add vec4_texcube to AsmInfo[]
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@@ -460,6 +460,7 @@ static slang_asm_info AsmInfo[] = {
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{ "vec4_tex3d", IR_TEX, 1, 2 },
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{ "vec4_texb3d", IR_TEXB, 1, 2 }, /* 3d w/ bias */
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{ "vec4_texp3d", IR_TEXP, 1, 2 }, /* 3d w/ projection */
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{ "vec4_texcube", IR_TEX, 1, 2 }, /* cubemap */
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/* unary op */
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{ "int_to_float", IR_I_TO_F, 1, 1 },
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