llvmpipe: comments, clean-ups in lp_rast_priv.h
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@@ -33,8 +33,10 @@
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struct pipe_transfer;
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struct pipe_screen;
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/* We can choose whatever layout for the internal tile storage we
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* prefer:
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/**
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* A tile's color and depth memory.
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* We can choose whatever layout for the internal tile storage we prefer.
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*/
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struct lp_rast_tile
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{
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@@ -44,21 +46,22 @@ struct lp_rast_tile
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};
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struct lp_rasterizer {
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/**
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* This is the state required while rasterizing a tile.
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* The tile size is TILE_SIZE x TILE_SIZE pixels.
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*/
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struct lp_rasterizer
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{
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struct lp_rast_tile tile; /** Tile color/z/stencil memory */
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/* We can choose whatever layout for the internal tile storage we
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* prefer:
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*/
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struct lp_rast_tile tile;
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unsigned x, y; /**< Pos of this tile in framebuffer, in pixels */
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unsigned width, height; /**< Size of framebuffer, in pixels */
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unsigned x;
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unsigned y;
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boolean clipped_tile;
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boolean check_for_clipped_tiles;
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unsigned width;
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unsigned height;
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/* Framebuffer stuff
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*/
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struct pipe_screen *screen;
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struct pipe_transfer *cbuf_transfer;
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struct pipe_transfer *zsbuf_transfer;
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@@ -75,6 +78,8 @@ struct lp_rasterizer {
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char clear_stencil;
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} state;
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/* Pixel blocks produced during rasterization
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*/
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unsigned nr_blocks;
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struct {
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unsigned x;
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