radv/ci: Test ray tracing pipelines
Since we expose them for a few games by default now, it would make sense to have test coverage for them. Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com> Acked-by: Martin Roukala <martin.roukala@mupuf.org> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/21638>
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@@ -366,6 +366,7 @@ vkcts-navi21-valve:
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- .navi21-test-valve
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variables:
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GPU_VERSION: radv-navi21-aco
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RADV_PERFTEST: rt
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# Disabled due to its extremelly-broken nature
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.vkcts-navi21-llvm-valve:
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