zink: support sampling non-float textures

Part-of: <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/3275>
This commit is contained in:
Erik Faye-Lund
2020-01-03 12:42:02 +01:00
committed by Marge Bot
parent 3e1acff560
commit a9023ec566
@@ -388,10 +388,13 @@ emit_sampler(struct ntv_context *ctx, struct nir_variable *var)
{
bool is_ms;
SpvDim dimension = type_to_dim(glsl_get_sampler_dim(var->type), &is_ms);
SpvId float_type = spirv_builder_type_float(&ctx->builder, 32);
SpvId image_type = spirv_builder_type_image(&ctx->builder, float_type,
dimension, false, glsl_sampler_type_is_array(var->type), is_ms, 1,
SpvImageFormatUnknown);
SpvId result_type = get_glsl_basetype(ctx, glsl_get_sampler_result_type(var->type));
SpvId image_type = spirv_builder_type_image(&ctx->builder, result_type,
dimension, false,
glsl_sampler_type_is_array(var->type),
is_ms, 1,
SpvImageFormatUnknown);
SpvId sampled_type = spirv_builder_type_sampled_image(&ctx->builder,
image_type);
@@ -1372,8 +1375,6 @@ emit_tex(struct ntv_context *ctx, nir_tex_instr *tex)
tex->op == nir_texop_txd ||
tex->op == nir_texop_txf ||
tex->op == nir_texop_txs);
assert(tex->op == nir_texop_txs ||
nir_alu_type_get_base_type(tex->dest_type) == nir_type_float);
assert(tex->texture_index == tex->sampler_index);
SpvId coord = 0, proj = 0, bias = 0, lod = 0, dref = 0, dx = 0, dy = 0,