aliasing
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MESA_ASM_SOURCES =
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# Library/program dependencies
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DRI_LIB_DEPS = -lm -lpthread -lexpat -ldl -L$(TOP)/$(LIB_DIR) $(PCIACCESS_LIB)
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GL_LIB_DEPS = -lm -lpthread -ldl
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GLU_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -l$(GL_LIB) -lm
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GLUT_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -l$(GLU_LIB) -l$(GL_LIB) -lm
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APP_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -l$(GLUT_LIB) -l$(GLU_LIB) -l$(GL_LIB) -lm -lpthread
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# Directories
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SRC_DIRS = glx/mini gallium mesa glu glut/mini glew
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DRIVER_DIRS = dri
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PROGRAM_DIRS = miniglx
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#DRI_DIRS = ffb gamma sis savage tdfx unichrome fb
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DRI_DIRS = i810 i915tex i915 mach64 mga r128 r200 radeon
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@@ -1,534 +0,0 @@
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<!DOCTYPE html PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN">
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<html>
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<head>
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<title>Mini GLX Specification</title>
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</head>
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<body>
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<h1>
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<center>Mini GLX Specification</center>
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</h1>
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<h2>
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<center>Tungsten Graphics, Inc.<br>
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<br>
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January 20, 2003<br>
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<br>
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</center>
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</h2>
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<p> Copyright © 2002-2003 by Tungsten Graphics, Inc., Cedar Park,
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Texas. All Rights Reserved. <br>
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<br>
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Permission is granted to make and distribute verbatim copies of this
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document provided the copyright notice and this permission notice are
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preserved on all copies.<br>
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<br>
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</p>
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<h1>1. Introduction</h1>
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<p>The Mini GLX interface facilitates OpenGL rendering on embedded
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devices. The interface is a subset of the GLX interface, plus a minimal
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set of Xlib-like functions.</p>
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<p>Programs written to the Mini GLX specification should run unchanged
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on systems with the X Window System and the GLX extension. The intention
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is to allow flexibility for prototyping and testing.</p>
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<p>This document serves as both the reference guide and programming
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guide for Mini GLX.<br>
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<br>
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</p>
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<h1>2. Mini GLX Concepts</h1>
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<p>The OpenGL specification does not describe how OpenGL rendering
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contexts and drawing surfaces (i.e. the frame buffer) are created and
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managed. Rather, this is handled by an OpenGL window system interface,
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such as Mini GLX.</p>
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<p>There are three main datatypes or resources managed by Mini GLX. The
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resources and their corresponding GLX or Xlib data types are:</p>
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<table cellspacing="10" align="center">
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<tbody>
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<tr>
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<td><u>Resource</u></td>
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<td><u>Data type</u></td>
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</tr>
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<tr>
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<td>pixel formats</td>
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<td>X Visual and XVisualInfo</td>
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</tr>
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<tr>
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<td>drawing surfaces</td>
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<td>X Window or GLXDrawable</td>
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</tr>
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<tr>
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<td>rendering contexts</td>
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<td>GLXContext</td>
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</tr>
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</tbody>
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</table>
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<p>Pixel formats or X Visuals describe the per-pixel attributes of the
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frame buffer. For example, bits per color component, Z buffer size,
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stencil size, TrueColor vs PseudoColor, etc.</p>
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<p>Drawing surfaces or X Windows typically describe a spatial
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allocation of the frame buffer (i.e. the position and size of a
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rectangular region of pixels). Since MiniGLX doesn't really support a
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window system, the window is effectively the entire frame buffer.</p>
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<p>A rendering context represents the current OpenGL state such as
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current drawing color, line width, blending mode, texture parameters,
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etc. Several rendering contexts can be created but only one can be in
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use at any given time.</p>
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<p>The Mini GLX interface provides all the functions needed for
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choosing pixel formats, create drawing surfaces, creating rendering
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contexts and binding rendering contexts to drawing surfaces.<br>
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<br>
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</p>
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<h1>3. Using Mini GLX</h1>
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<p>To use the Mini GLX interface in your application, include the
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GL/miniglx.h header file at compile time:</p>
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<blockquote><code> #include <GL/miniglx.h><br>
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</code></blockquote>
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<code></code>Applications should link with libGL.so (i.e. <code>gcc
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myprogram.o -lGL -o myprogram</code>). libGL.so implements the
|
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MiniGLX API functions and, in turn, loads a hardware-specific device
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driver (such as <code>radeon_dri.so</code>) at runtime. The
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environment variable <code>LIBGL_DRIVERS_PATH</code> should name the
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directory where these modules are located.<br>
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<br>
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The remainder of this section describes the MiniGLX API functions.<br>
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<br>
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<h2>3.1 Initialization</h2>
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<p>The XOpenDisplay function is used to initialize the graphics system:</p>
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<blockquote>
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<pre>Display *XOpenDisplay(const char *displayname)<br></pre>
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</blockquote>
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<p>The <code>displayName</code> parameter is currently ignored in Mini
|
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GLX. It is recommended that <code>NULL</code> be passed as the<code>displayName</code>
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parameter.</p>
|
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<p>If XOpenDisplay is able to initialize the graphics system a pointer
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to a Display will be returned. Otherwise, NULL will be returned.</p>
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<h2>3.2 Choosing a Visual</h2>
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<p>A visual (i.e. pixel format) must be chosen before a drawing surface
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or rendering context can be created. This is done with the
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glXChooseVisual function:</p>
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<blockquote>
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<pre>XVisualInfo *glXChooseVisual(Display *dpy, int screen, const int *attribList)<br></pre>
|
||||
</blockquote>
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<p><code>dpy</code> is a pointer to the display returned by
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XOpenDisplay. </p>
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||||
<p><code>screen</code> is currently ignored by Mini GLX and should be
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zero. </p>
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<p><code>attribList</code> is a list of GLX attributes which describe
|
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the desired pixel format. It is terminated by the token <code>None</code>.
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The attributes are as follows:</p>
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<blockquote>
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<dl>
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<dt><code>GLX_USE_GL</code></dt>
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<dd>This attribute should always be present in order to maintain
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compatibility with GLX.</dd>
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<dt><code>GLX_RGBA</code></dt>
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<dd>If present, only RGBA pixel formats will be considered.
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Otherwise, only color index formats are considered.</dd>
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<dt><code>GLX_DOUBLEBUFFER</code></dt>
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<dd>if present, only double-buffered pixel formats will be chosen.</dd>
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<dt><code>GLX_RED_SIZE n</code></dt>
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<dd>Must be followed by a non-negative integer indicating the
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minimum number of bits per red pixel component that is acceptable.</dd>
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<dt><code>GLX_GREEN_SIZE n</code></dt>
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<dd>Must be followed by a non-negative integer indicating the
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minimum number of bits per green pixel component that is acceptable.</dd>
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<dt><code>GLX_BLUE_SIZE n</code></dt>
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<dd>Must be followed by a non-negative integer indicating the
|
||||
minimum number of bits per blue pixel component that is acceptable.</dd>
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<dt><code>GLX_ALPHA_SIZE n</code></dt>
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||||
<dd>Must be followed by a non-negative integer indicating the
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minimum number of bits per alpha pixel component that is acceptable.</dd>
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<dt><code>GLX_STENCIL_SIZE n</code></dt>
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||||
<dd>Must be followed by a non-negative integer indicating the
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minimum number of bits per stencil value that is acceptable.</dd>
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||||
<dt><code>None</code></dt>
|
||||
<dd>This token is used to terminate the attribute list.</dd>
|
||||
</dl>
|
||||
</blockquote>
|
||||
<p>glXChooseVisual will return a pointer to an XVisualInfo object which
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most closely matches the requirements of the attribute list. If there
|
||||
is no visual which matches the request, NULL will be returned.</p>
|
||||
<p>Note that visuals with accumulation buffers and depth buffers are
|
||||
not available.<br>
|
||||
<br>
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||||
</p>
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<h2>3.3 Creating a Drawing Surface</h2>
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<p>Drawing surfaces are created as X windows. For Mini GLX,
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windows are <i>full-screen</i>; they cover the entire frame buffer.
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Also, Mini GLX imposes a limit of one window. A second window
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cannot be created until the first one is destroyed.</p>
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<h3>3.3.1 Window Creation</h3>
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<p>The XCreateWindow function is used to create a drawing surface:</p>
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||||
<blockquote>
|
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<pre>Window XCreateWindow( Display *display,<br> Window parent,<br> int x, int y,<br> unsigned int width, unsigned int height,<br> unsigned int borderWidth,<br> int depth,<br> unsigned int class,<br> Visual *visual,<br> unsigned long valuemask,<br> XSetWindowAttributes *attributes )<br></pre>
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||||
</blockquote>
|
||||
<p>The parameters are as follows:</p>
|
||||
<blockquote>
|
||||
<dl>
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<dt><code>display</code></dt>
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<dd>A Display pointer, as returned by XOpenDisplay.</dd>
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<dt><code>parent</code></dt>
|
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<dd>The parent window for the new window. For Mini GLX, this
|
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should be<code>RootWindow(dpy, 0)</code>.</dd>
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<dt><code>x, y</code></dt>
|
||||
<dd>The position of the window. For Mini GLX, both values should
|
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be zero.</dd>
|
||||
<dt><code>width, height</code></dt>
|
||||
<dd>The size of the window. For Mini GLX, this specifies the
|
||||
desired screen size such as 1024, 768 or 1280, 1024.</dd>
|
||||
<dt><code>borderWidth</code></dt>
|
||||
<dd>This parameter should be zero.</dd>
|
||||
<dt><code>depth</code></dt>
|
||||
<dd>The pixel depth for the window. For Mini GLX this should be
|
||||
the depth found in the XVisualInfo object returned by <code>glxChooseVisual</code>.</dd>
|
||||
<dt><code>class</code></dt>
|
||||
<dd>The window class. For Mini GLX this value should be <code>InputOutput</code>.</dd>
|
||||
<dt><code>visual</code></dt>
|
||||
<dd>This parameter should be the <code>visual</code> field of the <code>XVisualInfo</code>
|
||||
object returned by <code>glxChooseVisual</code>.</dd>
|
||||
<dt><code>valuemask</code></dt>
|
||||
<dd>This parameter indicates which fields of the <code>XSetWindowAttributes</code>
|
||||
are to be used. For Mini GLX this is typically the bitmask<code>CWBackPixel
|
||||
| CWBorderPixel | CWColormap</code>.</dd>
|
||||
<dt><code>attributes</code></dt>
|
||||
<dd>Initial window attributes. Of the fields in the <code>XSetWindowAttributes</code>
|
||||
structure, the<code>background_pixel</code>, <code>border_pixel</code>
|
||||
and <code>colormap</code> fields should be set. See the discussion
|
||||
below regarding colormaps.</dd>
|
||||
</dl>
|
||||
</blockquote>
|
||||
<p><code>XCreateWindow</code> will return a window handle if it succeeds
|
||||
or zero if it fails.</p>
|
||||
<h3>3.3.2 Window Mapping</h3>
|
||||
<p>To display the window the XMapWindow function must be called:</p>
|
||||
<blockquote>
|
||||
<pre>void XMapWindow(Display *dpy, Window w)</pre>
|
||||
</blockquote>
|
||||
<p>This function does nothing in Mini GLX but is required for Xlib/GLX
|
||||
compatibility</p>
|
||||
<h3>3.3.3 Colormaps<br>
|
||||
</h3>
|
||||
<p>Xlib requires specification of a colormap when creating a window.
|
||||
For purposes of interoperability, Mini GLX requires this as well,
|
||||
though the colormap is not actually used. The XCreateColormap
|
||||
function is used to create a colormap:</p>
|
||||
<blockquote><code>Colormap XCreateColormap(Display *dpy, Window window,
|
||||
Visual *visual, int alloc)</code><br>
|
||||
<code></code></blockquote>
|
||||
<p>The parameters are as follows:<br>
|
||||
</p>
|
||||
<blockquote>
|
||||
<dl>
|
||||
<dt><code>dpy</code></dt>
|
||||
<dd>The display handle as returned by XOpenDisplay.</dd>
|
||||
<dt><code>window</code></dt>
|
||||
<dd> This parameter is ignored by Mini GLX but should be the value
|
||||
returned by the <code>RootWindow(dpy, 0)</code> macro.<br>
|
||||
</dd>
|
||||
<dt><code>visual</code></dt>
|
||||
<dd>This parameter is ignored by Mini GLX but should be the visual
|
||||
field of the XVisualInfo object returned by glXChooseVisual. </dd>
|
||||
<dt><code>alloc</code></dt>
|
||||
<dd>This parameter is ignored by Mini GLX but should be set to <code>AllocNone</code>.</dd>
|
||||
</dl>
|
||||
</blockquote>
|
||||
<br>
|
||||
<h2>3.4 Creating a Rendering Context</h2>
|
||||
<p>An OpenGL rendering context is created with the <code>glXCreateContext</code>
|
||||
function:</p>
|
||||
<blockquote>
|
||||
<pre>GLXContext glXCreateContext(Display *dpy, XVisualInfo *visInfo, GLXContext shareList, Bool direct)<br></pre>
|
||||
</blockquote>
|
||||
<p>The parameters are as follows:</p>
|
||||
<blockquote>
|
||||
<dl>
|
||||
<dt><code>dpy</code></dt>
|
||||
<dd>The display handle as returned by XOpenDisplay.</dd>
|
||||
<dt><code>visInfo</code></dt>
|
||||
<dd>The visual as returned by glXChooseVisual.</dd>
|
||||
<dt><code>shareList</code></dt>
|
||||
<dd>If non-zero, texture objects and display lists are shared with
|
||||
the named rendering context. If zero, texture objects and display lists
|
||||
will (initially) be private to this context. They may be shared when a
|
||||
subsequent context is created.</dd>
|
||||
<dt><code>direct</code></dt>
|
||||
<dd>Specifies whether direct or indirect rendering is desired. For
|
||||
Mini GLX this value is ignored but it should be set to <code>True</code>.</dd>
|
||||
</dl>
|
||||
</blockquote>
|
||||
<p><code>glXCreateContext</code> will return a GLXContext handle if it
|
||||
succeeds or zero if it fails due to invalid parameter or insufficient
|
||||
resources.<br>
|
||||
<br>
|
||||
</p>
|
||||
<h2>3.5 Binding a Rendering Context</h2>
|
||||
<p>The final step before beginning OpenGL rendering is to bind (i.e.
|
||||
activate) a rendering context and drawing surface with the
|
||||
glXMakeCurrent function:</p>
|
||||
<blockquote>
|
||||
<pre>Bool glXMakeCurrent(Display *dpy, GLXDrawable drawable, GLXContext ctx)<br></pre>
|
||||
</blockquote>
|
||||
<p>The parameters are as follows:</p>
|
||||
<blockquote>
|
||||
<dl>
|
||||
<dt><code>dpy</code></dt>
|
||||
<dd>The display handle, as returned by XOpenDisplay.</dd>
|
||||
<dt><code>drawable</code></dt>
|
||||
<dd>The window or drawable to bind to the rendering context. This
|
||||
should be the value returned by XCreateWindow.</dd>
|
||||
<dt><code>ctx</code></dt>
|
||||
<dd>The rendering context to bind, as returned by glXCreateContext.</dd>
|
||||
</dl>
|
||||
</blockquote>
|
||||
<p>If glXMakeCurrent succeeds True is returned. Otherwise False is
|
||||
returned to indicate an invalid display, window or context parameter.</p>
|
||||
<p>After the rendering context has been bound to the drawing surface
|
||||
OpenGL rendering can begin.</p>
|
||||
<p>The current rendering context may be unbound by calling
|
||||
glXMakeCurrent with the window and context parameters set to zero.</p>
|
||||
<p>An application may create any number of rendering contexts and bind
|
||||
them as needed. Note that binding a rendering context is generally not a
|
||||
light-weight operation. Most simple OpenGL applications create
|
||||
only one rendering context.<br>
|
||||
<br>
|
||||
</p>
|
||||
<h2>3.6 Color Buffer Swapping</h2>
|
||||
<p>A double buffered window has two color buffers: a front buffer and a
|
||||
back buffer. Normally, rendering is directed to the back buffer while
|
||||
the front buffer is displayed. When rendering of a frame is finished
|
||||
the front and back buffers are swapped to provide the illusion of
|
||||
instanteous screen updates.</p>
|
||||
<p>The color buffers for a particular window (i.e. drawable) may be
|
||||
swapped with the glXSwapBuffers command:</p>
|
||||
<blockquote>
|
||||
<pre>void glXSwapBuffers(Display *dpy, GLXDrawable drawable)<br></pre>
|
||||
</blockquote>
|
||||
Any pending rendering commands will be completed before the buffer swap
|
||||
takes place.<br>
|
||||
<br>
|
||||
Calling glXSwapBuffers on a window which is single-buffered has no
|
||||
effect.<br>
|
||||
<br>
|
||||
<h2>3.7 Releasing Resources</h2>
|
||||
<h3>3.7.1 Releasing Rendering Contexts</h3>
|
||||
<p>A rendering context may be destroyed by calling glXDestroyContext:</p>
|
||||
<blockquote>
|
||||
<pre>void glXDestroyContext(Display *dpy, GLXContext ctx)<br></pre>
|
||||
</blockquote>
|
||||
<h3>3.7.2 Releasing Windows</h3>
|
||||
<p>A window may be destroyed by calling XDestroyWindow:</p>
|
||||
<blockquote>
|
||||
<pre>void XDestroyWindow(Display *dpy, Window window)<br></pre>
|
||||
</blockquote>
|
||||
<h3>3.7.3 Releasing Visuals</h3>
|
||||
<p>An XVisualInfo object may be freed by calling XFree:</p>
|
||||
<blockquote>
|
||||
<pre>void XFree(void *data)<br></pre>
|
||||
</blockquote>
|
||||
<h3>3.7.4 Releasing Colormaps</h3>
|
||||
<p>A colormap may be freed by calling XFreeColormap:</p>
|
||||
<blockquote>
|
||||
<pre>void XFreeColormap(Display *dpy, Colormap colormap)<br></pre>
|
||||
</blockquote>
|
||||
<h3>3.7.4 Releasing Display Resources</h3>
|
||||
<p>When the application is about to exit, the resources associated with
|
||||
the graphics system can be released by calling XCloseDisplay:</p>
|
||||
<blockquote>
|
||||
<pre>void XCloseDisplay(Display *dpy)<br></pre>
|
||||
</blockquote>
|
||||
<p>The display handle becomes invalid at this point.<br>
|
||||
<br>
|
||||
</p>
|
||||
<h2>3.8 Query Functions</h2>
|
||||
<h3>3.8.1 Querying Available Visuals</h3>
|
||||
A list of all available visuals can be obtained with the XGetVisualInfo
|
||||
function:<br>
|
||||
<br>
|
||||
<div style="margin-left: 40px;"><code>XVisualInfo
|
||||
*XGetVisualInfo(Display *dpy, long vinfo_mask, XVisualInfo
|
||||
*vinfo_template, int *nitems_return)<br>
|
||||
</code></div>
|
||||
<br>
|
||||
The parameters are as follows:<br>
|
||||
<blockquote>
|
||||
<dl>
|
||||
<dt><code>dpy</code></dt>
|
||||
<dd>The display handle, as returned by XOpenDisplay.</dd>
|
||||
<dt><code>vinfo_mask</code></dt>
|
||||
<dd>A bitmask indicating which fields of the vinfo_template are to
|
||||
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|
||||
<dt><code>vinfo_template</code></dt>
|
||||
<dd>A template whose fields indicate which visual attributes must
|
||||
be matched by the results. The screen field of this structure must
|
||||
be zero.</dd>
|
||||
<dt><code>nitems_return</code></dt>
|
||||
<dd>Returns the number of visuals returned. </dd>
|
||||
</dl>
|
||||
</blockquote>
|
||||
The return value is the address of an array of all available visuals.<br>
|
||||
<br>
|
||||
An example of using XGetVisualInfo to get all available visuals follows:<br>
|
||||
<br>
|
||||
<div style="margin-left: 40px;"><code>XVisualInfo visTemplate, *results;</code><br>
|
||||
<code>int numVisuals;</code><br>
|
||||
<code>Display *dpy = XOpenDisplay(NULL);</code><br>
|
||||
<code>visTemplate.screen = 0;</code><br>
|
||||
<code>results = XGetVisualInfo(dpy, VisualScreenMask, &visTemplate,
|
||||
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|
||||
<code></code></div>
|
||||
<br>
|
||||
<h3>3.8.2 Querying Visual Attributes</h3>
|
||||
<p>The GLX attributes of an X visual may be queried with the
|
||||
glXGetConfig function:</p>
|
||||
<blockquote>
|
||||
<pre>int glXGetConfig(Display *dpy, XVisualInfo *vis, int attribute, int *value)<br></pre>
|
||||
</blockquote>
|
||||
<p>The parameters are as follows:</p>
|
||||
<blockquote>
|
||||
<dl>
|
||||
<dt><code>dpy</code></dt>
|
||||
<dd>The display handle, as returned by XOpenDisplay.</dd>
|
||||
<dt><code>vis</code></dt>
|
||||
<dd>The visual, as returned by glXChooseVisual.</dd>
|
||||
<dt><code>attribute</code></dt>
|
||||
<dd>The attribute to query. The attributes are listed below.</dd>
|
||||
<dt><code>value</code></dt>
|
||||
<dd>Pointer to an integer in which the result of the query will be
|
||||
stored. </dd>
|
||||
</dl>
|
||||
</blockquote>
|
||||
<p>The return value will be zero if no error occurs.<code>
|
||||
GLX_INVALID_ATTRIBUTE</code> will be returned if the attribute
|
||||
parameter is invalid.<code> GLX_BAD_VISUAL</code> will be returned
|
||||
if the XVisualInfo parameter is invalid.</p>
|
||||
<p>The following attributes may be queried:</p>
|
||||
<blockquote>
|
||||
<dl>
|
||||
<dt><code>GLX_USE_GL</code></dt>
|
||||
<dd>The result will be <code>True</code> or <code>False</code> to
|
||||
indicate if OpenGL rendering is supported with the visual. Mini GLX
|
||||
always return <code>True</code>.</dd>
|
||||
<dt><code>GLX_RGBA</code></dt>
|
||||
<dd>The result will be <code>True</code> for RGBA visuals or <code>False</code>
|
||||
for color index visuals.</dd>
|
||||
<dt><code>GLX_DOUBLEBUFFER</code></dt>
|
||||
<dd>The result will be <code>True</code> if the visual has two
|
||||
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|
||||
<dt><code>GLX_RED_SIZE</code></dt>
|
||||
<dd>The result will be the number of red bits per pixel.</dd>
|
||||
<dt><code>GLX_GREEN_SIZE</code></dt>
|
||||
<dd>The result will be the number of green bits per pixel.</dd>
|
||||
<dt><code>GLX_BLUE_SIZE</code></dt>
|
||||
<dd>The result will be the number of blue bits per pixel.</dd>
|
||||
<dt><code>GLX_ALPHA_SIZE</code></dt>
|
||||
<dd>The result will be the number of alpha bits per pixel.</dd>
|
||||
<dt><code>GLX_DEPTH_SIZE</code></dt>
|
||||
<dd>The result will be the number of bits per Z value.</dd>
|
||||
<dt><code>GLX_STENCIL_SIZE</code></dt>
|
||||
<dd>The result will be the number of bits per stencil value.<br>
|
||||
<br>
|
||||
</dd>
|
||||
</dl>
|
||||
</blockquote>
|
||||
<h3>3.8.3 Querying the Current Rendering Context</h3>
|
||||
<p>The current rendering context can be queried with
|
||||
glXGetCurrentContext: </p>
|
||||
<blockquote>
|
||||
<pre>GLXContext glXGetCurrentContext(void)<br></pre>
|
||||
</blockquote>
|
||||
<p>Zero will be returned if no context is currently bound.<br>
|
||||
<br>
|
||||
</p>
|
||||
<h3>3.8.4 Querying the Current Drawable</h3>
|
||||
<p>The current drawable (i.e. window or drawing surface) can be queried
|
||||
with glXGetCurrentDrawable:</p>
|
||||
<blockquote>
|
||||
<pre>GLXDrawable glXGetCurrentDrawable(void)<br></pre>
|
||||
</blockquote>
|
||||
<p>Zero will be returned if no drawable is currently bound.<br>
|
||||
<br>
|
||||
</p>
|
||||
<h3>3.8.5 Function Address Queries</h3>
|
||||
<p>The glXGetProcAddress function will return the address of any
|
||||
available OpenGL or Mini GLX function:</p>
|
||||
<blockquote>
|
||||
<pre>void *glXGetProcAddress(const GLubyte *procName)<br></pre>
|
||||
</blockquote>
|
||||
<p>If <code>procName</code> is a valid function name, a pointer to that
|
||||
function will be returned. Otherwise, NULL will be returned.</p>
|
||||
<p>The purpose of glXGetProcAddress is to facilitate using future
|
||||
extensions to OpenGL or Mini GLX. If a future version of the library
|
||||
adds new extension functions they'll be accessible via
|
||||
glXGetProcAddress. The alternative is to hard-code calls to the new
|
||||
functions in the application but doing so will prevent linking the
|
||||
application with older versions of the library.<br>
|
||||
<br>
|
||||
</p>
|
||||
<h2>3.9 Versioning</h2>
|
||||
The Mini GLX version can be queried at run time with glXQueryVersion:
|
||||
<blockquote>
|
||||
<pre>Bool glXQueryVersion(Display *dpy, int *major, int *minor)<br></pre>
|
||||
</blockquote>
|
||||
<p><code>major</code> will be set to the major version number and<code>minor</code>
|
||||
will be set to the minor version number.<code>True</code> will be
|
||||
returned if the function succeeds. <code>False</code> will be returned
|
||||
if the function fails due to invalid parameters. The <code>dpy</code>
|
||||
argument is currently ignored, but should be the value returned by
|
||||
XOpenDisplay.</p>
|
||||
<p>At compile time, the Mini GLX interface version can be tested with
|
||||
the MINI_GLX_VERSION_1_<i>x</i> preprocessor tokens. For example, if
|
||||
version 1.0 of Mini GLX is supported, then<code> MINI_GLX_VERSION_1_0</code>
|
||||
will be defined. If version 1.1 of Mini GLX is supported, then<code>
|
||||
MINI_GLX_VERSION_1_1</code> will be defined.</p>
|
||||
<p>At the time of writing the current Mini GLX version is 1.0.<br>
|
||||
<br>
|
||||
</p>
|
||||
<h1>4.0 Interoperability with GLX and Xlib</h1>
|
||||
While Mini GLX strives to be compatible with GLX and Xlib there are
|
||||
some unavoidable differences which must be taken into consideration.<br>
|
||||
<h2>4.1 Public vs Private Structures</h2>
|
||||
The structure of many X data types is public. For example, the <code>Display</code>
|
||||
data type is defined as a structure in /usr/include/X11/Xlib.h and
|
||||
programmers may access any fields of that structure at will. Mini
|
||||
GLX also defines a Display data type but its fields are hidden and not
|
||||
visiblein <code>miniglx.h</code>. Duplicating the Xlib
|
||||
declaration for the <code>Display</code> data type in minigl.h would
|
||||
require defining a large number of other superfluous Xlib datatypes.<br>
|
||||
<br>
|
||||
Mini GLX users are discouraged from directly accessing the fields of
|
||||
Xlib data types to maximize portability - though this is unavoidable to
|
||||
some extent. For example, the <code>XVisualInfo</code> and <code>XSetWindowAtttributes</code>
|
||||
data types must be completely public.
|
||||
<h2>4.2 Macros</h2>
|
||||
In some cases, Xlib defines macros which are meant to be used instead
|
||||
of direct structure accesses. For example, the <code>RootWindow(dpy,
|
||||
screen)</code> macro returns the root window for a given screen on a
|
||||
given display. Unfortunately, macros do nothing to aid in ABI
|
||||
compatibility since they are resolved at compile time instead of at
|
||||
link/run time.<br>
|
||||
<br>
|
||||
Mini GLX also defines a <code>RootWindow</code> macro since it's
|
||||
essential for creating windows. But the implementation of this
|
||||
macro by Xlib and Mini GLX is completely different.<br>
|
||||
<h2>4.3 Summary</h2>
|
||||
Because Xlib and Mini GLX define data types and macros differently,
|
||||
Mini GLX applications must be recompiled when retargeting Mini GLX or
|
||||
native Xlib/GLX. That is, applications can't simply be re-linked
|
||||
because of ABI incompatibilities.<br>
|
||||
<br>
|
||||
Nevertheless, the fact that Mini GLX programs can be recompiled for
|
||||
Xlib and GLX increases portability and flexibility for testing and
|
||||
prototyping.<br>
|
||||
<br>
|
||||
<h1>5.0 Example Program</h1>
|
||||
<p>This section shows an example program which uses the Mini GLX
|
||||
interface. The program simply draws several frames of a rotating square.<br>
|
||||
</p>
|
||||
<p>The program may be compiled for use with Xlib/GLX or Mini GLX by
|
||||
setting the <code>USE_MINIGLX</code> token to 0 or 1, respectively.
|
||||
Note that the only difference is the header files which are
|
||||
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|
||||
</p>
|
||||
<p> </p>
|
||||
<pre><code><br></code>#define USE_MINIGLX 1 /* 1 = use Mini GLX, 0 = use Xlib/GLX */<br><br>#include <stdio.h><br>#include <stdlib.h><br>#include <GL/gl.h><br><br>#if USE_MINIGLX<br>#include <GL/miniglx.h><br>#else<br>#include <GL/glx.h><br>#include <X11/Xlib.h><br>#endif<br><br><code>/*<br> * Create a simple double-buffered RGBA window.<br> */<br>static Window<br>MakeWindow(Display * dpy, unsigned int width, unsigned int height)<br>{<br> int visAttributes[] = {<br> GLX_RGBA,<br> GLX_RED_SIZE, 1,<br> GLX_GREEN_SIZE, 1,<br> GLX_BLUE_SIZE, 1,<br> GLX_DOUBLEBUFFER,<br> None<br> };<br> XSetWindowAttributes attr;<br> unsigned long attrMask;<br> Window root;<br> Window win;<br> GLXContext ctx;<br> XVisualInfo *visinfo;<br><br> root = RootWindow(dpy, 0);<br><br> /* Choose GLX visual / pixel format */<br> visinfo = glXChooseVisual(dpy, 0, visAttributes);<br> if (!visinfo) {<br> printf("Error: couldn't get an RGB, Double-buffered visual\n");<br> exit(1);<br> }<br><br> /* Create the window */<br> attr.background_pixel = 0;<br> attr.border_pixel = 0;<br> attr.colormap = XCreateColormap(dpy, root, visinfo->visual, AllocNone);<br> attrMask = CWBackPixel | CWBorderPixel | CWColormap;<br> win = XCreateWindow(dpy, root, 0, 0, width, height,<br> 0, visinfo->depth, InputOutput,<br> visinfo->visual, attrMask, &attr);<br> if (!win) {<br> printf("Error: XCreateWindow failed\n");<br> exit(1);<br> }<br><br> /* Display the window */<br> XMapWindow(dpy, win);<br><br> /* Create GLX rendering context */<br> ctx = glXCreateContext(dpy, visinfo, NULL, True);<br> if (!ctx) {<br> printf("Error: glXCreateContext failed\n");<br> exit(1);<br> }<br><br> /* Bind the rendering context and window */<br> glXMakeCurrent(dpy, win, ctx);<br><br> return win;<br>}<br><br><br>/*<br> * Draw a few frames of a rotating square.<br> */<br>static void<br>DrawFrames(Display * dpy, Window win)<br>{<br> int angle;<br> glShadeModel(GL_FLAT);<br> glClearColor(0.5, 0.5, 0.5, 1.0);<br> for (angle = 0; angle < 360; angle += 10) {<br> glClear(GL_COLOR_BUFFER_BIT);<br> glColor3f(1.0, 1.0, 0.0);<br> glPushMatrix();<br> glRotatef(angle, 0, 0, 1);<br> glRectf(-0.8, -0.8, 0.8, 0.8);<br> glPopMatrix();<br> glXSwapBuffers(dpy, win);<br> }<br>}<br><br><br>int<br>main(int argc, char *argv[])<br>{<br> Display *dpy;<br> Window win;<br><br> dpy = XOpenDisplay(NULL);<br> if (!dpy) {<br> printf("Error: XOpenDisplay failed\n");<br> return 1;<br> }<br><br> win = MakeWindow(dpy, 300, 300);<br><br> DrawFrames(dpy, win);<br><br> return 0;<br>}<br></code></pre>
|
||||
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|
||||
# Configuration::addtions related to the search engine
|
||||
#---------------------------------------------------------------------------
|
||||
SEARCHENGINE = NO
|
||||
CGI_NAME =
|
||||
CGI_URL =
|
||||
DOC_URL =
|
||||
DOC_ABSPATH =
|
||||
BIN_ABSPATH =
|
||||
EXT_DOC_PATHS =
|
||||
@@ -1,482 +0,0 @@
|
||||
/*
|
||||
* Mesa 3-D graphics library
|
||||
* Version: 6.1
|
||||
*
|
||||
* Copyright (C) 1999-2004 Brian Paul All Rights Reserved.
|
||||
*
|
||||
* Permission is hereby granted, free of charge, to any person obtaining a
|
||||
* copy of this software and associated documentation files (the "Software"),
|
||||
* to deal in the Software without restriction, including without limitation
|
||||
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
|
||||
* and/or sell copies of the Software, and to permit persons to whom the
|
||||
* Software is furnished to do so, subject to the following conditions:
|
||||
*
|
||||
* The above copyright notice and this permission notice shall be included
|
||||
* in all copies or substantial portions of the Software.
|
||||
*
|
||||
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
|
||||
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
|
||||
* BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
|
||||
* AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
|
||||
* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
||||
*/
|
||||
|
||||
|
||||
/**
|
||||
* \file miniglx.h
|
||||
* \brief Mini GLX interface functions.
|
||||
* \author Brian Paul
|
||||
*
|
||||
* See comments miniglx.c for more information.
|
||||
*/
|
||||
|
||||
#ifndef MINIGLX_H
|
||||
#define MINIGLX_H
|
||||
|
||||
#include <GL/gl.h>
|
||||
#include <stdlib.h>
|
||||
|
||||
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
|
||||
/**
|
||||
* \name Replacement Xlib/GLX types
|
||||
*/
|
||||
/*@{*/
|
||||
/**
|
||||
* \brief Boolean type.
|
||||
*
|
||||
* It can have the values #True or #False.
|
||||
*/
|
||||
#ifndef MINIGLX_NO_XTYPES
|
||||
typedef int Bool;
|
||||
#endif
|
||||
typedef int MINI_Bool;
|
||||
|
||||
/**
|
||||
* \brief Color map.
|
||||
*
|
||||
* Alias for private ::MiniGLXColormapRec structure.
|
||||
*/
|
||||
typedef struct MiniGLXColormapRec *MINI_Colormap;
|
||||
#ifndef MINIGLX_NO_XTYPES
|
||||
typedef struct MiniGLXColormapRec *Colormap;
|
||||
#endif
|
||||
|
||||
/**
|
||||
* \brief Window attributes.
|
||||
*/
|
||||
typedef struct MiniGLXSetWindowAttributesRec {
|
||||
int background_pixel; /**< \brief background pixel */
|
||||
int border_pixel; /**< \brief border pixel value */
|
||||
MINI_Colormap colormap; /**< \brief color map to be associated with window */
|
||||
int event_mask; /**< \brief set of events that should be saved */
|
||||
} XSetWindowAttributes;
|
||||
|
||||
/**
|
||||
* \brief Visual.
|
||||
*
|
||||
* Alias for the private ::MiniGLXVisualRec structure.
|
||||
*
|
||||
* \sa \ref datatypes.
|
||||
*/
|
||||
typedef struct MiniGLXVisualRec Visual;
|
||||
|
||||
/**
|
||||
* \brief Visual information.
|
||||
*
|
||||
* \sa \ref datatypes.
|
||||
*/
|
||||
#ifndef MINIGLX_NO_XTYPES
|
||||
typedef unsigned long VisualID;
|
||||
#endif
|
||||
typedef unsigned long MINI_VisualID;
|
||||
typedef struct MiniGLXXVisualInfoRec {
|
||||
Visual *visual; /**< \brief pointer to the GLX Visual */
|
||||
MINI_VisualID visualid; /**< \brief visual ID */
|
||||
int screen; /**< \brief screen number */
|
||||
int depth; /**< \brief bit depth */
|
||||
#if defined(__cplusplus) || defined(c_plusplus)
|
||||
int c_class; /**< \brief class */
|
||||
#else
|
||||
int class; /**< \brief class */
|
||||
#endif
|
||||
int bits_per_rgb; /**< \brief total bits per pixel */
|
||||
} XVisualInfo;
|
||||
|
||||
/**
|
||||
* \brief GLX Frame Buffer Configuration (for pbuffers)
|
||||
* \sa \ref datatypes.
|
||||
*/
|
||||
typedef struct MiniGLXFBConfigRec {
|
||||
XVisualInfo *visInfo;
|
||||
} GLXFBConfig;
|
||||
|
||||
|
||||
/**
|
||||
* \brief Display handle.
|
||||
*
|
||||
* Alias for the private ::MiniGLXDisplayRec structure.
|
||||
*
|
||||
* \sa \ref datatypes.
|
||||
*/
|
||||
#ifndef MINIGLX_NO_XTYPES
|
||||
typedef struct MiniGLXDisplayRec Display;
|
||||
#endif
|
||||
typedef struct MiniGLXDisplayRec MINI_Display;
|
||||
|
||||
/**
|
||||
* \brief Window handle.
|
||||
*
|
||||
* Alias for the private ::MiniGLXWindowRec structure.
|
||||
*
|
||||
* \sa \ref datatypes.
|
||||
*/
|
||||
#ifndef MINIGLX_NO_XTYPES
|
||||
typedef struct MiniGLXWindowRec *Window;
|
||||
#endif
|
||||
typedef struct MiniGLXWindowRec *MINI_Window;
|
||||
|
||||
/**
|
||||
* \brief Drawable.
|
||||
*
|
||||
* Alias for the private ::MiniGLXWindowRec structure.
|
||||
*
|
||||
* For Mini GLX only the full-screen window can be used as source and
|
||||
* destination in graphics operations.
|
||||
*
|
||||
* \sa \ref datatypes.
|
||||
*/
|
||||
#ifndef MINIGLX_NO_XTYPES
|
||||
typedef struct MiniGLXWindowRec *Drawable;
|
||||
#endif
|
||||
typedef struct MiniGLXWindowRec *MINI_Drawable;
|
||||
|
||||
/**
|
||||
* \brief GLX drawable.
|
||||
*
|
||||
* Alias for the private ::MiniGLXWindowRec structure.
|
||||
*
|
||||
* Same as #Drawable.
|
||||
*
|
||||
* \sa \ref datatypes.
|
||||
*/
|
||||
typedef struct MiniGLXWindowRec *GLXDrawable;
|
||||
|
||||
/**
|
||||
* \brief GLX pbuffer.
|
||||
*
|
||||
* Alias for the private ::MiniGLXWindowRec structure.
|
||||
*
|
||||
* Same as #Drawable.
|
||||
*
|
||||
* \sa \ref datatypes.
|
||||
*/
|
||||
typedef struct MiniGLXWindowRec *GLXPbuffer;
|
||||
|
||||
/**
|
||||
* \brief GLX context.
|
||||
*
|
||||
* Alias for the private ::MiniGLXContext structure.
|
||||
*
|
||||
* \sa \ref datatypes.
|
||||
*/
|
||||
typedef struct MiniGLXContextRec *GLXContext;
|
||||
/*@}*/
|
||||
|
||||
|
||||
typedef struct {
|
||||
int type;
|
||||
unsigned long serial; /* # of last request processed by server */
|
||||
MINI_Bool send_event; /* true if this came from a SendEvent request */
|
||||
MINI_Display *display; /* Display the event was read from */
|
||||
MINI_Window window;
|
||||
int x, y;
|
||||
int width, height;
|
||||
int count; /* if non-zero, at least this many more */
|
||||
} XExposeEvent;
|
||||
|
||||
typedef struct {
|
||||
int type;
|
||||
unsigned long serial; /* # of last request processed by server */
|
||||
MINI_Bool send_event; /* true if this came from a SendEvent request */
|
||||
MINI_Display *display; /* Display the event was read from */
|
||||
MINI_Window parent; /* parent of the window */
|
||||
MINI_Window window; /* window id of window created */
|
||||
int x, y; /* window location */
|
||||
int width, height; /* size of window */
|
||||
int border_width; /* border width */
|
||||
MINI_Bool override_redirect; /* creation should be overridden */
|
||||
} XCreateWindowEvent;
|
||||
|
||||
typedef struct {
|
||||
int type;
|
||||
unsigned long serial; /* # of last request processed by server */
|
||||
MINI_Bool send_event; /* true if this came from a SendEvent request */
|
||||
MINI_Display *display; /* Display the event was read from */
|
||||
MINI_Window event;
|
||||
MINI_Window window;
|
||||
} XDestroyWindowEvent;
|
||||
|
||||
typedef struct {
|
||||
int type;
|
||||
unsigned long serial; /* # of last request processed by server */
|
||||
MINI_Bool send_event; /* true if this came from a SendEvent request */
|
||||
MINI_Display *display; /* Display the event was read from */
|
||||
MINI_Window event;
|
||||
MINI_Window window;
|
||||
MINI_Bool from_configure;
|
||||
} XUnmapEvent;
|
||||
|
||||
typedef struct {
|
||||
int type;
|
||||
unsigned long serial; /* # of last request processed by server */
|
||||
MINI_Bool send_event; /* true if this came from a SendEvent request */
|
||||
MINI_Display *display; /* Display the event was read from */
|
||||
MINI_Window event;
|
||||
MINI_Window window;
|
||||
MINI_Bool override_redirect; /* boolean, is override set... */
|
||||
} XMapEvent;
|
||||
|
||||
|
||||
typedef struct {
|
||||
int type;
|
||||
unsigned long serial; /* # of last request processed by server */
|
||||
MINI_Bool send_event; /* true if this came from a SendEvent request */
|
||||
MINI_Display *display; /* Display the event was read from */
|
||||
MINI_Window parent;
|
||||
MINI_Window window;
|
||||
} XMapRequestEvent;
|
||||
|
||||
typedef union _XEvent {
|
||||
int type; /* must not be changed; first element */
|
||||
XExposeEvent xexpose;
|
||||
XCreateWindowEvent xcreatewindow;
|
||||
XDestroyWindowEvent xdestroywindow;
|
||||
XUnmapEvent xunmap;
|
||||
XMapEvent xmap;
|
||||
XMapRequestEvent xmaprequest;
|
||||
long pad[24];
|
||||
} XEvent;
|
||||
|
||||
|
||||
/**
|
||||
* \name Xlib constants
|
||||
*/
|
||||
/*@{*/
|
||||
#define False 0
|
||||
#define True 1
|
||||
#define None 0
|
||||
#define AllocNone 0
|
||||
#define InputOutput 1
|
||||
#define ExposureMask (1L<<15)
|
||||
#define StructureNotifyMask (1L<<17)
|
||||
#define CWBackPixel (1L<<1)
|
||||
#define CWBorderPixel (1L<<3)
|
||||
#define CWEventMask (1L<<11)
|
||||
#define CWColormap (1L<<13)
|
||||
#define PseudoColor 3
|
||||
#define TrueColor 4
|
||||
#define VisualIDMask 0x1
|
||||
#define VisualScreenMask 0x2
|
||||
#define Expose 12
|
||||
#define CreateNotify 16
|
||||
#define DestroyNotify 17
|
||||
#define UnmapNotify 18
|
||||
#define MapNotify 19
|
||||
#define MapRequest 20
|
||||
|
||||
/*@}*/
|
||||
|
||||
/**
|
||||
* \name Standard GLX tokens
|
||||
*/
|
||||
/*@{*/
|
||||
#define GLX_USE_GL 1
|
||||
#define GLX_BUFFER_SIZE 2
|
||||
#define GLX_LEVEL 3
|
||||
#define GLX_RGBA 4
|
||||
#define GLX_DOUBLEBUFFER 5
|
||||
#define GLX_STEREO 6
|
||||
#define GLX_AUX_BUFFERS 7
|
||||
#define GLX_RED_SIZE 8
|
||||
#define GLX_GREEN_SIZE 9
|
||||
#define GLX_BLUE_SIZE 10
|
||||
#define GLX_ALPHA_SIZE 11
|
||||
#define GLX_DEPTH_SIZE 12
|
||||
#define GLX_STENCIL_SIZE 13
|
||||
#define GLX_ACCUM_RED_SIZE 14
|
||||
#define GLX_ACCUM_GREEN_SIZE 15
|
||||
#define GLX_ACCUM_BLUE_SIZE 16
|
||||
#define GLX_ACCUM_ALPHA_SIZE 17
|
||||
#define GLX_BAD_ATTRIBUTE 1
|
||||
#define GLX_BAD_VISUAL 4
|
||||
/*@}*/
|
||||
|
||||
|
||||
/**
|
||||
* \name Unique to Mini GLX
|
||||
*
|
||||
* At compile time, the Mini GLX interface version can be tested with the
|
||||
* MINI_GLX_VERSION_1_x preprocessor tokens.
|
||||
*
|
||||
* \sa glXQueryVersion()
|
||||
*/
|
||||
/*@{*/
|
||||
/** \brief Defined if version 1.0 of Mini GLX is supported. */
|
||||
#define MINI_GLX_VERSION_1_0 1
|
||||
/** \brief Defined if version 1.1 of Mini GLX is supported. */
|
||||
#define MINI_GLX_VERSION_1_1 1
|
||||
/*@}*/
|
||||
|
||||
|
||||
/**
|
||||
* \name Server-specific functions
|
||||
*/
|
||||
extern MINI_Display *
|
||||
__miniglx_StartServer( const char *display_name );
|
||||
|
||||
extern int
|
||||
__miniglx_Select( MINI_Display *dpy, int maxfd,
|
||||
fd_set *rfds, fd_set *wfds, fd_set *xfds,
|
||||
struct timeval *tv );
|
||||
|
||||
|
||||
/**
|
||||
* \name Simulated Xlib functions
|
||||
*/
|
||||
/*@{*/
|
||||
extern MINI_Display *
|
||||
XOpenDisplay( const char *dpy_name );
|
||||
|
||||
|
||||
extern void
|
||||
XCloseDisplay( MINI_Display *display );
|
||||
|
||||
extern MINI_Window
|
||||
XCreateWindow( MINI_Display *display, MINI_Window parent, int x, int y,
|
||||
unsigned int width, unsigned int height,
|
||||
unsigned int border_width, int depth, unsigned int winclass,
|
||||
Visual *visual, unsigned long valuemask,
|
||||
XSetWindowAttributes *attributes );
|
||||
|
||||
extern int
|
||||
XNextEvent(MINI_Display *display, XEvent *event_return);
|
||||
|
||||
extern MINI_Bool
|
||||
XCheckMaskEvent( MINI_Display *dpy, long event_mask, XEvent *event_return );
|
||||
|
||||
/**
|
||||
* \brief Return the root window.
|
||||
*
|
||||
* \param display the display handle. It is ignored by Mini GLX, but should be
|
||||
* the value returned by XOpenDisplay().
|
||||
* \param screen the screen number on the host server. It is ignored by Mini
|
||||
* GLX but should be zero.
|
||||
*
|
||||
* \return the root window. Always zero on Mini GLX.
|
||||
*/
|
||||
#define RootWindow(display, screen) 0
|
||||
#define DefaultScreen(dpy) 0
|
||||
|
||||
extern void
|
||||
XDestroyWindow( MINI_Display *display, MINI_Window w );
|
||||
|
||||
extern void
|
||||
XMapWindow( MINI_Display *display, MINI_Window w );
|
||||
|
||||
/* Should clients have access to this?
|
||||
*/
|
||||
extern void
|
||||
XUnmapWindow( MINI_Display *display, MINI_Window w );
|
||||
|
||||
extern MINI_Colormap
|
||||
XCreateColormap( MINI_Display *display, MINI_Window w, Visual *visual, int alloc );
|
||||
|
||||
extern void
|
||||
XFreeColormap( MINI_Display *display, MINI_Colormap cmap );
|
||||
|
||||
extern void
|
||||
XFree( void *data );
|
||||
|
||||
extern XVisualInfo *
|
||||
XGetVisualInfo( MINI_Display *display, long vinfo_mask,
|
||||
XVisualInfo *vinfo_template, int *nitems_return );
|
||||
/*@}*/
|
||||
|
||||
|
||||
|
||||
/**
|
||||
* \name GLX functions
|
||||
*/
|
||||
/*@{*/
|
||||
extern XVisualInfo*
|
||||
glXChooseVisual( MINI_Display *dpy, int screen, int *attribList );
|
||||
|
||||
extern int
|
||||
glXGetConfig( MINI_Display *dpy, XVisualInfo *vis, int attrib, int *value );
|
||||
|
||||
extern GLXContext
|
||||
glXCreateContext( MINI_Display *dpy, XVisualInfo *vis,
|
||||
GLXContext shareList, MINI_Bool direct );
|
||||
|
||||
extern void
|
||||
glXDestroyContext( MINI_Display *dpy, GLXContext ctx );
|
||||
|
||||
extern MINI_Bool
|
||||
glXMakeCurrent( MINI_Display *dpy, GLXDrawable drawable, GLXContext ctx);
|
||||
|
||||
extern void
|
||||
glXSwapBuffers( MINI_Display *dpy, GLXDrawable drawable );
|
||||
|
||||
extern GLXContext
|
||||
glXGetCurrentContext( void );
|
||||
|
||||
extern GLXDrawable
|
||||
glXGetCurrentDrawable( void );
|
||||
|
||||
extern void
|
||||
(*glXGetProcAddress(const GLubyte *procname))( void );
|
||||
|
||||
extern MINI_Bool
|
||||
glXQueryVersion( MINI_Display *dpy, int *major, int *minor );
|
||||
|
||||
/* Added in MiniGLX 1.1 */
|
||||
extern GLXPbuffer
|
||||
glXCreatePbuffer( MINI_Display *dpy, GLXFBConfig config, const int *attribList );
|
||||
|
||||
extern void
|
||||
glXDestroyPbuffer( MINI_Display *dpy, GLXPbuffer pbuf );
|
||||
|
||||
extern GLXFBConfig *
|
||||
glXChooseFBConfig( MINI_Display *dpy, int screen, const int *attribList,
|
||||
int *nitems );
|
||||
|
||||
extern XVisualInfo *
|
||||
glXGetVisualFromFBConfig( MINI_Display *dpy, GLXFBConfig config );
|
||||
|
||||
extern void *glXAllocateMemoryMESA(Display *dpy, int scrn,
|
||||
size_t size, float readFreq,
|
||||
float writeFreq, float priority);
|
||||
|
||||
extern void glXFreeMemoryMESA(Display *dpy, int scrn, void *pointer);
|
||||
|
||||
extern GLuint glXGetMemoryOffsetMESA( Display *dpy, int scrn,
|
||||
const void *pointer );
|
||||
/*@}*/
|
||||
|
||||
extern void
|
||||
__glXScrEnableExtension( void *, const char * name );
|
||||
|
||||
/*@}*/
|
||||
|
||||
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
|
||||
#endif /* MINIGLX_H */
|
||||
6
progs/miniglx/.gitignore
vendored
6
progs/miniglx/.gitignore
vendored
@@ -1,6 +0,0 @@
|
||||
manytex
|
||||
miniglxsample
|
||||
miniglxtest
|
||||
sample_server
|
||||
sample_server2
|
||||
texline
|
||||
@@ -1,61 +0,0 @@
|
||||
# Makefile for miniglx demo programs
|
||||
|
||||
TOP = ../..
|
||||
|
||||
include $(TOP)/configs/current
|
||||
|
||||
|
||||
SOURCES = miniglxtest.c \
|
||||
miniglxsample.c \
|
||||
sample_server.c \
|
||||
sample_server2.c \
|
||||
manytex.c \
|
||||
texline.c
|
||||
|
||||
OBJECTS = $(SOURCES:.c=.o)
|
||||
|
||||
PROGS = $(SOURCES:%.c=%)
|
||||
|
||||
INCLUDES = \
|
||||
-I. \
|
||||
-I$(TOP)/include
|
||||
|
||||
LIBS = -L$(TOP)/$(LIB_DIR) -l$(GLUT_LIB) -l$(GLU_LIB) -l$(GL_LIB) $(APP_LIB_DEPS)
|
||||
|
||||
|
||||
##### RULES #####
|
||||
|
||||
.SUFFIXES:
|
||||
.SUFFIXES: .c
|
||||
|
||||
.c:
|
||||
$(CC) $(INCLUDES) $(CFLAGS) $(LDFLAGS) $< $(LIBS) -o $@
|
||||
|
||||
.c.o:
|
||||
$(CC) -c $(INCLUDES) $(CFLAGS) $< -o $@
|
||||
|
||||
.S.o:
|
||||
$(CC) -c $(INCLUDES) $(CFLAGS) $< -o $@
|
||||
|
||||
|
||||
##### TARGETS #####
|
||||
|
||||
default: depend $(PROGS)
|
||||
|
||||
clean:
|
||||
-rm -f $(PROGS)
|
||||
-rm -f *.o
|
||||
|
||||
|
||||
depend: $(SOURCES)
|
||||
rm -f depend
|
||||
touch depend
|
||||
$(MKDEP) $(MKDEP_OPTIONS) $(INCLUDES) $(SOURCES) > /dev/null
|
||||
|
||||
|
||||
# Emacs tags
|
||||
tags:
|
||||
etags `find . -name \*.[ch]` `find ../include`
|
||||
|
||||
|
||||
include depend
|
||||
@@ -1,477 +0,0 @@
|
||||
|
||||
/*
|
||||
* Test the GLFBDev interface. Only tested with radeonfb driver!!!!
|
||||
*/
|
||||
|
||||
|
||||
#include <assert.h>
|
||||
#include <errno.h>
|
||||
#include <signal.h>
|
||||
#include <stdio.h>
|
||||
#include <stdlib.h>
|
||||
#include <string.h>
|
||||
#include <fcntl.h>
|
||||
#include <unistd.h>
|
||||
#include <sys/ioctl.h>
|
||||
#include <sys/mman.h>
|
||||
#include <sys/types.h>
|
||||
#include <linux/fb.h>
|
||||
#include <linux/kd.h>
|
||||
#include <linux/vt.h>
|
||||
#include <GL/glut.h>
|
||||
#include "GL/glfbdev.h"
|
||||
|
||||
#define DEFAULT_DEPTH 8
|
||||
|
||||
static struct fb_fix_screeninfo FixedInfo;
|
||||
static struct fb_var_screeninfo VarInfo, OrigVarInfo;
|
||||
static int DesiredDepth = 0;
|
||||
static int OriginalVT = -1;
|
||||
static int ConsoleFD = -1;
|
||||
static int FrameBufferFD = -1;
|
||||
static caddr_t FrameBuffer = (caddr_t) -1;
|
||||
static caddr_t MMIOAddress = (caddr_t) -1;
|
||||
|
||||
|
||||
static void
|
||||
print_fixed_info(const struct fb_fix_screeninfo *fixed, const char *s)
|
||||
{
|
||||
static const char *visuals[] = {
|
||||
"MONO01", "MONO10", "TRUECOLOR", "PSEUDOCOLOR",
|
||||
"DIRECTCOLOR", "STATIC_PSEUDOCOLOR"
|
||||
};
|
||||
|
||||
printf("%s info -----------------------\n", s);
|
||||
printf("id = %16s\n", fixed->id);
|
||||
printf("smem_start = 0x%x\n", fixed->smem_start);
|
||||
printf("smem_len = %d (0x%x)\n", fixed->smem_len, fixed->smem_len);
|
||||
printf("type = 0x%x\n", fixed->type);
|
||||
printf("type_aux = 0x%x\n", fixed->type_aux);
|
||||
printf("visual = 0x%x (%s)\n", fixed->visual, visuals[fixed->visual]);
|
||||
printf("xpanstep = %d\n", fixed->xpanstep);
|
||||
printf("ypanstep = %d\n", fixed->ypanstep);
|
||||
printf("ywrapstep = %d\n", fixed->ywrapstep);
|
||||
printf("line_length = %d\n", fixed->line_length);
|
||||
printf("mmio_start = 0x%x\n", fixed->mmio_start);
|
||||
printf("mmio_len = %d (0x%x)\n", fixed->mmio_len, fixed->mmio_len);
|
||||
printf("accel = 0x%x\n", fixed->accel);
|
||||
}
|
||||
|
||||
|
||||
static void
|
||||
print_var_info(const struct fb_var_screeninfo *var, const char *s)
|
||||
{
|
||||
printf("%s info -----------------------\n", s);
|
||||
printf("xres = %d\n", var->xres);
|
||||
printf("yres = %d\n", var->yres);
|
||||
printf("xres_virtual = %d\n", var->xres_virtual);
|
||||
printf("yres_virtual = %d\n", var->yres_virtual);
|
||||
printf("xoffset = %d\n", var->xoffset);
|
||||
printf("yoffset = %d\n", var->yoffset);
|
||||
printf("bits_per_pixel = %d\n", var->bits_per_pixel);
|
||||
printf("grayscale = %d\n", var->grayscale);
|
||||
|
||||
printf("red.offset = %d length = %d msb_right = %d\n",
|
||||
var->red.offset, var->red.length, var->red.msb_right);
|
||||
printf("green.offset = %d length = %d msb_right = %d\n",
|
||||
var->green.offset, var->green.length, var->green.msb_right);
|
||||
printf("blue.offset = %d length = %d msb_right = %d\n",
|
||||
var->blue.offset, var->blue.length, var->blue.msb_right);
|
||||
printf("transp.offset = %d length = %d msb_right = %d\n",
|
||||
var->transp.offset, var->transp.length, var->transp.msb_right);
|
||||
|
||||
printf("nonstd = %d\n", var->nonstd);
|
||||
printf("activate = %d\n", var->activate);
|
||||
printf("height = %d mm\n", var->height);
|
||||
printf("width = %d mm\n", var->width);
|
||||
printf("accel_flags = 0x%x\n", var->accel_flags);
|
||||
printf("pixclock = %d\n", var->pixclock);
|
||||
printf("left_margin = %d\n", var->left_margin);
|
||||
printf("right_margin = %d\n", var->right_margin);
|
||||
printf("upper_margin = %d\n", var->upper_margin);
|
||||
printf("lower_margin = %d\n", var->lower_margin);
|
||||
printf("hsync_len = %d\n", var->hsync_len);
|
||||
printf("vsync_len = %d\n", var->vsync_len);
|
||||
printf("sync = %d\n", var->sync);
|
||||
printf("vmode = %d\n", var->vmode);
|
||||
}
|
||||
|
||||
|
||||
static void
|
||||
signal_handler(int signumber)
|
||||
{
|
||||
signal(signumber, SIG_IGN); /* prevent recursion! */
|
||||
fprintf(stderr, "error: got signal %d (exiting)\n", signumber);
|
||||
exit(1);
|
||||
}
|
||||
|
||||
|
||||
static void
|
||||
initialize_fbdev( void )
|
||||
{
|
||||
char ttystr[1000];
|
||||
int fd, vtnumber, ttyfd;
|
||||
int sz;
|
||||
|
||||
if (geteuid()) {
|
||||
fprintf(stderr, "error: you need to be root\n");
|
||||
exit(1);
|
||||
}
|
||||
|
||||
#if 1
|
||||
/* open the framebuffer device */
|
||||
FrameBufferFD = open("/dev/fb0", O_RDWR);
|
||||
if (FrameBufferFD < 0) {
|
||||
fprintf(stderr, "Error opening /dev/fb0: %s\n", strerror(errno));
|
||||
exit(1);
|
||||
}
|
||||
#endif
|
||||
|
||||
/* open /dev/tty0 and get the vt number */
|
||||
if ((fd = open("/dev/tty0", O_WRONLY, 0)) < 0) {
|
||||
fprintf(stderr, "error opening /dev/tty0\n");
|
||||
exit(1);
|
||||
}
|
||||
if (ioctl(fd, VT_OPENQRY, &vtnumber) < 0 || vtnumber < 0) {
|
||||
fprintf(stderr, "error: couldn't get a free vt\n");
|
||||
exit(1);
|
||||
}
|
||||
close(fd);
|
||||
|
||||
/* open the console tty */
|
||||
sprintf(ttystr, "/dev/tty%d", vtnumber); /* /dev/tty1-64 */
|
||||
ConsoleFD = open(ttystr, O_RDWR | O_NDELAY, 0);
|
||||
if (ConsoleFD < 0) {
|
||||
fprintf(stderr, "error couldn't open console fd\n");
|
||||
exit(1);
|
||||
}
|
||||
|
||||
/* save current vt number */
|
||||
{
|
||||
struct vt_stat vts;
|
||||
if (ioctl(ConsoleFD, VT_GETSTATE, &vts) == 0)
|
||||
OriginalVT = vts.v_active;
|
||||
}
|
||||
|
||||
/* disconnect from controlling tty */
|
||||
ttyfd = open("/dev/tty", O_RDWR);
|
||||
if (ttyfd >= 0) {
|
||||
ioctl(ttyfd, TIOCNOTTY, 0);
|
||||
close(ttyfd);
|
||||
}
|
||||
|
||||
/* some magic to restore the vt when we exit */
|
||||
{
|
||||
struct vt_mode vt;
|
||||
if (ioctl(ConsoleFD, VT_ACTIVATE, vtnumber) != 0)
|
||||
printf("ioctl VT_ACTIVATE: %s\n", strerror(errno));
|
||||
if (ioctl(ConsoleFD, VT_WAITACTIVE, vtnumber) != 0)
|
||||
printf("ioctl VT_WAITACTIVE: %s\n", strerror(errno));
|
||||
|
||||
if (ioctl(ConsoleFD, VT_GETMODE, &vt) < 0) {
|
||||
fprintf(stderr, "error: ioctl VT_GETMODE: %s\n", strerror(errno));
|
||||
exit(1);
|
||||
}
|
||||
|
||||
vt.mode = VT_PROCESS;
|
||||
vt.relsig = SIGUSR1;
|
||||
vt.acqsig = SIGUSR1;
|
||||
if (ioctl(ConsoleFD, VT_SETMODE, &vt) < 0) {
|
||||
fprintf(stderr, "error: ioctl(VT_SETMODE) failed: %s\n",
|
||||
strerror(errno));
|
||||
exit(1);
|
||||
}
|
||||
}
|
||||
|
||||
/* go into graphics mode */
|
||||
if (ioctl(ConsoleFD, KDSETMODE, KD_GRAPHICS) < 0) {
|
||||
fprintf(stderr, "error: ioctl(KDSETMODE, KD_GRAPHICS) failed: %s\n",
|
||||
strerror(errno));
|
||||
exit(1);
|
||||
}
|
||||
|
||||
|
||||
#if 0
|
||||
/* open the framebuffer device */
|
||||
FrameBufferFD = open("/dev/fb0", O_RDWR);
|
||||
if (FrameBufferFD < 0) {
|
||||
fprintf(stderr, "Error opening /dev/fb0: %s\n", strerror(errno));
|
||||
exit(1);
|
||||
}
|
||||
#endif
|
||||
|
||||
/* Get the fixed screen info */
|
||||
if (ioctl(FrameBufferFD, FBIOGET_FSCREENINFO, &FixedInfo)) {
|
||||
fprintf(stderr, "error: ioctl(FBIOGET_FSCREENINFO) failed: %s\n",
|
||||
strerror(errno));
|
||||
exit(1);
|
||||
}
|
||||
|
||||
print_fixed_info(&FixedInfo, "Fixed");
|
||||
|
||||
|
||||
/* get the variable screen info */
|
||||
if (ioctl(FrameBufferFD, FBIOGET_VSCREENINFO, &OrigVarInfo)) {
|
||||
fprintf(stderr, "error: ioctl(FBIOGET_VSCREENINFO) failed: %s\n",
|
||||
strerror(errno));
|
||||
exit(1);
|
||||
}
|
||||
|
||||
print_var_info(&OrigVarInfo, "Orig Var");
|
||||
|
||||
/* operate on a copy */
|
||||
VarInfo = OrigVarInfo;
|
||||
|
||||
/* set the depth, resolution, etc */
|
||||
DesiredDepth = 32;
|
||||
if (DesiredDepth)
|
||||
VarInfo.bits_per_pixel = DesiredDepth;
|
||||
|
||||
if (VarInfo.bits_per_pixel == 16) {
|
||||
VarInfo.red.offset = 11;
|
||||
VarInfo.green.offset = 5;
|
||||
VarInfo.blue.offset = 0;
|
||||
VarInfo.red.length = 5;
|
||||
VarInfo.green.length = 6;
|
||||
VarInfo.blue.length = 5;
|
||||
VarInfo.transp.offset = 0;
|
||||
VarInfo.transp.length = 0;
|
||||
}
|
||||
else if (VarInfo.bits_per_pixel == 32) {
|
||||
VarInfo.red.offset = 16;
|
||||
VarInfo.green.offset = 8;
|
||||
VarInfo.blue.offset = 0;
|
||||
VarInfo.transp.offset = 24;
|
||||
VarInfo.red.length = 8;
|
||||
VarInfo.green.length = 8;
|
||||
VarInfo.blue.length = 8;
|
||||
VarInfo.transp.length = 8;
|
||||
}
|
||||
/* timing values taken from /etc/fb.modes (1280x1024 @ 75Hz) */
|
||||
VarInfo.xres_virtual = VarInfo.xres = 1280;
|
||||
VarInfo.yres_virtual = VarInfo.yres = 1024;
|
||||
VarInfo.pixclock = 7408;
|
||||
VarInfo.left_margin = 248;
|
||||
VarInfo.right_margin = 16;
|
||||
VarInfo.upper_margin = 38;
|
||||
VarInfo.lower_margin = 1;
|
||||
VarInfo.hsync_len = 144;
|
||||
VarInfo.vsync_len = 3;
|
||||
|
||||
VarInfo.xoffset = 0;
|
||||
VarInfo.yoffset = 0;
|
||||
VarInfo.nonstd = 0;
|
||||
VarInfo.vmode &= ~FB_VMODE_YWRAP; /* turn off scrolling */
|
||||
|
||||
/* set new variable screen info */
|
||||
if (ioctl(FrameBufferFD, FBIOPUT_VSCREENINFO, &VarInfo)) {
|
||||
fprintf(stderr, "ioctl(FBIOPUT_VSCREENINFO failed): %s\n",
|
||||
strerror(errno));
|
||||
exit(1);
|
||||
}
|
||||
|
||||
print_var_info(&VarInfo, "New Var");
|
||||
|
||||
if (FixedInfo.visual != FB_VISUAL_TRUECOLOR &&
|
||||
FixedInfo.visual != FB_VISUAL_DIRECTCOLOR) {
|
||||
fprintf(stderr, "non-TRUE/DIRECT-COLOR visuals (0x%x) not supported by this demo.\n", FixedInfo.visual);
|
||||
exit(1);
|
||||
}
|
||||
|
||||
/* initialize colormap */
|
||||
if (FixedInfo.visual == FB_VISUAL_DIRECTCOLOR) {
|
||||
struct fb_cmap cmap;
|
||||
unsigned short red[256], green[256], blue[256];
|
||||
int i;
|
||||
|
||||
/* we're assuming 256 entries here */
|
||||
printf("initializing directcolor colormap\n");
|
||||
cmap.start = 0;
|
||||
cmap.len = 256;
|
||||
cmap.red = red;
|
||||
cmap.green = green;
|
||||
cmap.blue = blue;
|
||||
cmap.transp = NULL;
|
||||
for (i = 0; i < cmap.len; i++) {
|
||||
red[i] = green[i] = blue[i] = (i << 8) | i;
|
||||
}
|
||||
if (ioctl(FrameBufferFD, FBIOPUTCMAP, (void *) &cmap) < 0) {
|
||||
fprintf(stderr, "ioctl(FBIOPUTCMAP) failed [%d]\n", i);
|
||||
}
|
||||
}
|
||||
|
||||
/*
|
||||
* fbdev says the frame buffer is at offset zero, and the mmio region
|
||||
* is immediately after.
|
||||
*/
|
||||
|
||||
/* mmap the framebuffer into our address space */
|
||||
FrameBuffer = (caddr_t) mmap(0, /* start */
|
||||
FixedInfo.smem_len, /* bytes */
|
||||
PROT_READ | PROT_WRITE, /* prot */
|
||||
MAP_SHARED, /* flags */
|
||||
FrameBufferFD, /* fd */
|
||||
0 /* offset */);
|
||||
if (FrameBuffer == (caddr_t) - 1) {
|
||||
fprintf(stderr, "error: unable to mmap framebuffer: %s\n",
|
||||
strerror(errno));
|
||||
exit(1);
|
||||
}
|
||||
printf("FrameBuffer = %p\n", FrameBuffer);
|
||||
|
||||
#if 1
|
||||
/* mmap the MMIO region into our address space */
|
||||
MMIOAddress = (caddr_t) mmap(0, /* start */
|
||||
FixedInfo.mmio_len, /* bytes */
|
||||
PROT_READ | PROT_WRITE, /* prot */
|
||||
MAP_SHARED, /* flags */
|
||||
FrameBufferFD, /* fd */
|
||||
FixedInfo.smem_len /* offset */);
|
||||
if (MMIOAddress == (caddr_t) - 1) {
|
||||
fprintf(stderr, "error: unable to mmap mmio region: %s\n",
|
||||
strerror(errno));
|
||||
}
|
||||
printf("MMIOAddress = %p\n", MMIOAddress);
|
||||
|
||||
/* try out some simple MMIO register reads */
|
||||
if (1)
|
||||
{
|
||||
typedef unsigned int CARD32;
|
||||
typedef unsigned char CARD8;
|
||||
#define RADEON_CONFIG_MEMSIZE 0x00f8
|
||||
#define RADEON_MEM_SDRAM_MODE_REG 0x0158
|
||||
#define MMIO_IN32(base, offset) \
|
||||
*(volatile CARD32 *)(void *)(((CARD8*)(base)) + (offset))
|
||||
#define INREG(addr) MMIO_IN32(MMIOAddress, addr)
|
||||
int sz, type;
|
||||
const char *typeStr[] = {"SDR", "DDR", "64-bit SDR"};
|
||||
sz = INREG(RADEON_CONFIG_MEMSIZE);
|
||||
type = INREG(RADEON_MEM_SDRAM_MODE_REG);
|
||||
printf("RADEON_CONFIG_MEMSIZE = %d (%d MB)\n", sz, sz / 1024 / 1024);
|
||||
printf("RADEON_MEM_SDRAM_MODE_REG >> 30 = %d (%s)\n",
|
||||
type >> 30, typeStr[type>>30]);
|
||||
}
|
||||
#endif
|
||||
|
||||
}
|
||||
|
||||
|
||||
static void
|
||||
shutdown_fbdev( void )
|
||||
{
|
||||
struct vt_mode VT;
|
||||
|
||||
printf("cleaning up...\n");
|
||||
/* restore original variable screen info */
|
||||
if (ioctl(FrameBufferFD, FBIOPUT_VSCREENINFO, &OrigVarInfo)) {
|
||||
fprintf(stderr, "ioctl(FBIOPUT_VSCREENINFO failed): %s\n",
|
||||
strerror(errno));
|
||||
exit(1);
|
||||
}
|
||||
|
||||
munmap(MMIOAddress, FixedInfo.mmio_len);
|
||||
munmap(FrameBuffer, FixedInfo.smem_len);
|
||||
close(FrameBufferFD);
|
||||
|
||||
/* restore text mode */
|
||||
ioctl(ConsoleFD, KDSETMODE, KD_TEXT);
|
||||
|
||||
/* set vt */
|
||||
if (ioctl(ConsoleFD, VT_GETMODE, &VT) != -1) {
|
||||
VT.mode = VT_AUTO;
|
||||
ioctl(ConsoleFD, VT_SETMODE, &VT);
|
||||
}
|
||||
|
||||
/* restore original vt */
|
||||
if (OriginalVT >= 0) {
|
||||
ioctl(ConsoleFD, VT_ACTIVATE, OriginalVT);
|
||||
OriginalVT = -1;
|
||||
}
|
||||
|
||||
close(ConsoleFD);
|
||||
}
|
||||
|
||||
|
||||
static void
|
||||
gltest( void )
|
||||
{
|
||||
static const int attribs[] = {
|
||||
GLFBDEV_DOUBLE_BUFFER,
|
||||
GLFBDEV_DEPTH_SIZE, 16,
|
||||
GLFBDEV_NONE
|
||||
};
|
||||
GLFBDevContextPtr ctx;
|
||||
GLFBDevBufferPtr buf;
|
||||
GLFBDevVisualPtr vis;
|
||||
int bytes, r, g, b, a;
|
||||
float ang;
|
||||
|
||||
printf("GLFBDEV_VENDOR = %s\n", glFBDevGetString(GLFBDEV_VENDOR));
|
||||
printf("GLFBDEV_VERSION = %s\n", glFBDevGetString(GLFBDEV_VERSION));
|
||||
|
||||
/* framebuffer size */
|
||||
bytes = VarInfo.xres_virtual * VarInfo.yres_virtual * VarInfo.bits_per_pixel / 8;
|
||||
|
||||
vis = glFBDevCreateVisual( &FixedInfo, &VarInfo, attribs );
|
||||
assert(vis);
|
||||
|
||||
buf = glFBDevCreateBuffer( &FixedInfo, &VarInfo, vis, FrameBuffer, NULL, bytes );
|
||||
assert(buf);
|
||||
|
||||
ctx = glFBDevCreateContext( vis, NULL );
|
||||
assert(buf);
|
||||
|
||||
b = glFBDevMakeCurrent( ctx, buf, buf );
|
||||
assert(b);
|
||||
|
||||
/*printf("GL_EXTENSIONS: %s\n", glGetString(GL_EXTENSIONS));*/
|
||||
glGetIntegerv(GL_RED_BITS, &r);
|
||||
glGetIntegerv(GL_GREEN_BITS, &g);
|
||||
glGetIntegerv(GL_BLUE_BITS, &b);
|
||||
glGetIntegerv(GL_ALPHA_BITS, &a);
|
||||
printf("RED_BITS=%d GREEN_BITS=%d BLUE_BITS=%d ALPHA_BITS=%d\n",
|
||||
r, g, b, a);
|
||||
|
||||
glClearColor(0.5, 0.5, 1.0, 0);
|
||||
glMatrixMode(GL_PROJECTION);
|
||||
glLoadIdentity();
|
||||
glFrustum(-1, 1, -1, 1, 2, 30);
|
||||
glMatrixMode(GL_MODELVIEW);
|
||||
glLoadIdentity();
|
||||
glTranslatef(0, 0, -15);
|
||||
glViewport(0, 0, VarInfo.xres_virtual, VarInfo.yres_virtual);
|
||||
glEnable(GL_LIGHTING);
|
||||
glEnable(GL_LIGHT0);
|
||||
glEnable(GL_DEPTH_TEST);
|
||||
|
||||
for (ang = 0; ang <= 180; ang += 15) {
|
||||
glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
|
||||
glPushMatrix();
|
||||
glRotatef(ang, 1, 0, 0);
|
||||
glutSolidTorus(1, 3, 40, 20);
|
||||
glPopMatrix();
|
||||
glFBDevSwapBuffers(buf);
|
||||
}
|
||||
|
||||
/* clean up */
|
||||
b = glFBDevMakeCurrent( NULL, NULL, NULL);
|
||||
assert(b);
|
||||
|
||||
glFBDevDestroyContext(ctx);
|
||||
glFBDevDestroyBuffer(buf);
|
||||
glFBDevDestroyVisual(vis);
|
||||
}
|
||||
|
||||
|
||||
int
|
||||
main( int argc, char *argv[] )
|
||||
{
|
||||
signal(SIGUSR1, signal_handler); /* exit if someone tries a vt switch */
|
||||
signal(SIGSEGV, signal_handler); /* catch segfaults */
|
||||
|
||||
initialize_fbdev();
|
||||
gltest();
|
||||
shutdown_fbdev();
|
||||
|
||||
return 0;
|
||||
}
|
||||
@@ -1,381 +0,0 @@
|
||||
|
||||
/*
|
||||
* test handling of many texture maps
|
||||
* Also tests texture priority and residency.
|
||||
*
|
||||
* Brian Paul
|
||||
* August 2, 2000
|
||||
*/
|
||||
|
||||
|
||||
#include <assert.h>
|
||||
#include <stdio.h>
|
||||
#include <stdlib.h>
|
||||
#include <string.h>
|
||||
#include <math.h>
|
||||
#include <GL/glut.h>
|
||||
|
||||
|
||||
static GLint NumTextures = 20;
|
||||
static GLuint *TextureID = NULL;
|
||||
static GLint *TextureWidth = NULL, *TextureHeight = NULL;
|
||||
static GLboolean *TextureResidency = NULL;
|
||||
static GLint TexWidth = 128, TexHeight = 128;
|
||||
static GLfloat Zrot = 0;
|
||||
static GLboolean Anim = GL_TRUE;
|
||||
static GLint WinWidth = 500, WinHeight = 400;
|
||||
static GLboolean MipMap = GL_FALSE;
|
||||
static GLboolean LinearFilter = GL_FALSE;
|
||||
static GLboolean RandomSize = GL_FALSE;
|
||||
static GLint Rows, Columns;
|
||||
static GLint LowPriorityCount = 0;
|
||||
|
||||
|
||||
static void Idle( void )
|
||||
{
|
||||
Zrot += 1.0;
|
||||
glutPostRedisplay();
|
||||
}
|
||||
|
||||
|
||||
static void Display( void )
|
||||
{
|
||||
GLfloat spacing = WinWidth / Columns;
|
||||
GLfloat size = spacing * 0.4;
|
||||
GLint i;
|
||||
|
||||
/* test residency */
|
||||
if (0)
|
||||
{
|
||||
GLboolean b;
|
||||
GLint i, resident;
|
||||
b = glAreTexturesResident(NumTextures, TextureID, TextureResidency);
|
||||
if (b) {
|
||||
printf("all resident\n");
|
||||
}
|
||||
else {
|
||||
resident = 0;
|
||||
for (i = 0; i < NumTextures; i++) {
|
||||
if (TextureResidency[i]) {
|
||||
resident++;
|
||||
}
|
||||
}
|
||||
printf("%d of %d texture resident\n", resident, NumTextures);
|
||||
}
|
||||
}
|
||||
|
||||
/* render the textured quads */
|
||||
glClear( GL_COLOR_BUFFER_BIT );
|
||||
for (i = 0; i < NumTextures; i++) {
|
||||
GLint row = i / Columns;
|
||||
GLint col = i % Columns;
|
||||
GLfloat x = col * spacing + spacing * 0.5;
|
||||
GLfloat y = row * spacing + spacing * 0.5;
|
||||
|
||||
GLfloat maxDim = (TextureWidth[i] > TextureHeight[i])
|
||||
? TextureWidth[i] : TextureHeight[i];
|
||||
GLfloat w = TextureWidth[i] / maxDim;
|
||||
GLfloat h = TextureHeight[i] / maxDim;
|
||||
|
||||
glPushMatrix();
|
||||
glTranslatef(x, y, 0.0);
|
||||
glRotatef(Zrot, 0, 0, 1);
|
||||
glScalef(size, size, 1);
|
||||
|
||||
glBindTexture(GL_TEXTURE_2D, TextureID[i]);
|
||||
glBegin(GL_POLYGON);
|
||||
#if 0
|
||||
glTexCoord2f(0, 0); glVertex2f(-1, -1);
|
||||
glTexCoord2f(1, 0); glVertex2f( 1, -1);
|
||||
glTexCoord2f(1, 1); glVertex2f( 1, 1);
|
||||
glTexCoord2f(0, 1); glVertex2f(-1, 1);
|
||||
#else
|
||||
glTexCoord2f(0, 0); glVertex2f(-w, -h);
|
||||
glTexCoord2f(1, 0); glVertex2f( w, -h);
|
||||
glTexCoord2f(1, 1); glVertex2f( w, h);
|
||||
glTexCoord2f(0, 1); glVertex2f(-w, h);
|
||||
#endif
|
||||
glEnd();
|
||||
glPopMatrix();
|
||||
}
|
||||
|
||||
glutSwapBuffers();
|
||||
}
|
||||
|
||||
|
||||
static void Reshape( int width, int height )
|
||||
{
|
||||
WinWidth = width;
|
||||
WinHeight = height;
|
||||
glViewport( 0, 0, width, height );
|
||||
glMatrixMode( GL_PROJECTION );
|
||||
glLoadIdentity();
|
||||
glOrtho(0, width, 0, height, -1, 1);
|
||||
glMatrixMode( GL_MODELVIEW );
|
||||
glLoadIdentity();
|
||||
}
|
||||
|
||||
|
||||
/*
|
||||
* Return a random int in [min, max].
|
||||
*/
|
||||
static int RandomInt(int min, int max)
|
||||
{
|
||||
int i = rand();
|
||||
int j = i % (max - min + 1);
|
||||
return min + j;
|
||||
}
|
||||
|
||||
|
||||
|
||||
static void Init( void )
|
||||
{
|
||||
GLint i;
|
||||
|
||||
if (RandomSize) {
|
||||
printf("Creating %d %s random-size textures, ", NumTextures,
|
||||
MipMap ? "Mipmapped" : "non-Mipmapped");
|
||||
}
|
||||
else {
|
||||
printf("Creating %d %s %d x %d textures, ", NumTextures,
|
||||
MipMap ? "Mipmapped" : "non-Mipmapped",
|
||||
TexWidth, TexHeight);
|
||||
}
|
||||
|
||||
if (LinearFilter) {
|
||||
printf("bilinear filtering\n");
|
||||
}
|
||||
else {
|
||||
printf("nearest filtering\n");
|
||||
}
|
||||
|
||||
|
||||
/* compute number of rows and columns of rects */
|
||||
{
|
||||
GLfloat area = (GLfloat) (WinWidth * WinHeight) / (GLfloat) NumTextures;
|
||||
GLfloat edgeLen = sqrt(area);
|
||||
|
||||
Columns = WinWidth / edgeLen;
|
||||
Rows = (NumTextures + Columns - 1) / Columns;
|
||||
printf("Rows: %d Cols: %d\n", Rows, Columns);
|
||||
}
|
||||
|
||||
|
||||
if (!TextureID) {
|
||||
TextureID = (GLuint *) malloc(sizeof(GLuint) * NumTextures);
|
||||
assert(TextureID);
|
||||
glGenTextures(NumTextures, TextureID);
|
||||
}
|
||||
|
||||
if (!TextureResidency) {
|
||||
TextureResidency = (GLboolean *) malloc(sizeof(GLboolean) * NumTextures);
|
||||
assert(TextureResidency);
|
||||
}
|
||||
|
||||
if (!TextureWidth) {
|
||||
TextureWidth = (GLint *) malloc(sizeof(GLint) * NumTextures);
|
||||
assert(TextureWidth);
|
||||
}
|
||||
if (!TextureHeight) {
|
||||
TextureHeight = (GLint *) malloc(sizeof(GLint) * NumTextures);
|
||||
assert(TextureHeight);
|
||||
}
|
||||
|
||||
for (i = 0; i < NumTextures; i++) {
|
||||
GLubyte color[4];
|
||||
GLubyte *texImage;
|
||||
GLint j, row, col;
|
||||
|
||||
row = i / Columns;
|
||||
col = i % Columns;
|
||||
|
||||
glBindTexture(GL_TEXTURE_2D, TextureID[i]);
|
||||
|
||||
if (i < LowPriorityCount)
|
||||
glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_PRIORITY, 0.5F);
|
||||
|
||||
if (RandomSize) {
|
||||
#if 0
|
||||
int k = (glutGet(GLUT_ELAPSED_TIME) % 7) + 2;
|
||||
TexWidth = 1 << k;
|
||||
TexHeight = 1 << k;
|
||||
#else
|
||||
TexWidth = 1 << RandomInt(2, 7);
|
||||
TexHeight = 1 << RandomInt(2, 7);
|
||||
printf("Random size of %3d: %d x %d\n", i, TexWidth, TexHeight);
|
||||
#endif
|
||||
}
|
||||
|
||||
TextureWidth[i] = TexWidth;
|
||||
TextureHeight[i] = TexHeight;
|
||||
|
||||
texImage = (GLubyte*) malloc(4 * TexWidth * TexHeight * sizeof(GLubyte));
|
||||
assert(texImage);
|
||||
|
||||
/* determine texture color */
|
||||
color[0] = (GLint) (255.0 * ((float) col / (Columns - 1)));
|
||||
color[1] = 127;
|
||||
color[2] = (GLint) (255.0 * ((float) row / (Rows - 1)));
|
||||
color[3] = 255;
|
||||
|
||||
/* fill in solid-colored teximage */
|
||||
for (j = 0; j < TexWidth * TexHeight; j++) {
|
||||
texImage[j*4+0] = color[0];
|
||||
texImage[j*4+1] = color[1];
|
||||
texImage[j*4+2] = color[2];
|
||||
texImage[j*4+3] = color[3];
|
||||
}
|
||||
|
||||
if (MipMap) {
|
||||
GLint level = 0;
|
||||
GLint w = TexWidth, h = TexHeight;
|
||||
while (1) {
|
||||
glTexImage2D(GL_TEXTURE_2D, level, GL_RGBA, w, h, 0,
|
||||
GL_RGBA, GL_UNSIGNED_BYTE, texImage);
|
||||
if (w == 1 && h == 1)
|
||||
break;
|
||||
if (w > 1)
|
||||
w /= 2;
|
||||
if (h > 1)
|
||||
h /= 2;
|
||||
level++;
|
||||
/*printf("%d: %d x %d\n", level, w, h);*/
|
||||
}
|
||||
if (LinearFilter) {
|
||||
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER,
|
||||
GL_LINEAR_MIPMAP_LINEAR);
|
||||
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
|
||||
}
|
||||
else {
|
||||
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER,
|
||||
GL_NEAREST_MIPMAP_NEAREST);
|
||||
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
|
||||
}
|
||||
}
|
||||
else {
|
||||
/* Set corners to white */
|
||||
int k = 0;
|
||||
texImage[k+0] = texImage[k+1] = texImage[k+2] = texImage[k+3] = 255;
|
||||
k = (TexWidth - 1) * 4;
|
||||
texImage[k+0] = texImage[k+1] = texImage[k+2] = texImage[k+3] = 255;
|
||||
k = (TexWidth * TexHeight - TexWidth) * 4;
|
||||
texImage[k+0] = texImage[k+1] = texImage[k+2] = texImage[k+3] = 255;
|
||||
k = (TexWidth * TexHeight - 1) * 4;
|
||||
texImage[k+0] = texImage[k+1] = texImage[k+2] = texImage[k+3] = 255;
|
||||
|
||||
glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, TexWidth, TexHeight, 0,
|
||||
GL_RGBA, GL_UNSIGNED_BYTE, texImage);
|
||||
if (LinearFilter) {
|
||||
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
|
||||
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
|
||||
}
|
||||
else {
|
||||
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
|
||||
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
|
||||
}
|
||||
}
|
||||
|
||||
free(texImage);
|
||||
}
|
||||
|
||||
glEnable(GL_TEXTURE_2D);
|
||||
}
|
||||
|
||||
|
||||
static void Key( unsigned char key, int x, int y )
|
||||
{
|
||||
const GLfloat step = 3.0;
|
||||
(void) x;
|
||||
(void) y;
|
||||
switch (key) {
|
||||
case 'a':
|
||||
Anim = !Anim;
|
||||
if (Anim)
|
||||
glutIdleFunc(Idle);
|
||||
else
|
||||
glutIdleFunc(NULL);
|
||||
break;
|
||||
case 's':
|
||||
Idle();
|
||||
break;
|
||||
case 'z':
|
||||
Zrot -= step;
|
||||
break;
|
||||
case 'Z':
|
||||
Zrot += step;
|
||||
break;
|
||||
case ' ':
|
||||
Init();
|
||||
break;
|
||||
case 27:
|
||||
exit(0);
|
||||
break;
|
||||
}
|
||||
glutPostRedisplay();
|
||||
}
|
||||
|
||||
|
||||
int main( int argc, char *argv[] )
|
||||
{
|
||||
GLint i;
|
||||
|
||||
glutInit( &argc, argv );
|
||||
glutInitWindowPosition( 0, 0 );
|
||||
glutInitWindowSize( WinWidth, WinHeight );
|
||||
glutInitDisplayMode( GLUT_RGB | GLUT_DOUBLE );
|
||||
glutCreateWindow(argv[0]);
|
||||
glutReshapeFunc( Reshape );
|
||||
glutKeyboardFunc( Key );
|
||||
glutDisplayFunc( Display );
|
||||
if (Anim)
|
||||
glutIdleFunc(Idle);
|
||||
|
||||
for (i = 1; i < argc; i++) {
|
||||
if (strcmp(argv[i], "-n") == 0) {
|
||||
NumTextures = atoi(argv[i+1]);
|
||||
if (NumTextures <= 0) {
|
||||
printf("Error, bad number of textures\n");
|
||||
return 1;
|
||||
}
|
||||
i++;
|
||||
}
|
||||
else if (strcmp(argv[i], "-mipmap") == 0) {
|
||||
MipMap = GL_TRUE;
|
||||
}
|
||||
else if (strcmp(argv[i], "-linear") == 0) {
|
||||
LinearFilter = GL_TRUE;
|
||||
}
|
||||
else if (strcmp(argv[i], "-size") == 0) {
|
||||
TexWidth = atoi(argv[i+1]);
|
||||
TexHeight = atoi(argv[i+2]);
|
||||
assert(TexWidth >= 1);
|
||||
assert(TexHeight >= 1);
|
||||
i += 2;
|
||||
}
|
||||
else if (strcmp(argv[i], "-randomsize") == 0) {
|
||||
RandomSize = GL_TRUE;
|
||||
}
|
||||
else if (strcmp(argv[i], "-lowpri") == 0) {
|
||||
LowPriorityCount = atoi(argv[i+1]);
|
||||
i++;
|
||||
}
|
||||
else {
|
||||
printf("Usage:\n");
|
||||
printf(" manytex [options]\n");
|
||||
printf("Options:\n");
|
||||
printf(" -n <number of texture objects>\n");
|
||||
printf(" -size <width> <height> - specify texture size\n");
|
||||
printf(" -randomsize - use random size textures\n");
|
||||
printf(" -mipmap - generate mipmaps\n");
|
||||
printf(" -linear - use linear filtering instead of nearest\n");
|
||||
printf(" -lowpri <n> - Set lower priority on <n> textures\n");
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
|
||||
Init();
|
||||
|
||||
glutMainLoop();
|
||||
|
||||
return 0;
|
||||
}
|
||||
@@ -1,128 +0,0 @@
|
||||
|
||||
#define USE_MINIGLX 1 /* 1 = use Mini GLX, 0 = use Xlib/GLX */
|
||||
|
||||
#include <stdio.h>
|
||||
#include <stdlib.h>
|
||||
#include <unistd.h>
|
||||
#include <GL/gl.h>
|
||||
|
||||
#if USE_MINIGLX
|
||||
#include <GL/miniglx.h>
|
||||
#else
|
||||
#include <GL/glx.h>
|
||||
#include <X11/Xlib.h>
|
||||
#endif
|
||||
|
||||
static void _subset_Rectf( GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2 )
|
||||
{
|
||||
glBegin( GL_QUADS );
|
||||
glVertex2f( x1, y1 );
|
||||
glVertex2f( x2, y1 );
|
||||
glVertex2f( x2, y2 );
|
||||
glVertex2f( x1, y2 );
|
||||
glEnd();
|
||||
}
|
||||
|
||||
|
||||
/*
|
||||
* Create a simple double-buffered RGBA window.
|
||||
*/
|
||||
static Window
|
||||
MakeWindow(Display * dpy, unsigned int width, unsigned int height)
|
||||
{
|
||||
int visAttributes[] = {
|
||||
GLX_RGBA,
|
||||
GLX_RED_SIZE, 1,
|
||||
GLX_GREEN_SIZE, 1,
|
||||
GLX_BLUE_SIZE, 1,
|
||||
GLX_DOUBLEBUFFER,
|
||||
None
|
||||
};
|
||||
XSetWindowAttributes attr;
|
||||
unsigned long attrMask;
|
||||
Window root;
|
||||
Window win;
|
||||
GLXContext ctx;
|
||||
XVisualInfo *visinfo;
|
||||
|
||||
root = RootWindow(dpy, 0);
|
||||
|
||||
/* Choose GLX visual / pixel format */
|
||||
visinfo = glXChooseVisual(dpy, 0, visAttributes);
|
||||
if (!visinfo) {
|
||||
printf("Error: couldn't get an RGB, Double-buffered visual\n");
|
||||
exit(1);
|
||||
}
|
||||
|
||||
/* Create the window */
|
||||
attr.background_pixel = 0;
|
||||
attr.border_pixel = 0;
|
||||
attr.colormap = XCreateColormap(dpy, root, visinfo->visual, AllocNone);
|
||||
attrMask = CWBackPixel | CWBorderPixel | CWColormap;
|
||||
win = XCreateWindow(dpy, root, 0, 0, width, height,
|
||||
0, visinfo->depth, InputOutput,
|
||||
visinfo->visual, attrMask, &attr);
|
||||
if (!win) {
|
||||
printf("Error: XCreateWindow failed\n");
|
||||
exit(1);
|
||||
}
|
||||
|
||||
/* Display the window */
|
||||
XMapWindow(dpy, win);
|
||||
|
||||
/* Create GLX rendering context */
|
||||
ctx = glXCreateContext(dpy, visinfo, NULL, True);
|
||||
if (!ctx) {
|
||||
printf("Error: glXCreateContext failed\n");
|
||||
exit(1);
|
||||
}
|
||||
|
||||
/* Bind the rendering context and window */
|
||||
glXMakeCurrent(dpy, win, ctx);
|
||||
|
||||
glViewport(0, 0, width, height);
|
||||
|
||||
return win;
|
||||
}
|
||||
|
||||
|
||||
/*
|
||||
* Draw a few frames of a rotating square.
|
||||
*/
|
||||
static void
|
||||
DrawFrames(Display * dpy, Window win)
|
||||
{
|
||||
int angle;
|
||||
glShadeModel(GL_FLAT);
|
||||
glClearColor(0.5, 0.5, 0.5, 1.0);
|
||||
for (angle = 0; angle < 360; angle += 10) {
|
||||
glClear(GL_COLOR_BUFFER_BIT);
|
||||
glColor3f(1.0, 1.0, 0.0);
|
||||
glPushMatrix();
|
||||
glRotatef(angle, 0, 0, 1);
|
||||
_subset_Rectf(-0.8, -0.8, 0.8, 0.8);
|
||||
glPopMatrix();
|
||||
glXSwapBuffers(dpy, win);
|
||||
sleep(1);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
int
|
||||
main(int argc, char *argv[])
|
||||
{
|
||||
Display *dpy;
|
||||
Window win;
|
||||
|
||||
dpy = XOpenDisplay(NULL);
|
||||
if (!dpy) {
|
||||
printf("Error: XOpenDisplay failed\n");
|
||||
return 1;
|
||||
}
|
||||
|
||||
win = MakeWindow(dpy, 300, 300);
|
||||
|
||||
DrawFrames(dpy, win);
|
||||
|
||||
return 0;
|
||||
}
|
||||
@@ -1,272 +0,0 @@
|
||||
/*
|
||||
* Test the mini GLX interface.
|
||||
*/
|
||||
|
||||
|
||||
#include <stdio.h>
|
||||
#include <stdlib.h>
|
||||
#include <string.h>
|
||||
#include <unistd.h>
|
||||
#include <GL/gl.h>
|
||||
#define USE_MINI_GLX 1
|
||||
#if USE_MINI_GLX
|
||||
#include <GL/miniglx.h>
|
||||
#else
|
||||
#include <GL/glx.h>
|
||||
#endif
|
||||
|
||||
static GLXContext ctx;
|
||||
|
||||
static GLuint NumFrames = 100;
|
||||
static GLuint NumDisplays = 1;
|
||||
static GLboolean Texture = GL_FALSE;
|
||||
static GLboolean SingleBuffer = GL_FALSE;
|
||||
static GLboolean Sleeps = GL_TRUE;
|
||||
|
||||
|
||||
static void
|
||||
rect(GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2)
|
||||
{
|
||||
glBegin(GL_QUADS);
|
||||
glTexCoord2f(0, 0); glColor3f(0, 0, 1); glVertex2f(x1, y1);
|
||||
glTexCoord2f(1, 0); glColor3f(1, 0, 0); glVertex2f(x2, y1);
|
||||
glTexCoord2f(1, 1); glColor3f(0, 1, 0); glVertex2f(x2, y2);
|
||||
glTexCoord2f(0, 1); glColor3f(0, 0, 0); glVertex2f(x1, y2);
|
||||
glEnd();
|
||||
}
|
||||
|
||||
|
||||
static void
|
||||
redraw(Display *dpy, Window w, int rot)
|
||||
{
|
||||
GLfloat a;
|
||||
|
||||
glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
|
||||
|
||||
glPushMatrix();
|
||||
glRotatef(rot, 0, 0, 1);
|
||||
glScalef(.5, .5, .5);
|
||||
for (a = 0.0; a < 360.0; a += 30.0) {
|
||||
glPushMatrix();
|
||||
glRotatef(a, 0, 0, 1);
|
||||
glRotatef(40, 1, 0, 0);
|
||||
glColor3f(a / 360.0, 1-a/360.0, 0);
|
||||
rect(0.3, -0.25, 1.5, 0.25);
|
||||
glPopMatrix();
|
||||
}
|
||||
glPopMatrix();
|
||||
|
||||
if (SingleBuffer)
|
||||
glFlush();
|
||||
else
|
||||
glXSwapBuffers(dpy, w);
|
||||
}
|
||||
|
||||
|
||||
static Window
|
||||
make_window(Display *dpy, unsigned int width, unsigned int height)
|
||||
{
|
||||
int attrib_single[] = { GLX_RGBA,
|
||||
GLX_RED_SIZE, 1,
|
||||
GLX_GREEN_SIZE, 1,
|
||||
GLX_BLUE_SIZE, 1,
|
||||
GLX_DEPTH_SIZE, 1,
|
||||
None };
|
||||
int attrib_double[] = { GLX_RGBA,
|
||||
GLX_RED_SIZE, 1,
|
||||
GLX_GREEN_SIZE, 1,
|
||||
GLX_BLUE_SIZE, 1,
|
||||
GLX_DEPTH_SIZE, 1,
|
||||
GLX_DOUBLEBUFFER,
|
||||
None };
|
||||
int *attrib = SingleBuffer ? attrib_single : attrib_double;
|
||||
int scrnum = 0;
|
||||
XSetWindowAttributes attr;
|
||||
unsigned long mask;
|
||||
Window root;
|
||||
Window win;
|
||||
XVisualInfo *visinfo;
|
||||
|
||||
root = RootWindow(dpy, scrnum);
|
||||
|
||||
if (!(visinfo = glXChooseVisual(dpy, scrnum, attrib))) {
|
||||
printf("Error: couldn't get an RGB, Double-buffered visual\n");
|
||||
exit(1);
|
||||
}
|
||||
|
||||
if (!(ctx = glXCreateContext(dpy, visinfo, NULL, True))) {
|
||||
printf("Error: glXCreateContext failed\n");
|
||||
exit(1);
|
||||
}
|
||||
|
||||
/* window attributes */
|
||||
attr.background_pixel = 0;
|
||||
attr.border_pixel = 0;
|
||||
attr.colormap = XCreateColormap(dpy, root, visinfo->visual, AllocNone);
|
||||
attr.event_mask = StructureNotifyMask | ExposureMask;
|
||||
mask = CWBackPixel | CWBorderPixel | CWColormap | CWEventMask;
|
||||
|
||||
win = XCreateWindow(dpy, root, 0, 0, width, height,
|
||||
0, visinfo->depth, InputOutput,
|
||||
visinfo->visual, mask, &attr);
|
||||
if (!win) {
|
||||
printf("Error: XCreateWindow failed\n");
|
||||
exit(1);
|
||||
}
|
||||
|
||||
glXMakeCurrent(dpy, win, ctx);
|
||||
|
||||
glViewport(0, 0, width, height);
|
||||
|
||||
return win;
|
||||
}
|
||||
|
||||
|
||||
static void
|
||||
event_loop(Display *dpy, Window win)
|
||||
{
|
||||
int i;
|
||||
|
||||
printf("Drawing %d frames\n", NumFrames);
|
||||
|
||||
for (i = 0; i < NumFrames; i++) {
|
||||
redraw(dpy, win, -i*2);
|
||||
if (Sleeps) {
|
||||
usleep(20000);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
static int
|
||||
runtest(void)
|
||||
{
|
||||
Display *dpy;
|
||||
Window win;
|
||||
|
||||
dpy = XOpenDisplay(NULL);
|
||||
if (!dpy) {
|
||||
printf("Error: XOpenDisplay failed\n");
|
||||
return 1;
|
||||
}
|
||||
|
||||
win = make_window(dpy, 800, 600);
|
||||
|
||||
srand(getpid());
|
||||
|
||||
/* init GL state */
|
||||
glClearColor(0.5, 0.5, 0.5, 1.0);
|
||||
glEnable(GL_DEPTH_TEST);
|
||||
if (Texture) {
|
||||
GLubyte image[16][16][4];
|
||||
GLint i, j;
|
||||
for (i = 0; i < 16; i++) {
|
||||
for (j = 0; j < 16; j++) {
|
||||
if (((i / 2) ^ (j / 2)) & 1) {
|
||||
image[i][j][0] = 255;
|
||||
image[i][j][1] = 255;
|
||||
image[i][j][2] = 255;
|
||||
image[i][j][3] = 255;
|
||||
}
|
||||
else {
|
||||
image[i][j][0] = 128;
|
||||
image[i][j][1] = 128;
|
||||
image[i][j][2] = 128;
|
||||
image[i][j][3] = 128;
|
||||
}
|
||||
}
|
||||
}
|
||||
glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 16, 16, 0,
|
||||
GL_RGBA, GL_UNSIGNED_BYTE, image);
|
||||
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
|
||||
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
|
||||
glEnable(GL_TEXTURE_2D);
|
||||
}
|
||||
if (SingleBuffer) {
|
||||
glDrawBuffer(GL_FRONT);
|
||||
glReadBuffer(GL_FRONT);
|
||||
}
|
||||
else {
|
||||
glDrawBuffer(GL_BACK);
|
||||
}
|
||||
|
||||
XMapWindow(dpy, win);
|
||||
|
||||
/* wait for window to get mapped */
|
||||
{
|
||||
XEvent e;
|
||||
while (1) {
|
||||
XNextEvent(dpy, &e);
|
||||
if (e.type == MapNotify && e.xmap.window == win) {
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
event_loop(dpy, win);
|
||||
|
||||
glXDestroyContext(dpy, ctx);
|
||||
XDestroyWindow(dpy, win);
|
||||
|
||||
XCloseDisplay(dpy);
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
|
||||
static void
|
||||
usage(void)
|
||||
{
|
||||
printf("Usage:\n");
|
||||
printf(" -f N render N frames (default %d)\n", NumFrames);
|
||||
printf(" -d N do N display cycles\n");
|
||||
printf(" -t texturing\n");
|
||||
printf(" -s single buffering\n");
|
||||
printf(" -n no usleep() delay\n");
|
||||
}
|
||||
|
||||
|
||||
static void
|
||||
parse_args(int argc, char *argv[])
|
||||
{
|
||||
int i;
|
||||
for (i = 1; i < argc; i++) {
|
||||
if (strcmp(argv[i], "-f") == 0) {
|
||||
NumFrames = atoi(argv[i + 1]);
|
||||
i++;
|
||||
}
|
||||
else if (strcmp(argv[i], "-d") == 0) {
|
||||
NumDisplays = atoi(argv[i + 1]);
|
||||
i++;
|
||||
}
|
||||
else if (strcmp(argv[i], "-n") == 0) {
|
||||
Sleeps = GL_FALSE;
|
||||
}
|
||||
else if (strcmp(argv[i], "-s") == 0) {
|
||||
SingleBuffer = GL_TRUE;
|
||||
}
|
||||
else if (strcmp(argv[i], "-t") == 0) {
|
||||
Texture = GL_TRUE;
|
||||
}
|
||||
else {
|
||||
usage();
|
||||
exit(1);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
int
|
||||
main(int argc, char *argv[])
|
||||
{
|
||||
int i;
|
||||
|
||||
parse_args(argc, argv);
|
||||
|
||||
for (i = 0; i < NumDisplays; i++) {
|
||||
if (runtest() != 0)
|
||||
break;
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
@@ -1,111 +0,0 @@
|
||||
|
||||
/*
|
||||
* Sample server that just keeps first available window mapped.
|
||||
*/
|
||||
|
||||
|
||||
#include <stdio.h>
|
||||
#include <stdlib.h>
|
||||
#include <GL/gl.h>
|
||||
#include <GL/miniglx.h>
|
||||
|
||||
struct client {
|
||||
struct client *next;
|
||||
Window windowid;
|
||||
int mappable;
|
||||
};
|
||||
|
||||
struct client *clients = 0, *mapped_client = 0;
|
||||
|
||||
|
||||
static struct client *find_client( Window id )
|
||||
{
|
||||
struct client *c;
|
||||
|
||||
for (c = clients ; c ; c = c->next)
|
||||
if (c->windowid == id)
|
||||
return c;
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
int main( int argc, char *argv[] )
|
||||
{
|
||||
Display *dpy;
|
||||
XEvent ev;
|
||||
|
||||
dpy = __miniglx_StartServer(NULL);
|
||||
if (!dpy) {
|
||||
fprintf(stderr, "Error: __miniglx_StartServer failed\n");
|
||||
return 1;
|
||||
}
|
||||
|
||||
while (XNextEvent( dpy, &ev )) {
|
||||
struct client *c;
|
||||
|
||||
switch (ev.type) {
|
||||
case MapRequest:
|
||||
fprintf(stderr, "MapRequest\n");
|
||||
c = find_client(ev.xmaprequest.window);
|
||||
if (!c) break;
|
||||
c->mappable = True;
|
||||
break;
|
||||
|
||||
case UnmapNotify:
|
||||
fprintf(stderr, "UnmapNotify\n");
|
||||
c = find_client(ev.xunmap.window);
|
||||
if (!c) break;
|
||||
c->mappable = False;
|
||||
if (c == mapped_client)
|
||||
mapped_client = 0;
|
||||
break;
|
||||
|
||||
case CreateNotify:
|
||||
fprintf(stderr, "CreateNotify\n");
|
||||
c = malloc(sizeof(*c));
|
||||
c->next = clients;
|
||||
c->windowid = ev.xcreatewindow.window;
|
||||
c->mappable = False;
|
||||
clients = c;
|
||||
break;
|
||||
|
||||
case DestroyNotify:
|
||||
fprintf(stderr, "DestroyNotify\n");
|
||||
c = find_client(ev.xdestroywindow.window);
|
||||
if (!c) break;
|
||||
if (c == clients)
|
||||
clients = c->next;
|
||||
else {
|
||||
struct client *t;
|
||||
for (t = clients ; t->next != c ; t = t->next)
|
||||
;
|
||||
t->next = c->next;
|
||||
}
|
||||
|
||||
if (c == mapped_client)
|
||||
mapped_client = 0;
|
||||
|
||||
free(c);
|
||||
break;
|
||||
|
||||
default:
|
||||
break;
|
||||
}
|
||||
|
||||
/* Search for first mappable client if none already mapped.
|
||||
*/
|
||||
if (!mapped_client) {
|
||||
for (c = clients ; c ; c = c->next) {
|
||||
if (c->mappable) {
|
||||
XMapWindow( dpy, c->windowid );
|
||||
mapped_client = c;
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
XCloseDisplay( dpy );
|
||||
|
||||
return 0;
|
||||
}
|
||||
@@ -1,228 +0,0 @@
|
||||
|
||||
/*
|
||||
* Sample server that just keeps first available window mapped.
|
||||
*
|
||||
* It also reads and echos anything that happens on stdin as an
|
||||
* example of tracking events from sources other than miniglx clients.
|
||||
*
|
||||
* It reads & writes without blocking, so that eg. piping a lot of
|
||||
* text to stdin and then hitting 'ctrl-S' on the output stream won't
|
||||
* cause it to stop handling miniglx events.
|
||||
*
|
||||
* See select_tut in the linux manual pages for a good overview of the
|
||||
* select(2) system call.
|
||||
*/
|
||||
|
||||
|
||||
#include <stdio.h>
|
||||
#include <stdlib.h>
|
||||
#include <unistd.h>
|
||||
#include <string.h>
|
||||
#include <GL/gl.h>
|
||||
#include <GL/miniglx.h>
|
||||
#include <errno.h>
|
||||
#include <assert.h>
|
||||
|
||||
struct client {
|
||||
struct client *next;
|
||||
Window windowid;
|
||||
int mappable;
|
||||
};
|
||||
|
||||
struct client *clients = 0, *mapped_client = 0;
|
||||
|
||||
#define BUFSZ 4096
|
||||
char rbuf[BUFSZ];
|
||||
int rbuf_count;
|
||||
|
||||
|
||||
static struct client *find_client( Window id )
|
||||
{
|
||||
struct client *c;
|
||||
|
||||
for (c = clients ; c ; c = c->next)
|
||||
if (c->windowid == id)
|
||||
return c;
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
int main( int argc, char *argv[] )
|
||||
{
|
||||
Display *dpy;
|
||||
XEvent ev;
|
||||
int autostart = 0;
|
||||
|
||||
if (argc == 2 && strcmp(argv[1], "-autostart") == 0)
|
||||
autostart = 1;
|
||||
|
||||
dpy = __miniglx_StartServer(NULL);
|
||||
if (!dpy) {
|
||||
fprintf(stderr, "Error: __miniglx_StartServer failed\n");
|
||||
return 1;
|
||||
}
|
||||
|
||||
/* How is vt switching communicated through the XNextEvent interface?
|
||||
*/
|
||||
while (1) {
|
||||
int r, n;
|
||||
struct timeval tv;
|
||||
fd_set rfds, wfds;
|
||||
int bored = 0;
|
||||
|
||||
FD_ZERO(&rfds);
|
||||
FD_ZERO(&wfds);
|
||||
tv.tv_sec = 1;
|
||||
tv.tv_usec = 0;
|
||||
|
||||
if (rbuf_count) {
|
||||
FD_SET( 1, &wfds ); /* notify when we can write out buffer */
|
||||
n = 1;
|
||||
}
|
||||
else {
|
||||
FD_SET( 0, &rfds ); /* else notify when new data to read */
|
||||
n = 0;
|
||||
}
|
||||
|
||||
/* __miniglx_Select waits until any of these file groups becomes
|
||||
* readable/writable/etc (like regular select), until timeout
|
||||
* expires (like regular select), until a signal is received
|
||||
* (like regular select) or until an event is available for
|
||||
* XCheckMaskEvent().
|
||||
*/
|
||||
r = __miniglx_Select( dpy, n+1, &rfds, &wfds, 0, &tv );
|
||||
|
||||
/* This can happen if select() is interrupted by a signal:
|
||||
*/
|
||||
if (r < 0 && errno != EINTR && errno != EAGAIN) {
|
||||
perror ("select()");
|
||||
exit (1);
|
||||
}
|
||||
|
||||
if (tv.tv_sec == 0 && tv.tv_usec == 0)
|
||||
bored = 1;
|
||||
|
||||
/* Check and handle events on our local file descriptors
|
||||
*/
|
||||
if (FD_ISSET( 0, &rfds )) {
|
||||
/* Something on stdin */
|
||||
assert(rbuf_count == 0);
|
||||
r = read(0, rbuf, BUFSZ);
|
||||
if (r < 1) {
|
||||
perror("read");
|
||||
abort();
|
||||
}
|
||||
rbuf_count = r;
|
||||
}
|
||||
|
||||
if (FD_ISSET( 1, &wfds )) {
|
||||
/* Can write to stdout */
|
||||
assert(rbuf_count > 0);
|
||||
r = write(1, rbuf, rbuf_count);
|
||||
if (r < 1) {
|
||||
perror("write");
|
||||
abort();
|
||||
}
|
||||
rbuf_count -= r;
|
||||
if (rbuf_count)
|
||||
memmove(rbuf + r, rbuf, rbuf_count);
|
||||
}
|
||||
|
||||
|
||||
/* Check and handle events generated by miniglx:
|
||||
*/
|
||||
while (XCheckMaskEvent( dpy, ~0, &ev )) {
|
||||
struct client *c;
|
||||
bored = 0;
|
||||
|
||||
fprintf(stderr, "Received event %d\n", ev.type);
|
||||
|
||||
switch (ev.type) {
|
||||
case CreateNotify:
|
||||
fprintf(stderr, "CreateNotify -- new client\n");
|
||||
c = malloc(sizeof(*c));
|
||||
c->next = clients;
|
||||
c->windowid = ev.xcreatewindow.window;
|
||||
c->mappable = False;
|
||||
clients = c;
|
||||
break;
|
||||
|
||||
case DestroyNotify:
|
||||
fprintf(stderr, "DestroyNotify\n");
|
||||
c = find_client(ev.xdestroywindow.window);
|
||||
if (!c) break;
|
||||
if (c == clients)
|
||||
clients = c->next;
|
||||
else {
|
||||
struct client *t;
|
||||
for (t = clients ; t->next != c ; t = t->next)
|
||||
;
|
||||
t->next = c->next;
|
||||
}
|
||||
|
||||
if (c == mapped_client)
|
||||
mapped_client = 0;
|
||||
|
||||
free(c);
|
||||
break;
|
||||
|
||||
case MapRequest:
|
||||
fprintf(stderr, "MapRequest\n");
|
||||
c = find_client(ev.xmaprequest.window);
|
||||
if (!c) break;
|
||||
c->mappable = True;
|
||||
break;
|
||||
|
||||
case UnmapNotify:
|
||||
fprintf(stderr, "UnmapNotify\n");
|
||||
c = find_client(ev.xunmap.window);
|
||||
if (!c) break;
|
||||
c->mappable = False;
|
||||
if (c == mapped_client)
|
||||
mapped_client = 0;
|
||||
break;
|
||||
|
||||
default:
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
/* Search for first mappable client if none already mapped.
|
||||
*/
|
||||
if (!mapped_client) {
|
||||
struct client *c;
|
||||
for (c = clients ; c ; c = c->next) {
|
||||
if (c->mappable) {
|
||||
XMapWindow( dpy, c->windowid );
|
||||
mapped_client = c;
|
||||
break;
|
||||
}
|
||||
}
|
||||
if (!clients && autostart) {
|
||||
system("nohup ./texline &");
|
||||
system("nohup ./manytex &");
|
||||
}
|
||||
}
|
||||
else if (bored) {
|
||||
struct client *c;
|
||||
/* bored of mapped client now, let's try & find another one */
|
||||
for (c = mapped_client->next ; c && !c->mappable ; c = c->next)
|
||||
;
|
||||
if (!c)
|
||||
for (c = clients ; c && !c->mappable ; c = c->next)
|
||||
;
|
||||
if (c && c != mapped_client) {
|
||||
XUnmapWindow( dpy, mapped_client->windowid );
|
||||
XMapWindow( dpy, c->windowid );
|
||||
mapped_client = c;
|
||||
}
|
||||
else
|
||||
fprintf(stderr, "I'm bored!\n");
|
||||
}
|
||||
}
|
||||
|
||||
XCloseDisplay( dpy );
|
||||
|
||||
return 0;
|
||||
}
|
||||
@@ -1,267 +0,0 @@
|
||||
|
||||
/*
|
||||
* Test textured lines.
|
||||
*
|
||||
* Brian Paul
|
||||
* September 2000
|
||||
*/
|
||||
|
||||
|
||||
#include <stdio.h>
|
||||
#include <stdlib.h>
|
||||
#include <math.h>
|
||||
#include <GL/glut.h>
|
||||
#include "../util/readtex.c" /* I know, this is a hack. */
|
||||
|
||||
#define TEXTURE_FILE "../images/girl.rgb"
|
||||
|
||||
static GLboolean Antialias = GL_FALSE;
|
||||
static GLboolean Animate = GL_FALSE;
|
||||
static GLint Texture = 1;
|
||||
static GLboolean Stipple = GL_FALSE;
|
||||
static GLfloat LineWidth = 1.0;
|
||||
|
||||
static GLfloat Xrot = -60.0, Yrot = 0.0, Zrot = 0.0;
|
||||
static GLfloat DYrot = 1.0;
|
||||
static GLboolean Points = GL_FALSE;
|
||||
static GLfloat Scale = 1.0;
|
||||
|
||||
static void Idle( void )
|
||||
{
|
||||
if (Animate) {
|
||||
Zrot += DYrot;
|
||||
glutPostRedisplay();
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
static void Display( void )
|
||||
{
|
||||
GLfloat x, y, s, t;
|
||||
|
||||
glClear( GL_COLOR_BUFFER_BIT );
|
||||
|
||||
glPushMatrix();
|
||||
glRotatef(Xrot, 1.0, 0.0, 0.0);
|
||||
glRotatef(Yrot, 0.0, 1.0, 0.0);
|
||||
glRotatef(Zrot, 0.0, 0.0, 1.0);
|
||||
glScalef(Scale, Scale, Scale);
|
||||
|
||||
if (Texture)
|
||||
glColor3f(1, 1, 1);
|
||||
|
||||
if (Points) {
|
||||
glBegin(GL_POINTS);
|
||||
for (t = 0.0; t <= 1.0; t += 0.025) {
|
||||
for (s = 0.0; s <= 1.0; s += 0.025) {
|
||||
x = s * 2.0 - 1.0;
|
||||
y = t * 2.0 - 1.0;
|
||||
if (!Texture)
|
||||
glColor3f(1, 0, 1);
|
||||
glMultiTexCoord2fARB(GL_TEXTURE1_ARB, t, s);
|
||||
glTexCoord2f(s, t);
|
||||
glVertex2f(x, y);
|
||||
}
|
||||
}
|
||||
glEnd();
|
||||
}
|
||||
else {
|
||||
glBegin(GL_LINES);
|
||||
for (t = 0.0; t <= 1.0; t += 0.025) {
|
||||
x = t * 2.0 - 1.0;
|
||||
if (!Texture)
|
||||
glColor3f(1, 0, 1);
|
||||
glTexCoord2f(t, 0.0);
|
||||
glMultiTexCoord2fARB(GL_TEXTURE1_ARB, 0.0, t);
|
||||
glVertex2f(x, -1.0);
|
||||
if (!Texture)
|
||||
glColor3f(0, 1, 0);
|
||||
glTexCoord2f(t, 1.0);
|
||||
glMultiTexCoord2fARB(GL_TEXTURE1_ARB, 1.0, t);
|
||||
glVertex2f(x, 1.0);
|
||||
}
|
||||
glEnd();
|
||||
}
|
||||
|
||||
glPopMatrix();
|
||||
|
||||
glutSwapBuffers();
|
||||
}
|
||||
|
||||
|
||||
static void Reshape( int width, int height )
|
||||
{
|
||||
GLfloat ar = (float) width / height;
|
||||
glViewport( 0, 0, width, height );
|
||||
glMatrixMode( GL_PROJECTION );
|
||||
glLoadIdentity();
|
||||
glFrustum( -ar, ar, -1.0, 1.0, 10.0, 100.0 );
|
||||
glMatrixMode( GL_MODELVIEW );
|
||||
glLoadIdentity();
|
||||
glTranslatef( 0.0, 0.0, -12.0 );
|
||||
}
|
||||
|
||||
|
||||
static void Key( unsigned char key, int x, int y )
|
||||
{
|
||||
(void) x;
|
||||
(void) y;
|
||||
switch (key) {
|
||||
case 'a':
|
||||
Antialias = !Antialias;
|
||||
if (Antialias) {
|
||||
glEnable(GL_LINE_SMOOTH);
|
||||
glEnable(GL_POINT_SMOOTH);
|
||||
glEnable(GL_BLEND);
|
||||
glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
|
||||
}
|
||||
else {
|
||||
glDisable(GL_LINE_SMOOTH);
|
||||
glDisable(GL_POINT_SMOOTH);
|
||||
glDisable(GL_BLEND);
|
||||
}
|
||||
break;
|
||||
case 't':
|
||||
Texture++;
|
||||
if (Texture > 2)
|
||||
Texture = 0;
|
||||
if (Texture == 0) {
|
||||
glActiveTextureARB(GL_TEXTURE0_ARB);
|
||||
glDisable(GL_TEXTURE_2D);
|
||||
glActiveTextureARB(GL_TEXTURE1_ARB);
|
||||
glDisable(GL_TEXTURE_2D);
|
||||
}
|
||||
else if (Texture == 1) {
|
||||
glActiveTextureARB(GL_TEXTURE0_ARB);
|
||||
glEnable(GL_TEXTURE_2D);
|
||||
glActiveTextureARB(GL_TEXTURE1_ARB);
|
||||
glDisable(GL_TEXTURE_2D);
|
||||
}
|
||||
else {
|
||||
glActiveTextureARB(GL_TEXTURE0_ARB);
|
||||
glEnable(GL_TEXTURE_2D);
|
||||
glActiveTextureARB(GL_TEXTURE1_ARB);
|
||||
glEnable(GL_TEXTURE_2D);
|
||||
}
|
||||
break;
|
||||
case 'w':
|
||||
LineWidth -= 0.25;
|
||||
if (LineWidth < 0.25)
|
||||
LineWidth = 0.25;
|
||||
glLineWidth(LineWidth);
|
||||
glPointSize(LineWidth);
|
||||
break;
|
||||
case 'W':
|
||||
LineWidth += 0.25;
|
||||
if (LineWidth > 8.0)
|
||||
LineWidth = 8.0;
|
||||
glLineWidth(LineWidth);
|
||||
glPointSize(LineWidth);
|
||||
break;
|
||||
case 'p':
|
||||
Points = !Points;
|
||||
break;
|
||||
case 's':
|
||||
Stipple = !Stipple;
|
||||
if (Stipple)
|
||||
glEnable(GL_LINE_STIPPLE);
|
||||
else
|
||||
glDisable(GL_LINE_STIPPLE);
|
||||
break;
|
||||
case ' ':
|
||||
Animate = !Animate;
|
||||
if (Animate)
|
||||
glutIdleFunc(Idle);
|
||||
else
|
||||
glutIdleFunc(NULL);
|
||||
break;
|
||||
case 27:
|
||||
exit(0);
|
||||
break;
|
||||
}
|
||||
printf("LineWidth, PointSize = %f\n", LineWidth);
|
||||
glutPostRedisplay();
|
||||
}
|
||||
|
||||
|
||||
static void SpecialKey( int key, int x, int y )
|
||||
{
|
||||
float step = 3.0;
|
||||
(void) x;
|
||||
(void) y;
|
||||
|
||||
switch (key) {
|
||||
case GLUT_KEY_UP:
|
||||
Xrot += step;
|
||||
break;
|
||||
case GLUT_KEY_DOWN:
|
||||
Xrot -= step;
|
||||
break;
|
||||
case GLUT_KEY_LEFT:
|
||||
Yrot += step;
|
||||
break;
|
||||
case GLUT_KEY_RIGHT:
|
||||
Yrot -= step;
|
||||
break;
|
||||
}
|
||||
glutPostRedisplay();
|
||||
}
|
||||
|
||||
|
||||
static void Init( int argc, char *argv[] )
|
||||
{
|
||||
GLuint u;
|
||||
for (u = 0; u < 2; u++) {
|
||||
glActiveTextureARB(GL_TEXTURE0_ARB + u);
|
||||
glBindTexture(GL_TEXTURE_2D, 10+u);
|
||||
if (u == 0)
|
||||
glEnable(GL_TEXTURE_2D);
|
||||
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
|
||||
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
|
||||
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
|
||||
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
|
||||
|
||||
if (u == 0)
|
||||
glTexEnvi(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
|
||||
else
|
||||
glTexEnvi(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_ADD);
|
||||
|
||||
glPixelStorei(GL_UNPACK_ALIGNMENT, 1);
|
||||
if (!LoadRGBMipmaps(TEXTURE_FILE, GL_RGB)) {
|
||||
printf("Error: couldn't load texture image\n");
|
||||
exit(1);
|
||||
}
|
||||
}
|
||||
|
||||
glLineStipple(1, 0xff);
|
||||
|
||||
if (argc > 1 && strcmp(argv[1], "-info")==0) {
|
||||
printf("GL_RENDERER = %s\n", (char *) glGetString(GL_RENDERER));
|
||||
printf("GL_VERSION = %s\n", (char *) glGetString(GL_VERSION));
|
||||
printf("GL_VENDOR = %s\n", (char *) glGetString(GL_VENDOR));
|
||||
printf("GL_EXTENSIONS = %s\n", (char *) glGetString(GL_EXTENSIONS));
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
int main( int argc, char *argv[] )
|
||||
{
|
||||
glutInit( &argc, argv );
|
||||
glutInitWindowSize( 400, 300 );
|
||||
|
||||
glutInitDisplayMode( GLUT_RGB | GLUT_DOUBLE );
|
||||
|
||||
glutCreateWindow(argv[0] );
|
||||
|
||||
Init(argc, argv);
|
||||
|
||||
glutReshapeFunc( Reshape );
|
||||
glutKeyboardFunc( Key );
|
||||
glutSpecialFunc( SpecialKey );
|
||||
glutDisplayFunc( Display );
|
||||
if (Animate)
|
||||
glutIdleFunc( Idle );
|
||||
|
||||
glutMainLoop();
|
||||
return 0;
|
||||
}
|
||||
@@ -1,103 +0,0 @@
|
||||
# subset glut
|
||||
|
||||
TOP = ../../..
|
||||
include $(TOP)/configs/current
|
||||
|
||||
MARK = $(TOP)/src/glut/glx
|
||||
|
||||
GLUT_MAJOR = 3
|
||||
GLUT_MINOR = 7
|
||||
GLUT_TINY = 1
|
||||
|
||||
INCLUDES = -I$(TOP)/include -I$(MARK)
|
||||
|
||||
CORE_SOURCES = \
|
||||
bitmap.c \
|
||||
callback.c \
|
||||
color.c \
|
||||
globals.c \
|
||||
init.c \
|
||||
menu.c \
|
||||
models.c \
|
||||
overlay.c \
|
||||
state.c \
|
||||
teapot.c \
|
||||
window.c
|
||||
|
||||
|
||||
MARK_SOURCES = \
|
||||
$(MARK)/glut_8x13.c \
|
||||
$(MARK)/glut_9x15.c \
|
||||
$(MARK)/glut_hel10.c \
|
||||
$(MARK)/glut_hel12.c \
|
||||
$(MARK)/glut_hel18.c \
|
||||
$(MARK)/glut_tr10.c \
|
||||
$(MARK)/glut_tr24.c
|
||||
|
||||
SOURCES = $(CORE_SOURCES) $(MARK_SOURCES)
|
||||
|
||||
OBJECTS = $(SOURCES:.c=.o)
|
||||
|
||||
|
||||
##### RULES #####
|
||||
|
||||
.c.o:
|
||||
$(CC) -c $(INCLUDES) $(CFLAGS) $(DEFINES) $< -o $@
|
||||
|
||||
.S.o:
|
||||
$(CC) -c $(INCLUDES) $(CFLAGS) $(DEFINES) $< -o $@
|
||||
|
||||
|
||||
##### TARGETS #####
|
||||
|
||||
default: depend $(TOP)/$(LIB_DIR)/$(GLUT_LIB_NAME)
|
||||
|
||||
|
||||
# Make the library
|
||||
$(TOP)/$(LIB_DIR)/$(GLUT_LIB_NAME): depend $(OBJECTS)
|
||||
$(MKLIB) -o $(GLUT_LIB) -linker '$(CC)' -ldflags '$(LDFLAGS)' \
|
||||
-major $(GLUT_MAJOR) -minor $(GLUT_MINOR) -patch $(GLUT_TINY) \
|
||||
$(GLUT_LIB_DEPS) -install $(TOP)/$(LIB_DIR) \
|
||||
$(MKLIB_OPTIONS) $(OBJECTS)
|
||||
|
||||
|
||||
# Run 'make -f Makefile.solo dep' to update the dependencies if you change
|
||||
# what's included by any source file.
|
||||
depend: $(SOURCES)
|
||||
rm -f depend
|
||||
touch depend
|
||||
$(MKDEP) $(MKDEP_OPTIONS) $(INCLUDES) $(SOURCES) > /dev/null
|
||||
|
||||
# Emacs tags
|
||||
tags:
|
||||
etags `find . -name \*.[ch]` `find ../include`
|
||||
|
||||
|
||||
# glut pkgconfig file
|
||||
pcedit = sed \
|
||||
-e 's,@INSTALL_DIR@,$(INSTALL_DIR),' \
|
||||
-e 's,@INSTALL_LIB_DIR@,$(INSTALL_LIB_DIR),' \
|
||||
-e 's,@INSTALL_INC_DIR@,$(INSTALL_INC_DIR),' \
|
||||
-e 's,@VERSION@,$(GLUT_MAJOR).$(GLUT_MINOR).$(GLUT_TINY),' \
|
||||
-e 's,@GLUT_PC_REQ_PRIV@,$(GLUT_PC_REQ_PRIV),' \
|
||||
-e 's,@GLUT_PC_LIB_PRIV@,$(GLUT_PC_LIB_PRIV),' \
|
||||
-e 's,@GLUT_PC_CFLAGS@,$(GLUT_PC_CFLAGS),' \
|
||||
-e 's,@GLUT_LIB@,$(GLUT_LIB),'
|
||||
glut.pc: glut.pc.in
|
||||
$(pcedit) $< > $@
|
||||
|
||||
install: glut.pc
|
||||
$(INSTALL) -d $(DESTDIR)$(INSTALL_INC_DIR)/GL
|
||||
$(INSTALL) -d $(DESTDIR)$(INSTALL_LIB_DIR)
|
||||
$(INSTALL) -d $(DESTDIR)$(INSTALL_LIB_DIR)/pkgconfig
|
||||
$(INSTALL) -m 644 $(TOP)/include/GL/glut.h $(DESTDIR)$(INSTALL_INC_DIR)/GL
|
||||
$(MINSTALL) $(TOP)/$(LIB_DIR)/libglut* $(DESTDIR)$(INSTALL_LIB_DIR)
|
||||
$(INSTALL) -m 644 glut.pc $(DESTDIR)$(INSTALL_LIB_DIR)/pkgconfig
|
||||
|
||||
|
||||
# Remove .o and backup files
|
||||
clean: depend
|
||||
-rm -f depend depend.bak
|
||||
-rm -f *.o *~ *.o *~ *.so *.pc libglut.so.3.7
|
||||
|
||||
include depend
|
||||
@@ -1,56 +0,0 @@
|
||||
|
||||
/* Copyright (c) Mark J. Kilgard, 1994. */
|
||||
|
||||
/* This program is freely distributable without licensing fees
|
||||
and is provided without guarantee or warrantee expressed or
|
||||
implied. This program is -not- in the public domain. */
|
||||
|
||||
#include "glutbitmap.h"
|
||||
|
||||
void APIENTRY
|
||||
glutBitmapCharacter(GLUTbitmapFont font, int c)
|
||||
{
|
||||
const BitmapCharRec *ch;
|
||||
BitmapFontPtr fontinfo;
|
||||
GLfloat swapbytes, lsbfirst, rowlength;
|
||||
GLfloat skiprows, skippixels, alignment;
|
||||
|
||||
#if defined(_WIN32)
|
||||
fontinfo = (BitmapFontPtr) __glutFont(font);
|
||||
#else
|
||||
fontinfo = (BitmapFontPtr) font;
|
||||
#endif
|
||||
|
||||
if (c < fontinfo->first ||
|
||||
c >= fontinfo->first + fontinfo->num_chars)
|
||||
return;
|
||||
ch = fontinfo->ch[c - fontinfo->first];
|
||||
if (ch) {
|
||||
/* Save current modes. */
|
||||
/* glGetFloatv(GL_UNPACK_SWAP_BYTES, &swapbytes); */
|
||||
/* glGetFloatv(GL_UNPACK_LSB_FIRST, &lsbfirst); */
|
||||
/* glGetFloatv(GL_UNPACK_ROW_LENGTH, &rowlength); */
|
||||
/* glGetFloatv(GL_UNPACK_SKIP_ROWS, &skiprows); */
|
||||
/* glGetFloatv(GL_UNPACK_SKIP_PIXELS, &skippixels); */
|
||||
glGetFloatv(GL_UNPACK_ALIGNMENT, &alignment);
|
||||
/* Little endian machines (DEC Alpha for example) could
|
||||
benefit from setting GL_UNPACK_LSB_FIRST to GL_TRUE
|
||||
instead of GL_FALSE, but this would require changing the
|
||||
generated bitmaps too. */
|
||||
/* glPixelStorei(GL_UNPACK_SWAP_BYTES, GL_FALSE); */
|
||||
/* glPixelStorei(GL_UNPACK_LSB_FIRST, GL_FALSE); */
|
||||
/* glPixelStorei(GL_UNPACK_ROW_LENGTH, 0); */
|
||||
/* glPixelStorei(GL_UNPACK_SKIP_ROWS, 0); */
|
||||
/* glPixelStorei(GL_UNPACK_SKIP_PIXELS, 0); */
|
||||
glPixelStorei(GL_UNPACK_ALIGNMENT, 1);
|
||||
glBitmap(ch->width, ch->height, ch->xorig, ch->yorig,
|
||||
ch->advance, 0, ch->bitmap);
|
||||
/* Restore saved modes. */
|
||||
/* glPixelStorei(GL_UNPACK_SWAP_BYTES, swapbytes); */
|
||||
/* glPixelStorei(GL_UNPACK_LSB_FIRST, (int)lsbfirst); */
|
||||
/* glPixelStorei(GL_UNPACK_ROW_LENGTH, (int)rowlength); */
|
||||
/* glPixelStorei(GL_UNPACK_SKIP_ROWS, skiprows); */
|
||||
/* glPixelStorei(GL_UNPACK_SKIP_PIXELS, skippixels); */
|
||||
glPixelStorei(GL_UNPACK_ALIGNMENT, (int)alignment);
|
||||
}
|
||||
}
|
||||
@@ -1,152 +0,0 @@
|
||||
/*
|
||||
* Mesa 3-D graphics library
|
||||
* Version: 3.4
|
||||
* Copyright (C) 1995-1998 Brian Paul
|
||||
*
|
||||
* This library is free software; you can redistribute it and/or
|
||||
* modify it under the terms of the GNU Library General Public
|
||||
* License as published by the Free Software Foundation; either
|
||||
* version 2 of the License, or (at your option) any later version.
|
||||
*
|
||||
* This library is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* Library General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Library General Public
|
||||
* License along with this library; if not, write to the Free
|
||||
* Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
|
||||
*/
|
||||
|
||||
/*
|
||||
* DOS/DJGPP glut driver v1.0 for Mesa 4.0
|
||||
*
|
||||
* Copyright (C) 2002 - Borca Daniel
|
||||
* Email : dborca@yahoo.com
|
||||
* Web : http://www.geocities.com/dborca
|
||||
*/
|
||||
|
||||
|
||||
#include "GL/glut.h"
|
||||
#include "internal.h"
|
||||
|
||||
|
||||
void APIENTRY glutDisplayFunc (void (GLUTCALLBACK *func) (void))
|
||||
{
|
||||
display_func = func;
|
||||
}
|
||||
|
||||
|
||||
void APIENTRY glutReshapeFunc (void (GLUTCALLBACK *func) (int width, int height))
|
||||
{
|
||||
reshape_func = func;
|
||||
}
|
||||
|
||||
|
||||
void APIENTRY glutKeyboardFunc (void (GLUTCALLBACK *func) (unsigned char key, int x, int y))
|
||||
{
|
||||
keyboard_func = func;
|
||||
}
|
||||
|
||||
|
||||
void APIENTRY glutMouseFunc (void (GLUTCALLBACK *func) (int button, int state, int x, int y))
|
||||
{
|
||||
mouse_func = func;
|
||||
}
|
||||
|
||||
|
||||
void APIENTRY glutMotionFunc (void (GLUTCALLBACK *func) (int x, int y))
|
||||
{
|
||||
motion_func = func;
|
||||
}
|
||||
|
||||
|
||||
void APIENTRY glutPassiveMotionFunc (void (GLUTCALLBACK *func) (int x, int y))
|
||||
{
|
||||
passive_motion_func = func;
|
||||
}
|
||||
|
||||
|
||||
void APIENTRY glutEntryFunc (void (GLUTCALLBACK *func) (int state))
|
||||
{
|
||||
entry_func = func;
|
||||
}
|
||||
|
||||
|
||||
void APIENTRY glutVisibilityFunc (void (GLUTCALLBACK *func) (int state))
|
||||
{
|
||||
visibility_func = func;
|
||||
}
|
||||
|
||||
|
||||
void APIENTRY glutIdleFunc (void (GLUTCALLBACK *func) (void))
|
||||
{
|
||||
idle_func = func;
|
||||
}
|
||||
|
||||
|
||||
void APIENTRY glutTimerFunc (unsigned int millis, void (GLUTCALLBACK *func) (int value), int value)
|
||||
{
|
||||
}
|
||||
|
||||
|
||||
void APIENTRY glutMenuStateFunc (void (GLUTCALLBACK *func) (int state))
|
||||
{
|
||||
menu_state_func = func;
|
||||
}
|
||||
|
||||
|
||||
void APIENTRY glutSpecialFunc (void (GLUTCALLBACK *func) (int key, int x, int y))
|
||||
{
|
||||
special_func = func;
|
||||
}
|
||||
|
||||
|
||||
void APIENTRY glutSpaceballMotionFunc (void (GLUTCALLBACK *func) (int x, int y, int z))
|
||||
{
|
||||
}
|
||||
|
||||
|
||||
void APIENTRY glutSpaceballRotateFunc (void (GLUTCALLBACK *func) (int x, int y, int z))
|
||||
{
|
||||
}
|
||||
|
||||
|
||||
void APIENTRY glutSpaceballButtonFunc (void (GLUTCALLBACK *func) (int button, int state))
|
||||
{
|
||||
}
|
||||
|
||||
|
||||
void APIENTRY glutButtonBoxFunc (void (GLUTCALLBACK *func) (int button, int state))
|
||||
{
|
||||
}
|
||||
|
||||
|
||||
void APIENTRY glutDialsFunc (void (GLUTCALLBACK *func) (int dial, int value))
|
||||
{
|
||||
}
|
||||
|
||||
|
||||
void APIENTRY glutTabletMotionFunc (void (GLUTCALLBACK *func) (int x, int y))
|
||||
{
|
||||
}
|
||||
|
||||
|
||||
void APIENTRY glutTabletButtonFunc (void (GLUTCALLBACK *func) (int button, int state, int x, int y))
|
||||
{
|
||||
}
|
||||
|
||||
|
||||
void APIENTRY glutMenuStatusFunc (void (GLUTCALLBACK *func) (int status, int x, int y))
|
||||
{
|
||||
}
|
||||
|
||||
|
||||
void APIENTRY glutOverlayDisplayFunc (void (GLUTCALLBACK *func) (void))
|
||||
{
|
||||
}
|
||||
|
||||
|
||||
void APIENTRY glutWindowStatusFunc (void (GLUTCALLBACK *func) (int state))
|
||||
{
|
||||
}
|
||||
@@ -1,46 +0,0 @@
|
||||
/*
|
||||
* Mesa 3-D graphics library
|
||||
* Version: 3.4
|
||||
* Copyright (C) 1995-1998 Brian Paul
|
||||
*
|
||||
* This library is free software; you can redistribute it and/or
|
||||
* modify it under the terms of the GNU Library General Public
|
||||
* License as published by the Free Software Foundation; either
|
||||
* version 2 of the License, or (at your option) any later version.
|
||||
*
|
||||
* This library is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* Library General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Library General Public
|
||||
* License along with this library; if not, write to the Free
|
||||
* Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
|
||||
*/
|
||||
|
||||
/*
|
||||
* DOS/DJGPP glut driver v1.0 for Mesa 4.0
|
||||
*
|
||||
* Copyright (C) 2002 - Borca Daniel
|
||||
* Email : dborca@yahoo.com
|
||||
* Web : http://www.geocities.com/dborca
|
||||
*/
|
||||
|
||||
|
||||
#include "GL/glut.h"
|
||||
|
||||
|
||||
void APIENTRY glutSetColor (int ndx, GLfloat red, GLfloat green, GLfloat blue)
|
||||
{
|
||||
}
|
||||
|
||||
|
||||
GLfloat APIENTRY glutGetColor (int ndx, int component)
|
||||
{
|
||||
return 0.0;
|
||||
}
|
||||
|
||||
|
||||
void APIENTRY glutCopyColormap (int win)
|
||||
{
|
||||
}
|
||||
@@ -1,61 +0,0 @@
|
||||
/*
|
||||
* Mesa 3-D graphics library
|
||||
* Version: 3.4
|
||||
* Copyright (C) 1995-1998 Brian Paul
|
||||
*
|
||||
* This library is free software; you can redistribute it and/or
|
||||
* modify it under the terms of the GNU Library General Public
|
||||
* License as published by the Free Software Foundation; either
|
||||
* version 2 of the License, or (at your option) any later version.
|
||||
*
|
||||
* This library is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* Library General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Library General Public
|
||||
* License along with this library; if not, write to the Free
|
||||
* Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
|
||||
*/
|
||||
|
||||
/*
|
||||
* DOS/DJGPP glut driver v1.0 for Mesa 4.0
|
||||
*
|
||||
* Copyright (C) 2002 - Borca Daniel
|
||||
* Email : dborca@yahoo.com
|
||||
* Web : http://www.geocities.com/dborca
|
||||
*/
|
||||
|
||||
|
||||
#include "GL/glut.h"
|
||||
#include "internal.h"
|
||||
|
||||
GLenum g_display_mode = 0;
|
||||
GLuint g_width = DEFAULT_WIDTH;
|
||||
GLuint g_height = DEFAULT_HEIGHT;
|
||||
GLint g_mouse = GL_FALSE;
|
||||
GLboolean g_redisplay = GL_FALSE;
|
||||
GLint g_xpos = 0;
|
||||
GLint g_ypos = 0;
|
||||
|
||||
void (GLUTCALLBACK *display_func) (void) = 0;
|
||||
void (GLUTCALLBACK *reshape_func) (int width, int height) = 0;
|
||||
void (GLUTCALLBACK *keyboard_func) (unsigned char key, int x, int y) = 0;
|
||||
void (GLUTCALLBACK *mouse_func) (int button, int state, int x, int y) = 0;
|
||||
void (GLUTCALLBACK *motion_func) (int x, int y) = 0;
|
||||
void (GLUTCALLBACK *passive_motion_func) (int x, int y) = 0;
|
||||
void (GLUTCALLBACK *entry_func) (int state) = 0;
|
||||
void (GLUTCALLBACK *visibility_func) (int state) = 0;
|
||||
void (GLUTCALLBACK *idle_func) (void) = 0;
|
||||
void (GLUTCALLBACK *menu_state_func) (int state) = 0;
|
||||
void (GLUTCALLBACK *special_func) (int key, int x, int y) = 0;
|
||||
void (GLUTCALLBACK *spaceball_motion_func) (int x, int y, int z) = 0;
|
||||
void (GLUTCALLBACK *spaceball_rotate_func) (int x, int y, int z) = 0;
|
||||
void (GLUTCALLBACK *spaceball_button_func) (int button, int state) = 0;
|
||||
void (GLUTCALLBACK *button_box_func) (int button, int state) = 0;
|
||||
void (GLUTCALLBACK *dials_func) (int dial, int value) = 0;
|
||||
void (GLUTCALLBACK *tablet_motion_func) (int x, int y) = 0;
|
||||
void (GLUTCALLBACK *tabled_button_func) (int button, int state, int x, int y) = 0;
|
||||
void (GLUTCALLBACK *menu_status_func) (int status, int x, int y) = 0;
|
||||
void (GLUTCALLBACK *overlay_display_func) (void) = 0;
|
||||
void (GLUTCALLBACK *window_status_func) (int state) = 0;
|
||||
@@ -1,13 +0,0 @@
|
||||
prefix=@INSTALL_DIR@
|
||||
exec_prefix=${prefix}
|
||||
libdir=@INSTALL_LIB_DIR@
|
||||
includedir=@INSTALL_INC_DIR@
|
||||
|
||||
Name: glut
|
||||
Description: Mesa OpenGL Utility Toolkit library
|
||||
Requires: gl glu
|
||||
Requires.private: @GLUT_PC_REQ_PRIV@
|
||||
Version: @VERSION@
|
||||
Libs: -L${libdir} -l@GLUT_LIB@
|
||||
Libs.private: @GLUT_PC_LIB_PRIV@
|
||||
Cflags: -I${includedir} @GLUT_PC_CFLAGS@
|
||||
@@ -1,59 +0,0 @@
|
||||
/*
|
||||
* Mesa 3-D graphics library
|
||||
* Version: 4.0
|
||||
* Copyright (C) 1995-1998 Brian Paul
|
||||
*
|
||||
* This library is free software; you can redistribute it and/or
|
||||
* modify it under the terms of the GNU Library General Public
|
||||
* License as published by the Free Software Foundation; either
|
||||
* version 2 of the License, or (at your option) any later version.
|
||||
*
|
||||
* This library is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* Library General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Library General Public
|
||||
* License along with this library; if not, write to the Free
|
||||
* Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
|
||||
*/
|
||||
|
||||
/*
|
||||
* DOS/DJGPP glut driver v1.0 for Mesa 4.0
|
||||
*
|
||||
* Copyright (C) 2002 - Borca Daniel
|
||||
* Email : dborca@yahoo.com
|
||||
* Web : http://www.geocities.com/dborca
|
||||
*/
|
||||
|
||||
|
||||
#include "GL/glut.h"
|
||||
#include "internal.h"
|
||||
|
||||
|
||||
void APIENTRY glutInit (int *argcp, char **argv)
|
||||
{
|
||||
glutGet(GLUT_ELAPSED_TIME);
|
||||
}
|
||||
|
||||
|
||||
void APIENTRY glutInitDisplayMode (unsigned int mode)
|
||||
{
|
||||
g_display_mode = mode;
|
||||
}
|
||||
|
||||
|
||||
void APIENTRY glutInitWindowPosition (int x, int y)
|
||||
{
|
||||
g_xpos = x;
|
||||
g_ypos = y;
|
||||
}
|
||||
|
||||
|
||||
void APIENTRY glutInitWindowSize (int width, int height)
|
||||
{
|
||||
g_width = width;
|
||||
g_height = height;
|
||||
}
|
||||
|
||||
|
||||
@@ -1,78 +0,0 @@
|
||||
/*
|
||||
* Mesa 3-D graphics library
|
||||
* Version: 4.0
|
||||
* Copyright (C) 1995-1998 Brian Paul
|
||||
*
|
||||
* This library is free software; you can redistribute it and/or
|
||||
* modify it under the terms of the GNU Library General Public
|
||||
* License as published by the Free Software Foundation; either
|
||||
* version 2 of the License, or (at your option) any later version.
|
||||
*
|
||||
* This library is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* Library General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Library General Public
|
||||
* License along with this library; if not, write to the Free
|
||||
* Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
|
||||
*/
|
||||
|
||||
/*
|
||||
* DOS/DJGPP glut driver v1.0 for Mesa 4.0
|
||||
*
|
||||
* Copyright (C) 2002 - Borca Daniel
|
||||
* Email : dborca@yahoo.com
|
||||
* Web : http://www.geocities.com/dborca
|
||||
*/
|
||||
|
||||
|
||||
#ifndef INTERNAL_H_included
|
||||
#define INTERNAL_H_included
|
||||
|
||||
|
||||
#include "GL/glut.h"
|
||||
/* #include "pc_hw/pc_hw.h" */
|
||||
|
||||
|
||||
#define MAX_WINDOWS 4
|
||||
|
||||
#define DEFAULT_WIDTH 640
|
||||
#define DEFAULT_HEIGHT 480
|
||||
#define DEFAULT_BPP 16
|
||||
|
||||
#define DEPTH_SIZE 16
|
||||
#define STENCIL_SIZE 8
|
||||
#define ACCUM_SIZE 16
|
||||
|
||||
extern GLenum g_display_mode;
|
||||
extern GLuint g_width;
|
||||
extern GLuint g_height;
|
||||
extern GLint g_mouse;
|
||||
extern GLboolean g_redisplay;
|
||||
extern GLint g_xpos;
|
||||
extern GLint g_ypos;
|
||||
|
||||
extern void (GLUTCALLBACK *display_func) (void);
|
||||
extern void (GLUTCALLBACK *reshape_func) (int width, int height);
|
||||
extern void (GLUTCALLBACK *keyboard_func) (unsigned char key, int x, int y);
|
||||
extern void (GLUTCALLBACK *mouse_func) (int button, int state, int x, int y);
|
||||
extern void (GLUTCALLBACK *motion_func) (int x, int y);
|
||||
extern void (GLUTCALLBACK *passive_motion_func) (int x, int y);
|
||||
extern void (GLUTCALLBACK *entry_func) (int state);
|
||||
extern void (GLUTCALLBACK *visibility_func) (int state);
|
||||
extern void (GLUTCALLBACK *idle_func) (void);
|
||||
extern void (GLUTCALLBACK *menu_state_func) (int state);
|
||||
extern void (GLUTCALLBACK *special_func) (int key, int x, int y);
|
||||
extern void (GLUTCALLBACK *spaceball_motion_func) (int x, int y, int z);
|
||||
extern void (GLUTCALLBACK *spaceball_rotate_func) (int x, int y, int z);
|
||||
extern void (GLUTCALLBACK *spaceball_button_func) (int button, int state);
|
||||
extern void (GLUTCALLBACK *button_box_func) (int button, int state);
|
||||
extern void (GLUTCALLBACK *dials_func) (int dial, int value);
|
||||
extern void (GLUTCALLBACK *tablet_motion_func) (int x, int y);
|
||||
extern void (GLUTCALLBACK *tabled_button_func) (int button, int state, int x, int y);
|
||||
extern void (GLUTCALLBACK *menu_status_func) (int status, int x, int y);
|
||||
extern void (GLUTCALLBACK *overlay_display_func) (void);
|
||||
extern void (GLUTCALLBACK *window_status_func) (int state);
|
||||
|
||||
#endif
|
||||
@@ -1,86 +0,0 @@
|
||||
/*
|
||||
* Mesa 3-D graphics library
|
||||
* Version: 3.4
|
||||
* Copyright (C) 1995-1998 Brian Paul
|
||||
*
|
||||
* This library is free software; you can redistribute it and/or
|
||||
* modify it under the terms of the GNU Library General Public
|
||||
* License as published by the Free Software Foundation; either
|
||||
* version 2 of the License, or (at your option) any later version.
|
||||
*
|
||||
* This library is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* Library General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Library General Public
|
||||
* License along with this library; if not, write to the Free
|
||||
* Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
|
||||
*/
|
||||
|
||||
/*
|
||||
* DOS/DJGPP glut driver v1.0 for Mesa 4.0
|
||||
*
|
||||
* Copyright (C) 2002 - Borca Daniel
|
||||
* Email : dborca@yahoo.com
|
||||
* Web : http://www.geocities.com/dborca
|
||||
*/
|
||||
|
||||
|
||||
#include "GL/glut.h"
|
||||
|
||||
|
||||
int APIENTRY glutCreateMenu (void (GLUTCALLBACK *func) (int))
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
|
||||
void APIENTRY glutDestroyMenu (int menu)
|
||||
{
|
||||
}
|
||||
|
||||
|
||||
int APIENTRY glutGetMenu (void)
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
|
||||
|
||||
void APIENTRY glutSetMenu (int menu)
|
||||
{
|
||||
}
|
||||
|
||||
|
||||
void APIENTRY glutAddMenuEntry (const char *label, int value)
|
||||
{
|
||||
}
|
||||
|
||||
|
||||
void APIENTRY glutAddSubMenu (const char *label, int submenu)
|
||||
{
|
||||
}
|
||||
|
||||
|
||||
void APIENTRY glutChangeToMenuEntry (int item, const char *label, int value)
|
||||
{
|
||||
}
|
||||
|
||||
|
||||
void APIENTRY glutChangeToSubMenu (int item, const char *label, int submenu)
|
||||
{
|
||||
}
|
||||
|
||||
|
||||
void APIENTRY glutRemoveMenuItem (int item)
|
||||
{
|
||||
}
|
||||
|
||||
|
||||
void APIENTRY glutAttachMenu (int button)
|
||||
{
|
||||
}
|
||||
|
||||
|
||||
void APIENTRY glutDetachMenu (int button)
|
||||
{
|
||||
}
|
||||
@@ -1,598 +0,0 @@
|
||||
|
||||
/* Copyright (c) Mark J. Kilgard, 1994, 1997. */
|
||||
|
||||
/**
|
||||
(c) Copyright 1993, Silicon Graphics, Inc.
|
||||
|
||||
ALL RIGHTS RESERVED
|
||||
|
||||
Permission to use, copy, modify, and distribute this software
|
||||
for any purpose and without fee is hereby granted, provided
|
||||
that the above copyright notice appear in all copies and that
|
||||
both the copyright notice and this permission notice appear in
|
||||
supporting documentation, and that the name of Silicon
|
||||
Graphics, Inc. not be used in advertising or publicity
|
||||
pertaining to distribution of the software without specific,
|
||||
written prior permission.
|
||||
|
||||
THE MATERIAL EMBODIED ON THIS SOFTWARE IS PROVIDED TO YOU
|
||||
"AS-IS" AND WITHOUT WARRANTY OF ANY KIND, EXPRESS, IMPLIED OR
|
||||
OTHERWISE, INCLUDING WITHOUT LIMITATION, ANY WARRANTY OF
|
||||
MERCHANTABILITY OR FITNESS FOR A PARTICULAR PURPOSE. IN NO
|
||||
EVENT SHALL SILICON GRAPHICS, INC. BE LIABLE TO YOU OR ANYONE
|
||||
ELSE FOR ANY DIRECT, SPECIAL, INCIDENTAL, INDIRECT OR
|
||||
CONSEQUENTIAL DAMAGES OF ANY KIND, OR ANY DAMAGES WHATSOEVER,
|
||||
INCLUDING WITHOUT LIMITATION, LOSS OF PROFIT, LOSS OF USE,
|
||||
SAVINGS OR REVENUE, OR THE CLAIMS OF THIRD PARTIES, WHETHER OR
|
||||
NOT SILICON GRAPHICS, INC. HAS BEEN ADVISED OF THE POSSIBILITY
|
||||
OF SUCH LOSS, HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
|
||||
ARISING OUT OF OR IN CONNECTION WITH THE POSSESSION, USE OR
|
||||
PERFORMANCE OF THIS SOFTWARE.
|
||||
|
||||
US Government Users Restricted Rights
|
||||
|
||||
Use, duplication, or disclosure by the Government is subject to
|
||||
restrictions set forth in FAR 52.227.19(c)(2) or subparagraph
|
||||
(c)(1)(ii) of the Rights in Technical Data and Computer
|
||||
Software clause at DFARS 252.227-7013 and/or in similar or
|
||||
successor clauses in the FAR or the DOD or NASA FAR
|
||||
Supplement. Unpublished-- rights reserved under the copyright
|
||||
laws of the United States. Contractor/manufacturer is Silicon
|
||||
Graphics, Inc., 2011 N. Shoreline Blvd., Mountain View, CA
|
||||
94039-7311.
|
||||
|
||||
OpenGL(TM) is a trademark of Silicon Graphics, Inc.
|
||||
*/
|
||||
|
||||
#include <math.h>
|
||||
#include <GL/gl.h>
|
||||
#include <GL/glu.h>
|
||||
#include "GL/glut.h"
|
||||
|
||||
/* Some <math.h> files do not define M_PI... */
|
||||
#ifndef M_PI
|
||||
#define M_PI 3.14159265358979323846
|
||||
#endif
|
||||
|
||||
static GLUquadricObj *quadObj;
|
||||
|
||||
#define QUAD_OBJ_INIT() { if(!quadObj) initQuadObj(); }
|
||||
|
||||
static void
|
||||
initQuadObj(void)
|
||||
{
|
||||
quadObj = gluNewQuadric();
|
||||
/* if (!quadObj)
|
||||
__glutFatalError("out of memory."); */
|
||||
}
|
||||
|
||||
/* CENTRY */
|
||||
void APIENTRY
|
||||
glutWireSphere(GLdouble radius, GLint slices, GLint stacks)
|
||||
{
|
||||
QUAD_OBJ_INIT();
|
||||
gluQuadricDrawStyle(quadObj, GLU_LINE);
|
||||
gluQuadricNormals(quadObj, GLU_SMOOTH);
|
||||
/* If we ever changed/used the texture or orientation state
|
||||
of quadObj, we'd need to change it to the defaults here
|
||||
with gluQuadricTexture and/or gluQuadricOrientation. */
|
||||
gluSphere(quadObj, radius, slices, stacks);
|
||||
}
|
||||
|
||||
void APIENTRY
|
||||
glutSolidSphere(GLdouble radius, GLint slices, GLint stacks)
|
||||
{
|
||||
QUAD_OBJ_INIT();
|
||||
gluQuadricDrawStyle(quadObj, GLU_FILL);
|
||||
gluQuadricNormals(quadObj, GLU_SMOOTH);
|
||||
/* If we ever changed/used the texture or orientation state
|
||||
of quadObj, we'd need to change it to the defaults here
|
||||
with gluQuadricTexture and/or gluQuadricOrientation. */
|
||||
gluSphere(quadObj, radius, slices, stacks);
|
||||
}
|
||||
|
||||
void APIENTRY
|
||||
glutWireCone(GLdouble base, GLdouble height,
|
||||
GLint slices, GLint stacks)
|
||||
{
|
||||
QUAD_OBJ_INIT();
|
||||
gluQuadricDrawStyle(quadObj, GLU_LINE);
|
||||
gluQuadricNormals(quadObj, GLU_SMOOTH);
|
||||
/* If we ever changed/used the texture or orientation state
|
||||
of quadObj, we'd need to change it to the defaults here
|
||||
with gluQuadricTexture and/or gluQuadricOrientation. */
|
||||
gluCylinder(quadObj, base, 0.0, height, slices, stacks);
|
||||
}
|
||||
|
||||
void APIENTRY
|
||||
glutSolidCone(GLdouble base, GLdouble height,
|
||||
GLint slices, GLint stacks)
|
||||
{
|
||||
QUAD_OBJ_INIT();
|
||||
gluQuadricDrawStyle(quadObj, GLU_FILL);
|
||||
gluQuadricNormals(quadObj, GLU_SMOOTH);
|
||||
/* If we ever changed/used the texture or orientation state
|
||||
of quadObj, we'd need to change it to the defaults here
|
||||
with gluQuadricTexture and/or gluQuadricOrientation. */
|
||||
gluCylinder(quadObj, base, 0.0, height, slices, stacks);
|
||||
}
|
||||
|
||||
/* ENDCENTRY */
|
||||
|
||||
static void
|
||||
drawBox(GLfloat size, GLenum type)
|
||||
{
|
||||
static GLfloat n[6][3] =
|
||||
{
|
||||
{-1.0, 0.0, 0.0},
|
||||
{0.0, 1.0, 0.0},
|
||||
{1.0, 0.0, 0.0},
|
||||
{0.0, -1.0, 0.0},
|
||||
{0.0, 0.0, 1.0},
|
||||
{0.0, 0.0, -1.0}
|
||||
};
|
||||
static GLint faces[6][4] =
|
||||
{
|
||||
{0, 1, 2, 3},
|
||||
{3, 2, 6, 7},
|
||||
{7, 6, 5, 4},
|
||||
{4, 5, 1, 0},
|
||||
{5, 6, 2, 1},
|
||||
{7, 4, 0, 3}
|
||||
};
|
||||
GLfloat v[8][3];
|
||||
GLint i;
|
||||
|
||||
v[0][0] = v[1][0] = v[2][0] = v[3][0] = -size / 2;
|
||||
v[4][0] = v[5][0] = v[6][0] = v[7][0] = size / 2;
|
||||
v[0][1] = v[1][1] = v[4][1] = v[5][1] = -size / 2;
|
||||
v[2][1] = v[3][1] = v[6][1] = v[7][1] = size / 2;
|
||||
v[0][2] = v[3][2] = v[4][2] = v[7][2] = -size / 2;
|
||||
v[1][2] = v[2][2] = v[5][2] = v[6][2] = size / 2;
|
||||
|
||||
for (i = 5; i >= 0; i--) {
|
||||
glBegin(type);
|
||||
glNormal3fv(&n[i][0]);
|
||||
glVertex3fv(&v[faces[i][0]][0]);
|
||||
glVertex3fv(&v[faces[i][1]][0]);
|
||||
glVertex3fv(&v[faces[i][2]][0]);
|
||||
glVertex3fv(&v[faces[i][3]][0]);
|
||||
glEnd();
|
||||
}
|
||||
}
|
||||
|
||||
/* CENTRY */
|
||||
void APIENTRY
|
||||
glutWireCube(GLdouble size)
|
||||
{
|
||||
drawBox(size, GL_LINE_LOOP);
|
||||
}
|
||||
|
||||
void APIENTRY
|
||||
glutSolidCube(GLdouble size)
|
||||
{
|
||||
drawBox(size, GL_QUADS);
|
||||
}
|
||||
|
||||
/* ENDCENTRY */
|
||||
|
||||
static void
|
||||
doughnut(GLfloat r, GLfloat R, GLint nsides, GLint rings)
|
||||
{
|
||||
int i, j;
|
||||
GLfloat theta, phi, theta1;
|
||||
GLfloat cosTheta, sinTheta;
|
||||
GLfloat cosTheta1, sinTheta1;
|
||||
GLfloat ringDelta, sideDelta;
|
||||
|
||||
ringDelta = 2.0 * M_PI / rings;
|
||||
sideDelta = 2.0 * M_PI / nsides;
|
||||
|
||||
theta = 0.0;
|
||||
cosTheta = 1.0;
|
||||
sinTheta = 0.0;
|
||||
for (i = rings - 1; i >= 0; i--) {
|
||||
theta1 = theta + ringDelta;
|
||||
cosTheta1 = cos(theta1);
|
||||
sinTheta1 = sin(theta1);
|
||||
glBegin(GL_QUAD_STRIP);
|
||||
phi = 0.0;
|
||||
for (j = nsides; j >= 0; j--) {
|
||||
GLfloat cosPhi, sinPhi, dist;
|
||||
|
||||
phi += sideDelta;
|
||||
cosPhi = cos(phi);
|
||||
sinPhi = sin(phi);
|
||||
dist = R + r * cosPhi;
|
||||
|
||||
glNormal3f(cosTheta1 * cosPhi, -sinTheta1 * cosPhi, sinPhi);
|
||||
glVertex3f(cosTheta1 * dist, -sinTheta1 * dist, r * sinPhi);
|
||||
glNormal3f(cosTheta * cosPhi, -sinTheta * cosPhi, sinPhi);
|
||||
glVertex3f(cosTheta * dist, -sinTheta * dist, r * sinPhi);
|
||||
}
|
||||
glEnd();
|
||||
theta = theta1;
|
||||
cosTheta = cosTheta1;
|
||||
sinTheta = sinTheta1;
|
||||
}
|
||||
}
|
||||
|
||||
/* CENTRY */
|
||||
void APIENTRY
|
||||
glutWireTorus(GLdouble innerRadius, GLdouble outerRadius,
|
||||
GLint nsides, GLint rings)
|
||||
{
|
||||
glPushAttrib(GL_POLYGON_BIT);
|
||||
glPolygonMode(GL_FRONT_AND_BACK, GL_LINE);
|
||||
doughnut(innerRadius, outerRadius, nsides, rings);
|
||||
glPopAttrib();
|
||||
}
|
||||
|
||||
void APIENTRY
|
||||
glutSolidTorus(GLdouble innerRadius, GLdouble outerRadius,
|
||||
GLint nsides, GLint rings)
|
||||
{
|
||||
doughnut(innerRadius, outerRadius, nsides, rings);
|
||||
}
|
||||
|
||||
/* ENDCENTRY */
|
||||
|
||||
static GLfloat dodec[20][3];
|
||||
|
||||
static void
|
||||
initDodecahedron(void)
|
||||
{
|
||||
GLfloat alpha, beta;
|
||||
|
||||
alpha = sqrt(2.0 / (3.0 + sqrt(5.0)));
|
||||
beta = 1.0 + sqrt(6.0 / (3.0 + sqrt(5.0)) -
|
||||
2.0 + 2.0 * sqrt(2.0 / (3.0 + sqrt(5.0))));
|
||||
/* *INDENT-OFF* */
|
||||
dodec[0][0] = -alpha; dodec[0][1] = 0; dodec[0][2] = beta;
|
||||
dodec[1][0] = alpha; dodec[1][1] = 0; dodec[1][2] = beta;
|
||||
dodec[2][0] = -1; dodec[2][1] = -1; dodec[2][2] = -1;
|
||||
dodec[3][0] = -1; dodec[3][1] = -1; dodec[3][2] = 1;
|
||||
dodec[4][0] = -1; dodec[4][1] = 1; dodec[4][2] = -1;
|
||||
dodec[5][0] = -1; dodec[5][1] = 1; dodec[5][2] = 1;
|
||||
dodec[6][0] = 1; dodec[6][1] = -1; dodec[6][2] = -1;
|
||||
dodec[7][0] = 1; dodec[7][1] = -1; dodec[7][2] = 1;
|
||||
dodec[8][0] = 1; dodec[8][1] = 1; dodec[8][2] = -1;
|
||||
dodec[9][0] = 1; dodec[9][1] = 1; dodec[9][2] = 1;
|
||||
dodec[10][0] = beta; dodec[10][1] = alpha; dodec[10][2] = 0;
|
||||
dodec[11][0] = beta; dodec[11][1] = -alpha; dodec[11][2] = 0;
|
||||
dodec[12][0] = -beta; dodec[12][1] = alpha; dodec[12][2] = 0;
|
||||
dodec[13][0] = -beta; dodec[13][1] = -alpha; dodec[13][2] = 0;
|
||||
dodec[14][0] = -alpha; dodec[14][1] = 0; dodec[14][2] = -beta;
|
||||
dodec[15][0] = alpha; dodec[15][1] = 0; dodec[15][2] = -beta;
|
||||
dodec[16][0] = 0; dodec[16][1] = beta; dodec[16][2] = alpha;
|
||||
dodec[17][0] = 0; dodec[17][1] = beta; dodec[17][2] = -alpha;
|
||||
dodec[18][0] = 0; dodec[18][1] = -beta; dodec[18][2] = alpha;
|
||||
dodec[19][0] = 0; dodec[19][1] = -beta; dodec[19][2] = -alpha;
|
||||
/* *INDENT-ON* */
|
||||
|
||||
}
|
||||
|
||||
#define DIFF3(_a,_b,_c) { \
|
||||
(_c)[0] = (_a)[0] - (_b)[0]; \
|
||||
(_c)[1] = (_a)[1] - (_b)[1]; \
|
||||
(_c)[2] = (_a)[2] - (_b)[2]; \
|
||||
}
|
||||
|
||||
static void
|
||||
crossprod(GLfloat v1[3], GLfloat v2[3], GLfloat prod[3])
|
||||
{
|
||||
GLfloat p[3]; /* in case prod == v1 or v2 */
|
||||
|
||||
p[0] = v1[1] * v2[2] - v2[1] * v1[2];
|
||||
p[1] = v1[2] * v2[0] - v2[2] * v1[0];
|
||||
p[2] = v1[0] * v2[1] - v2[0] * v1[1];
|
||||
prod[0] = p[0];
|
||||
prod[1] = p[1];
|
||||
prod[2] = p[2];
|
||||
}
|
||||
|
||||
static void
|
||||
normalize(GLfloat v[3])
|
||||
{
|
||||
GLfloat d;
|
||||
|
||||
d = sqrt(v[0] * v[0] + v[1] * v[1] + v[2] * v[2]);
|
||||
if (d == 0.0) {
|
||||
/* __glutWarning("normalize: zero length vector"); */
|
||||
v[0] = d = 1.0;
|
||||
}
|
||||
d = 1 / d;
|
||||
v[0] *= d;
|
||||
v[1] *= d;
|
||||
v[2] *= d;
|
||||
}
|
||||
|
||||
static void
|
||||
pentagon(int a, int b, int c, int d, int e, GLenum shadeType)
|
||||
{
|
||||
GLfloat n0[3], d1[3], d2[3];
|
||||
|
||||
DIFF3(dodec[a], dodec[b], d1);
|
||||
DIFF3(dodec[b], dodec[c], d2);
|
||||
crossprod(d1, d2, n0);
|
||||
normalize(n0);
|
||||
|
||||
glBegin(shadeType);
|
||||
glNormal3fv(n0);
|
||||
glVertex3fv(&dodec[a][0]);
|
||||
glVertex3fv(&dodec[b][0]);
|
||||
glVertex3fv(&dodec[c][0]);
|
||||
glVertex3fv(&dodec[d][0]);
|
||||
glVertex3fv(&dodec[e][0]);
|
||||
glEnd();
|
||||
}
|
||||
|
||||
static void
|
||||
dodecahedron(GLenum type)
|
||||
{
|
||||
static int inited = 0;
|
||||
|
||||
if (inited == 0) {
|
||||
inited = 1;
|
||||
initDodecahedron();
|
||||
}
|
||||
pentagon(0, 1, 9, 16, 5, type);
|
||||
pentagon(1, 0, 3, 18, 7, type);
|
||||
pentagon(1, 7, 11, 10, 9, type);
|
||||
pentagon(11, 7, 18, 19, 6, type);
|
||||
pentagon(8, 17, 16, 9, 10, type);
|
||||
pentagon(2, 14, 15, 6, 19, type);
|
||||
pentagon(2, 13, 12, 4, 14, type);
|
||||
pentagon(2, 19, 18, 3, 13, type);
|
||||
pentagon(3, 0, 5, 12, 13, type);
|
||||
pentagon(6, 15, 8, 10, 11, type);
|
||||
pentagon(4, 17, 8, 15, 14, type);
|
||||
pentagon(4, 12, 5, 16, 17, type);
|
||||
}
|
||||
|
||||
/* CENTRY */
|
||||
void APIENTRY
|
||||
glutWireDodecahedron(void)
|
||||
{
|
||||
dodecahedron(GL_LINE_LOOP);
|
||||
}
|
||||
|
||||
void APIENTRY
|
||||
glutSolidDodecahedron(void)
|
||||
{
|
||||
dodecahedron(GL_TRIANGLE_FAN);
|
||||
}
|
||||
|
||||
/* ENDCENTRY */
|
||||
|
||||
static void
|
||||
recorditem(GLfloat * n1, GLfloat * n2, GLfloat * n3,
|
||||
GLenum shadeType)
|
||||
{
|
||||
GLfloat q0[3], q1[3];
|
||||
|
||||
DIFF3(n1, n2, q0);
|
||||
DIFF3(n2, n3, q1);
|
||||
crossprod(q0, q1, q1);
|
||||
normalize(q1);
|
||||
|
||||
glBegin(shadeType);
|
||||
glNormal3fv(q1);
|
||||
glVertex3fv(n1);
|
||||
glVertex3fv(n2);
|
||||
glVertex3fv(n3);
|
||||
glEnd();
|
||||
}
|
||||
|
||||
static void
|
||||
subdivide(GLfloat * v0, GLfloat * v1, GLfloat * v2,
|
||||
GLenum shadeType)
|
||||
{
|
||||
int depth;
|
||||
GLfloat w0[3], w1[3], w2[3];
|
||||
GLfloat l;
|
||||
int i, j, k, n;
|
||||
|
||||
depth = 1;
|
||||
for (i = 0; i < depth; i++) {
|
||||
for (j = 0; i + j < depth; j++) {
|
||||
k = depth - i - j;
|
||||
for (n = 0; n < 3; n++) {
|
||||
w0[n] = (i * v0[n] + j * v1[n] + k * v2[n]) / depth;
|
||||
w1[n] = ((i + 1) * v0[n] + j * v1[n] + (k - 1) * v2[n])
|
||||
/ depth;
|
||||
w2[n] = (i * v0[n] + (j + 1) * v1[n] + (k - 1) * v2[n])
|
||||
/ depth;
|
||||
}
|
||||
l = sqrt(w0[0] * w0[0] + w0[1] * w0[1] + w0[2] * w0[2]);
|
||||
w0[0] /= l;
|
||||
w0[1] /= l;
|
||||
w0[2] /= l;
|
||||
l = sqrt(w1[0] * w1[0] + w1[1] * w1[1] + w1[2] * w1[2]);
|
||||
w1[0] /= l;
|
||||
w1[1] /= l;
|
||||
w1[2] /= l;
|
||||
l = sqrt(w2[0] * w2[0] + w2[1] * w2[1] + w2[2] * w2[2]);
|
||||
w2[0] /= l;
|
||||
w2[1] /= l;
|
||||
w2[2] /= l;
|
||||
recorditem(w1, w0, w2, shadeType);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
static void
|
||||
drawtriangle(int i, GLfloat data[][3], int ndx[][3],
|
||||
GLenum shadeType)
|
||||
{
|
||||
GLfloat *x0, *x1, *x2;
|
||||
|
||||
x0 = data[ndx[i][0]];
|
||||
x1 = data[ndx[i][1]];
|
||||
x2 = data[ndx[i][2]];
|
||||
subdivide(x0, x1, x2, shadeType);
|
||||
}
|
||||
|
||||
/* octahedron data: The octahedron produced is centered at the
|
||||
origin and has radius 1.0 */
|
||||
static GLfloat odata[6][3] =
|
||||
{
|
||||
{1.0, 0.0, 0.0},
|
||||
{-1.0, 0.0, 0.0},
|
||||
{0.0, 1.0, 0.0},
|
||||
{0.0, -1.0, 0.0},
|
||||
{0.0, 0.0, 1.0},
|
||||
{0.0, 0.0, -1.0}
|
||||
};
|
||||
|
||||
static int ondex[8][3] =
|
||||
{
|
||||
{0, 4, 2},
|
||||
{1, 2, 4},
|
||||
{0, 3, 4},
|
||||
{1, 4, 3},
|
||||
{0, 2, 5},
|
||||
{1, 5, 2},
|
||||
{0, 5, 3},
|
||||
{1, 3, 5}
|
||||
};
|
||||
|
||||
static void
|
||||
octahedron(GLenum shadeType)
|
||||
{
|
||||
int i;
|
||||
|
||||
for (i = 7; i >= 0; i--) {
|
||||
drawtriangle(i, odata, ondex, shadeType);
|
||||
}
|
||||
}
|
||||
|
||||
/* CENTRY */
|
||||
void APIENTRY
|
||||
glutWireOctahedron(void)
|
||||
{
|
||||
octahedron(GL_LINE_LOOP);
|
||||
}
|
||||
|
||||
void APIENTRY
|
||||
glutSolidOctahedron(void)
|
||||
{
|
||||
octahedron(GL_TRIANGLES);
|
||||
}
|
||||
|
||||
/* ENDCENTRY */
|
||||
|
||||
/* icosahedron data: These numbers are rigged to make an
|
||||
icosahedron of radius 1.0 */
|
||||
|
||||
#define X .525731112119133606
|
||||
#define Z .850650808352039932
|
||||
|
||||
static GLfloat idata[12][3] =
|
||||
{
|
||||
{-X, 0, Z},
|
||||
{X, 0, Z},
|
||||
{-X, 0, -Z},
|
||||
{X, 0, -Z},
|
||||
{0, Z, X},
|
||||
{0, Z, -X},
|
||||
{0, -Z, X},
|
||||
{0, -Z, -X},
|
||||
{Z, X, 0},
|
||||
{-Z, X, 0},
|
||||
{Z, -X, 0},
|
||||
{-Z, -X, 0}
|
||||
};
|
||||
|
||||
static int index[20][3] =
|
||||
{
|
||||
{0, 4, 1},
|
||||
{0, 9, 4},
|
||||
{9, 5, 4},
|
||||
{4, 5, 8},
|
||||
{4, 8, 1},
|
||||
{8, 10, 1},
|
||||
{8, 3, 10},
|
||||
{5, 3, 8},
|
||||
{5, 2, 3},
|
||||
{2, 7, 3},
|
||||
{7, 10, 3},
|
||||
{7, 6, 10},
|
||||
{7, 11, 6},
|
||||
{11, 0, 6},
|
||||
{0, 1, 6},
|
||||
{6, 1, 10},
|
||||
{9, 0, 11},
|
||||
{9, 11, 2},
|
||||
{9, 2, 5},
|
||||
{7, 2, 11},
|
||||
};
|
||||
|
||||
static void
|
||||
icosahedron(GLenum shadeType)
|
||||
{
|
||||
int i;
|
||||
|
||||
for (i = 19; i >= 0; i--) {
|
||||
drawtriangle(i, idata, index, shadeType);
|
||||
}
|
||||
}
|
||||
|
||||
/* CENTRY */
|
||||
void APIENTRY
|
||||
glutWireIcosahedron(void)
|
||||
{
|
||||
icosahedron(GL_LINE_LOOP);
|
||||
}
|
||||
|
||||
void APIENTRY
|
||||
glutSolidIcosahedron(void)
|
||||
{
|
||||
icosahedron(GL_TRIANGLES);
|
||||
}
|
||||
|
||||
/* ENDCENTRY */
|
||||
|
||||
/* tetrahedron data: */
|
||||
|
||||
#define T 1.73205080756887729
|
||||
|
||||
static GLfloat tdata[4][3] =
|
||||
{
|
||||
{T, T, T},
|
||||
{T, -T, -T},
|
||||
{-T, T, -T},
|
||||
{-T, -T, T}
|
||||
};
|
||||
|
||||
static int tndex[4][3] =
|
||||
{
|
||||
{0, 1, 3},
|
||||
{2, 1, 0},
|
||||
{3, 2, 0},
|
||||
{1, 2, 3}
|
||||
};
|
||||
|
||||
static void
|
||||
tetrahedron(GLenum shadeType)
|
||||
{
|
||||
int i;
|
||||
|
||||
for (i = 3; i >= 0; i--)
|
||||
drawtriangle(i, tdata, tndex, shadeType);
|
||||
}
|
||||
|
||||
/* CENTRY */
|
||||
void APIENTRY
|
||||
glutWireTetrahedron(void)
|
||||
{
|
||||
tetrahedron(GL_LINE_LOOP);
|
||||
}
|
||||
|
||||
void APIENTRY
|
||||
glutSolidTetrahedron(void)
|
||||
{
|
||||
tetrahedron(GL_TRIANGLES);
|
||||
}
|
||||
|
||||
/* ENDCENTRY */
|
||||
@@ -1,60 +0,0 @@
|
||||
/*
|
||||
* Mesa 3-D graphics library
|
||||
* Version: 3.4
|
||||
* Copyright (C) 1995-1998 Brian Paul
|
||||
*
|
||||
* This library is free software; you can redistribute it and/or
|
||||
* modify it under the terms of the GNU Library General Public
|
||||
* License as published by the Free Software Foundation; either
|
||||
* version 2 of the License, or (at your option) any later version.
|
||||
*
|
||||
* This library is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* Library General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Library General Public
|
||||
* License along with this library; if not, write to the Free
|
||||
* Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
|
||||
*/
|
||||
|
||||
/*
|
||||
* DOS/DJGPP glut driver v1.0 for Mesa 4.0
|
||||
*
|
||||
* Copyright (C) 2002 - Borca Daniel
|
||||
* Email : dborca@yahoo.com
|
||||
* Web : http://www.geocities.com/dborca
|
||||
*/
|
||||
|
||||
|
||||
#include "GL/glut.h"
|
||||
|
||||
|
||||
void APIENTRY glutEstablishOverlay (void)
|
||||
{
|
||||
}
|
||||
|
||||
|
||||
void APIENTRY glutRemoveOverlay (void)
|
||||
{
|
||||
}
|
||||
|
||||
|
||||
void APIENTRY glutUseLayer (GLenum layer)
|
||||
{
|
||||
}
|
||||
|
||||
|
||||
void APIENTRY glutPostOverlayRedisplay (void)
|
||||
{
|
||||
}
|
||||
|
||||
|
||||
void APIENTRY glutShowOverlay (void)
|
||||
{
|
||||
}
|
||||
|
||||
|
||||
void APIENTRY glutHideOverlay (void)
|
||||
{
|
||||
}
|
||||
@@ -1,70 +0,0 @@
|
||||
/*
|
||||
* Mesa 3-D graphics library
|
||||
* Version: 3.4
|
||||
* Copyright (C) 1995-1998 Brian Paul
|
||||
*
|
||||
* This library is free software; you can redistribute it and/or
|
||||
* modify it under the terms of the GNU Library General Public
|
||||
* License as published by the Free Software Foundation; either
|
||||
* version 2 of the License, or (at your option) any later version.
|
||||
*
|
||||
* This library is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* Library General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Library General Public
|
||||
* License along with this library; if not, write to the Free
|
||||
* Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
|
||||
*/
|
||||
|
||||
/*
|
||||
* DOS/DJGPP glut driver v1.0 for Mesa 4.0
|
||||
*
|
||||
* Copyright (C) 2002 - Borca Daniel
|
||||
* Email : dborca@yahoo.com
|
||||
* Web : http://www.geocities.com/dborca
|
||||
*/
|
||||
|
||||
|
||||
#include "GL/glut.h"
|
||||
#include <sys/time.h>
|
||||
|
||||
|
||||
#define TIMEDELTA(dest, src1, src2) { \
|
||||
if(((dest).tv_usec = (src1).tv_usec - (src2).tv_usec) < 0) { \
|
||||
(dest).tv_usec += 1000000; \
|
||||
(dest).tv_sec = (src1).tv_sec - (src2).tv_sec - 1; \
|
||||
} else { \
|
||||
(dest).tv_sec = (src1).tv_sec - (src2).tv_sec; \
|
||||
} \
|
||||
}
|
||||
|
||||
int APIENTRY glutGet (GLenum type)
|
||||
{
|
||||
|
||||
switch (type) {
|
||||
case GLUT_WINDOW_RGBA:
|
||||
return 1;
|
||||
case GLUT_ELAPSED_TIME: {
|
||||
static int inited = 0;
|
||||
static struct timeval elapsed, beginning, now;
|
||||
if (!inited) {
|
||||
gettimeofday(&beginning, 0);
|
||||
inited = 1;
|
||||
}
|
||||
gettimeofday(&now, 0);
|
||||
TIMEDELTA(elapsed, now, beginning);
|
||||
/* Return elapsed milliseconds. */
|
||||
return (int) ((elapsed.tv_sec * 1000) + (elapsed.tv_usec / 1000));
|
||||
}
|
||||
default:
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
int APIENTRY glutDeviceGet (GLenum type)
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
@@ -1,212 +0,0 @@
|
||||
|
||||
/* Copyright (c) Mark J. Kilgard, 1994. */
|
||||
|
||||
/**
|
||||
(c) Copyright 1993, Silicon Graphics, Inc.
|
||||
|
||||
ALL RIGHTS RESERVED
|
||||
|
||||
Permission to use, copy, modify, and distribute this software
|
||||
for any purpose and without fee is hereby granted, provided
|
||||
that the above copyright notice appear in all copies and that
|
||||
both the copyright notice and this permission notice appear in
|
||||
supporting documentation, and that the name of Silicon
|
||||
Graphics, Inc. not be used in advertising or publicity
|
||||
pertaining to distribution of the software without specific,
|
||||
written prior permission.
|
||||
|
||||
THE MATERIAL EMBODIED ON THIS SOFTWARE IS PROVIDED TO YOU
|
||||
"AS-IS" AND WITHOUT WARRANTY OF ANY KIND, EXPRESS, IMPLIED OR
|
||||
OTHERWISE, INCLUDING WITHOUT LIMITATION, ANY WARRANTY OF
|
||||
MERCHANTABILITY OR FITNESS FOR A PARTICULAR PURPOSE. IN NO
|
||||
EVENT SHALL SILICON GRAPHICS, INC. BE LIABLE TO YOU OR ANYONE
|
||||
ELSE FOR ANY DIRECT, SPECIAL, INCIDENTAL, INDIRECT OR
|
||||
CONSEQUENTIAL DAMAGES OF ANY KIND, OR ANY DAMAGES WHATSOEVER,
|
||||
INCLUDING WITHOUT LIMITATION, LOSS OF PROFIT, LOSS OF USE,
|
||||
SAVINGS OR REVENUE, OR THE CLAIMS OF THIRD PARTIES, WHETHER OR
|
||||
NOT SILICON GRAPHICS, INC. HAS BEEN ADVISED OF THE POSSIBILITY
|
||||
OF SUCH LOSS, HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
|
||||
ARISING OUT OF OR IN CONNECTION WITH THE POSSESSION, USE OR
|
||||
PERFORMANCE OF THIS SOFTWARE.
|
||||
|
||||
US Government Users Restricted Rights
|
||||
|
||||
Use, duplication, or disclosure by the Government is subject to
|
||||
restrictions set forth in FAR 52.227.19(c)(2) or subparagraph
|
||||
(c)(1)(ii) of the Rights in Technical Data and Computer
|
||||
Software clause at DFARS 252.227-7013 and/or in similar or
|
||||
successor clauses in the FAR or the DOD or NASA FAR
|
||||
Supplement. Unpublished-- rights reserved under the copyright
|
||||
laws of the United States. Contractor/manufacturer is Silicon
|
||||
Graphics, Inc., 2011 N. Shoreline Blvd., Mountain View, CA
|
||||
94039-7311.
|
||||
|
||||
OpenGL(TM) is a trademark of Silicon Graphics, Inc.
|
||||
*/
|
||||
|
||||
#include <GL/gl.h>
|
||||
#include <GL/glu.h>
|
||||
#include "GL/glut.h"
|
||||
|
||||
/* Rim, body, lid, and bottom data must be reflected in x and
|
||||
y; handle and spout data across the y axis only. */
|
||||
|
||||
static int patchdata[][16] =
|
||||
{
|
||||
/* rim */
|
||||
{102, 103, 104, 105, 4, 5, 6, 7, 8, 9, 10, 11,
|
||||
12, 13, 14, 15},
|
||||
/* body */
|
||||
{12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23,
|
||||
24, 25, 26, 27},
|
||||
{24, 25, 26, 27, 29, 30, 31, 32, 33, 34, 35, 36,
|
||||
37, 38, 39, 40},
|
||||
/* lid */
|
||||
{96, 96, 96, 96, 97, 98, 99, 100, 101, 101, 101,
|
||||
101, 0, 1, 2, 3,},
|
||||
{0, 1, 2, 3, 106, 107, 108, 109, 110, 111, 112,
|
||||
113, 114, 115, 116, 117},
|
||||
/* bottom */
|
||||
{118, 118, 118, 118, 124, 122, 119, 121, 123, 126,
|
||||
125, 120, 40, 39, 38, 37},
|
||||
/* handle */
|
||||
{41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52,
|
||||
53, 54, 55, 56},
|
||||
{53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63, 64,
|
||||
28, 65, 66, 67},
|
||||
/* spout */
|
||||
{68, 69, 70, 71, 72, 73, 74, 75, 76, 77, 78, 79,
|
||||
80, 81, 82, 83},
|
||||
{80, 81, 82, 83, 84, 85, 86, 87, 88, 89, 90, 91,
|
||||
92, 93, 94, 95}
|
||||
};
|
||||
/* *INDENT-OFF* */
|
||||
|
||||
static float cpdata[][3] =
|
||||
{
|
||||
{0.2, 0, 2.7}, {0.2, -0.112, 2.7}, {0.112, -0.2, 2.7}, {0,
|
||||
-0.2, 2.7}, {1.3375, 0, 2.53125}, {1.3375, -0.749, 2.53125},
|
||||
{0.749, -1.3375, 2.53125}, {0, -1.3375, 2.53125}, {1.4375,
|
||||
0, 2.53125}, {1.4375, -0.805, 2.53125}, {0.805, -1.4375,
|
||||
2.53125}, {0, -1.4375, 2.53125}, {1.5, 0, 2.4}, {1.5, -0.84,
|
||||
2.4}, {0.84, -1.5, 2.4}, {0, -1.5, 2.4}, {1.75, 0, 1.875},
|
||||
{1.75, -0.98, 1.875}, {0.98, -1.75, 1.875}, {0, -1.75,
|
||||
1.875}, {2, 0, 1.35}, {2, -1.12, 1.35}, {1.12, -2, 1.35},
|
||||
{0, -2, 1.35}, {2, 0, 0.9}, {2, -1.12, 0.9}, {1.12, -2,
|
||||
0.9}, {0, -2, 0.9}, {-2, 0, 0.9}, {2, 0, 0.45}, {2, -1.12,
|
||||
0.45}, {1.12, -2, 0.45}, {0, -2, 0.45}, {1.5, 0, 0.225},
|
||||
{1.5, -0.84, 0.225}, {0.84, -1.5, 0.225}, {0, -1.5, 0.225},
|
||||
{1.5, 0, 0.15}, {1.5, -0.84, 0.15}, {0.84, -1.5, 0.15}, {0,
|
||||
-1.5, 0.15}, {-1.6, 0, 2.025}, {-1.6, -0.3, 2.025}, {-1.5,
|
||||
-0.3, 2.25}, {-1.5, 0, 2.25}, {-2.3, 0, 2.025}, {-2.3, -0.3,
|
||||
2.025}, {-2.5, -0.3, 2.25}, {-2.5, 0, 2.25}, {-2.7, 0,
|
||||
2.025}, {-2.7, -0.3, 2.025}, {-3, -0.3, 2.25}, {-3, 0,
|
||||
2.25}, {-2.7, 0, 1.8}, {-2.7, -0.3, 1.8}, {-3, -0.3, 1.8},
|
||||
{-3, 0, 1.8}, {-2.7, 0, 1.575}, {-2.7, -0.3, 1.575}, {-3,
|
||||
-0.3, 1.35}, {-3, 0, 1.35}, {-2.5, 0, 1.125}, {-2.5, -0.3,
|
||||
1.125}, {-2.65, -0.3, 0.9375}, {-2.65, 0, 0.9375}, {-2,
|
||||
-0.3, 0.9}, {-1.9, -0.3, 0.6}, {-1.9, 0, 0.6}, {1.7, 0,
|
||||
1.425}, {1.7, -0.66, 1.425}, {1.7, -0.66, 0.6}, {1.7, 0,
|
||||
0.6}, {2.6, 0, 1.425}, {2.6, -0.66, 1.425}, {3.1, -0.66,
|
||||
0.825}, {3.1, 0, 0.825}, {2.3, 0, 2.1}, {2.3, -0.25, 2.1},
|
||||
{2.4, -0.25, 2.025}, {2.4, 0, 2.025}, {2.7, 0, 2.4}, {2.7,
|
||||
-0.25, 2.4}, {3.3, -0.25, 2.4}, {3.3, 0, 2.4}, {2.8, 0,
|
||||
2.475}, {2.8, -0.25, 2.475}, {3.525, -0.25, 2.49375},
|
||||
{3.525, 0, 2.49375}, {2.9, 0, 2.475}, {2.9, -0.15, 2.475},
|
||||
{3.45, -0.15, 2.5125}, {3.45, 0, 2.5125}, {2.8, 0, 2.4},
|
||||
{2.8, -0.15, 2.4}, {3.2, -0.15, 2.4}, {3.2, 0, 2.4}, {0, 0,
|
||||
3.15}, {0.8, 0, 3.15}, {0.8, -0.45, 3.15}, {0.45, -0.8,
|
||||
3.15}, {0, -0.8, 3.15}, {0, 0, 2.85}, {1.4, 0, 2.4}, {1.4,
|
||||
-0.784, 2.4}, {0.784, -1.4, 2.4}, {0, -1.4, 2.4}, {0.4, 0,
|
||||
2.55}, {0.4, -0.224, 2.55}, {0.224, -0.4, 2.55}, {0, -0.4,
|
||||
2.55}, {1.3, 0, 2.55}, {1.3, -0.728, 2.55}, {0.728, -1.3,
|
||||
2.55}, {0, -1.3, 2.55}, {1.3, 0, 2.4}, {1.3, -0.728, 2.4},
|
||||
{0.728, -1.3, 2.4}, {0, -1.3, 2.4}, {0, 0, 0}, {1.425,
|
||||
-0.798, 0}, {1.5, 0, 0.075}, {1.425, 0, 0}, {0.798, -1.425,
|
||||
0}, {0, -1.5, 0.075}, {0, -1.425, 0}, {1.5, -0.84, 0.075},
|
||||
{0.84, -1.5, 0.075}
|
||||
};
|
||||
|
||||
static float tex[2][2][2] =
|
||||
{
|
||||
{ {0, 0},
|
||||
{1, 0}},
|
||||
{ {0, 1},
|
||||
{1, 1}}
|
||||
};
|
||||
|
||||
/* *INDENT-ON* */
|
||||
|
||||
static void
|
||||
teapot(GLint grid, GLdouble scale, GLenum type)
|
||||
{
|
||||
float p[4][4][3], q[4][4][3], r[4][4][3], s[4][4][3];
|
||||
long i, j, k, l;
|
||||
|
||||
glPushAttrib(GL_ENABLE_BIT | GL_EVAL_BIT);
|
||||
glEnable(GL_AUTO_NORMAL);
|
||||
glEnable(GL_NORMALIZE);
|
||||
glEnable(GL_MAP2_VERTEX_3);
|
||||
glEnable(GL_MAP2_TEXTURE_COORD_2);
|
||||
glPushMatrix();
|
||||
glRotatef(270.0, 1.0, 0.0, 0.0);
|
||||
glScalef(0.5 * scale, 0.5 * scale, 0.5 * scale);
|
||||
glTranslatef(0.0, 0.0, -1.5);
|
||||
for (i = 0; i < 10; i++) {
|
||||
for (j = 0; j < 4; j++) {
|
||||
for (k = 0; k < 4; k++) {
|
||||
for (l = 0; l < 3; l++) {
|
||||
p[j][k][l] = cpdata[patchdata[i][j * 4 + k]][l];
|
||||
q[j][k][l] = cpdata[patchdata[i][j * 4 + (3 - k)]][l];
|
||||
if (l == 1)
|
||||
q[j][k][l] *= -1.0;
|
||||
if (i < 6) {
|
||||
r[j][k][l] =
|
||||
cpdata[patchdata[i][j * 4 + (3 - k)]][l];
|
||||
if (l == 0)
|
||||
r[j][k][l] *= -1.0;
|
||||
s[j][k][l] = cpdata[patchdata[i][j * 4 + k]][l];
|
||||
if (l == 0)
|
||||
s[j][k][l] *= -1.0;
|
||||
if (l == 1)
|
||||
s[j][k][l] *= -1.0;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
glMap2f(GL_MAP2_TEXTURE_COORD_2, 0, 1, 2, 2, 0, 1, 4, 2,
|
||||
&tex[0][0][0]);
|
||||
glMap2f(GL_MAP2_VERTEX_3, 0, 1, 3, 4, 0, 1, 12, 4,
|
||||
&p[0][0][0]);
|
||||
glMapGrid2f(grid, 0.0, 1.0, grid, 0.0, 1.0);
|
||||
glEvalMesh2(type, 0, grid, 0, grid);
|
||||
glMap2f(GL_MAP2_VERTEX_3, 0, 1, 3, 4, 0, 1, 12, 4,
|
||||
&q[0][0][0]);
|
||||
glEvalMesh2(type, 0, grid, 0, grid);
|
||||
if (i < 6) {
|
||||
glMap2f(GL_MAP2_VERTEX_3, 0, 1, 3, 4, 0, 1, 12, 4,
|
||||
&r[0][0][0]);
|
||||
glEvalMesh2(type, 0, grid, 0, grid);
|
||||
glMap2f(GL_MAP2_VERTEX_3, 0, 1, 3, 4, 0, 1, 12, 4,
|
||||
&s[0][0][0]);
|
||||
glEvalMesh2(type, 0, grid, 0, grid);
|
||||
}
|
||||
}
|
||||
glPopMatrix();
|
||||
glPopAttrib();
|
||||
}
|
||||
|
||||
/* CENTRY */
|
||||
void APIENTRY
|
||||
glutSolidTeapot(GLdouble scale)
|
||||
{
|
||||
teapot(7, scale, GL_FILL);
|
||||
}
|
||||
|
||||
void APIENTRY
|
||||
glutWireTeapot(GLdouble scale)
|
||||
{
|
||||
teapot(10, scale, GL_LINE);
|
||||
}
|
||||
|
||||
/* ENDCENTRY */
|
||||
@@ -1,273 +0,0 @@
|
||||
/*
|
||||
* Mesa 3-D graphics library
|
||||
* Version: 4.1
|
||||
* Copyright (C) 1995-1998 Brian Paul
|
||||
*
|
||||
* This library is free software; you can redistribute it and/or
|
||||
* modify it under the terms of the GNU Library General Public
|
||||
* License as published by the Free Software Foundation; either
|
||||
* version 2 of the License, or (at your option) any later version.
|
||||
*
|
||||
* This library is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* Library General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Library General Public
|
||||
* License along with this library; if not, write to the Free
|
||||
* Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
|
||||
*/
|
||||
|
||||
/*
|
||||
* DOS/DJGPP glut driver v1.2 for Mesa 4.1
|
||||
*
|
||||
* Copyright (C) 2002 - Borca Daniel
|
||||
* Email : dborca@yahoo.com
|
||||
* Web : http://www.geocities.com/dborca
|
||||
*/
|
||||
|
||||
|
||||
#include <stdio.h>
|
||||
#include <GL/gl.h>
|
||||
#include "GL/glut.h"
|
||||
#include "internal.h"
|
||||
|
||||
#define USE_MINI_GLX 1
|
||||
#if USE_MINI_GLX
|
||||
#include "GL/miniglx.h"
|
||||
#else
|
||||
#include <GL/glx.h>
|
||||
#endif
|
||||
|
||||
|
||||
|
||||
static GLXContext context = 0;
|
||||
static Window win;
|
||||
static XVisualInfo *visinfo = 0;
|
||||
static Display *dpy = 0;
|
||||
|
||||
|
||||
int APIENTRY glutCreateWindow (const char *title)
|
||||
{
|
||||
XSetWindowAttributes attr;
|
||||
unsigned long mask;
|
||||
GLXContext ctx;
|
||||
int scrnum = 0;
|
||||
Window root = RootWindow( dpy, scrnum );
|
||||
|
||||
if (win)
|
||||
return 0;
|
||||
|
||||
if (!dpy) {
|
||||
dpy = XOpenDisplay(NULL);
|
||||
if (!dpy) {
|
||||
printf("Error: XOpenDisplay failed\n");
|
||||
exit(1);
|
||||
}
|
||||
}
|
||||
|
||||
if (!visinfo) {
|
||||
int attrib[] = {GLX_RGBA,
|
||||
GLX_RED_SIZE, 1,
|
||||
GLX_GREEN_SIZE, 1,
|
||||
GLX_BLUE_SIZE, 1,
|
||||
GLX_DEPTH_SIZE, 1,
|
||||
GLX_DOUBLEBUFFER,
|
||||
None };
|
||||
|
||||
|
||||
visinfo = glXChooseVisual( dpy, scrnum, attrib );
|
||||
if (!visinfo) {
|
||||
printf("Error: couldn't get an RGB, Double-buffered visual\n");
|
||||
exit(1);
|
||||
}
|
||||
}
|
||||
|
||||
/* window attributes */
|
||||
attr.background_pixel = 0;
|
||||
attr.border_pixel = 0;
|
||||
attr.colormap = XCreateColormap( dpy, root, visinfo->visual, AllocNone);
|
||||
attr.event_mask = StructureNotifyMask | ExposureMask;
|
||||
mask = CWBackPixel | CWBorderPixel | CWColormap | CWEventMask;
|
||||
|
||||
win = XCreateWindow( dpy, root, g_xpos, g_ypos, g_width, g_height,
|
||||
0, visinfo->depth, InputOutput,
|
||||
visinfo->visual, mask, &attr );
|
||||
if (!win) {
|
||||
printf("Error: XCreateWindow failed\n");
|
||||
exit(1);
|
||||
}
|
||||
|
||||
ctx = glXCreateContext( dpy, visinfo, NULL, True );
|
||||
if (!ctx) {
|
||||
printf("Error: glXCreateContext failed\n");
|
||||
exit(1);
|
||||
}
|
||||
|
||||
if (!glXMakeCurrent( dpy, win, ctx )) {
|
||||
printf("Error: glXMakeCurrent failed\n");
|
||||
exit(1);
|
||||
}
|
||||
|
||||
if (!(g_display_mode & GLUT_DOUBLE))
|
||||
glDrawBuffer( GL_FRONT );
|
||||
|
||||
|
||||
XMapWindow( dpy, win );
|
||||
|
||||
#if !USE_MINI_GLX
|
||||
{
|
||||
XEvent e;
|
||||
while (1) {
|
||||
XNextEvent( dpy, &e );
|
||||
if (e.type == MapNotify && e.xmap.window == win) {
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
#endif
|
||||
|
||||
return 1;
|
||||
}
|
||||
|
||||
|
||||
int APIENTRY glutCreateSubWindow (int win, int x, int y, int width, int height)
|
||||
{
|
||||
return GL_FALSE;
|
||||
}
|
||||
|
||||
|
||||
void APIENTRY glutDestroyWindow (int idx)
|
||||
{
|
||||
if (dpy && win)
|
||||
XDestroyWindow( dpy, win );
|
||||
|
||||
if (dpy)
|
||||
XCloseDisplay( dpy );
|
||||
|
||||
win = 0;
|
||||
dpy = 0;
|
||||
}
|
||||
|
||||
|
||||
void APIENTRY glutPostRedisplay (void)
|
||||
{
|
||||
g_redisplay = GL_TRUE;
|
||||
}
|
||||
|
||||
|
||||
void APIENTRY glutSwapBuffers (void)
|
||||
{
|
||||
/* if (g_mouse) pc_scare_mouse(); */
|
||||
if (dpy && win) glXSwapBuffers( dpy, win );
|
||||
/* if (g_mouse) pc_unscare_mouse(); */
|
||||
}
|
||||
|
||||
|
||||
int APIENTRY glutGetWindow (void)
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
|
||||
|
||||
void APIENTRY glutSetWindow (int win)
|
||||
{
|
||||
}
|
||||
|
||||
|
||||
void APIENTRY glutSetWindowTitle (const char *title)
|
||||
{
|
||||
}
|
||||
|
||||
|
||||
void APIENTRY glutSetIconTitle (const char *title)
|
||||
{
|
||||
}
|
||||
|
||||
|
||||
void APIENTRY glutPositionWindow (int x, int y)
|
||||
{
|
||||
}
|
||||
|
||||
|
||||
void APIENTRY glutReshapeWindow (int width, int height)
|
||||
{
|
||||
}
|
||||
|
||||
|
||||
void APIENTRY glutPopWindow (void)
|
||||
{
|
||||
}
|
||||
|
||||
|
||||
void APIENTRY glutPushWindow (void)
|
||||
{
|
||||
}
|
||||
|
||||
|
||||
void APIENTRY glutIconifyWindow (void)
|
||||
{
|
||||
}
|
||||
|
||||
|
||||
void APIENTRY glutShowWindow (void)
|
||||
{
|
||||
}
|
||||
|
||||
|
||||
void APIENTRY glutHideWindow (void)
|
||||
{
|
||||
}
|
||||
|
||||
void APIENTRY glutMainLoop (void)
|
||||
{
|
||||
GLboolean idle;
|
||||
GLboolean have_event;
|
||||
XEvent evt;
|
||||
int visible = 0;
|
||||
|
||||
glutPostRedisplay();
|
||||
if (reshape_func) reshape_func(g_width, g_height);
|
||||
|
||||
while (GL_TRUE) {
|
||||
idle = GL_TRUE;
|
||||
|
||||
|
||||
if (visible && idle_func)
|
||||
have_event = XCheckMaskEvent( dpy, ~0, &evt );
|
||||
else
|
||||
have_event = XNextEvent( dpy, &evt );
|
||||
|
||||
if (have_event) {
|
||||
idle = GL_FALSE;
|
||||
switch(evt.type) {
|
||||
case MapNotify:
|
||||
if (visibility_func) {
|
||||
visibility_func(GLUT_VISIBLE);
|
||||
}
|
||||
visible = 1;
|
||||
break;
|
||||
case UnmapNotify:
|
||||
if (visibility_func) {
|
||||
visibility_func(GLUT_NOT_VISIBLE);
|
||||
}
|
||||
visible = 0;
|
||||
break;
|
||||
case Expose:
|
||||
g_redisplay = 1;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
if (visible && g_redisplay && display_func) {
|
||||
idle = GL_FALSE;
|
||||
g_redisplay = GL_FALSE;
|
||||
|
||||
display_func();
|
||||
}
|
||||
|
||||
if (visible && idle && idle_func) {
|
||||
idle_func();
|
||||
}
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user