nir: reduce memory footprint of glsl_struct_field's precision
Signed-off-by: Samuel Iglesias Gonsálvez <siglesias@igalia.com> Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
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@@ -837,7 +837,7 @@ struct glsl_struct_field {
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/**
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* Precision qualifier
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*/
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unsigned precision;
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unsigned precision:2;
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/**
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* Image qualifiers, applicable to buffer variables defined in shader
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