fix indentation
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@@ -118,10 +118,10 @@ static void Init( void )
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"MOV result.color.front.secondary, {1, 1, 1, 1};\n"
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"END";
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static const char fprog[] =
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"!!ARBfp1.0\n"
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"MOV result.color, fragment.color.secondary;\n"
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"END";
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static const char fprog[] =
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"!!ARBfp1.0\n"
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"MOV result.color, fragment.color.secondary;\n"
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"END";
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if (!glutExtensionSupported("GL_ARB_vertex_program")) {
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printf("Sorry, this program requires GL_ARB_vertex_program");
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@@ -132,8 +132,6 @@ static void Init( void )
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printf("Sorry, this program requires GL_ARB_fragment_program");
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exit(1);
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}
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glGenProgramsARB(1, &prognum);
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glGenProgramsARB(1, &fprognum);
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