i915: Catch cases where not all state is emitted for a new batchbuffer.
This could lead to incorrect rendering or even lockups.
This commit is contained in:
committed by
Michel Dänzer
parent
63e6bfe8db
commit
a8fee3a498
@@ -290,7 +290,7 @@ get_state_size(struct i915_hw_state *state)
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/* Push the state into the sarea and/or texture memory.
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*/
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static void
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i915_emit_state(struct intel_context *intel)
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i915_do_emit_state(struct intel_context *intel)
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{
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struct i915_context *i915 = i915_context(&intel->ctx);
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struct i915_hw_state *state = i915->current;
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@@ -307,11 +307,32 @@ i915_emit_state(struct intel_context *intel)
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*/
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intel_batchbuffer_require_space(intel->batch, get_state_size(state), 0);
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/* Workaround. There are cases I haven't been able to track down
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* where we aren't emitting a full state at the start of a new
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* batchbuffer. This code spots that we are on a new batchbuffer
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* and forces a full state emit no matter what.
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*
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* In the normal case state->emitted is already zero, this code is
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* another set of checks to make sure it really is.
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*/
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if (intel->batch->id != intel->last_state_batch_id ||
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intel->batch->map == intel->batch->ptr)
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{
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state->emitted = 0;
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intel_batchbuffer_require_space(intel->batch, get_state_size(state), 0);
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}
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/* Do this here as we may have flushed the batchbuffer above,
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* causing more state to be dirty!
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*/
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dirty = get_dirty(state);
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state->emitted |= dirty;
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assert(get_dirty(state) == 0);
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if (intel->batch->id != intel->last_state_batch_id) {
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assert(dirty & I915_UPLOAD_CTX);
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intel->last_state_batch_id = intel->batch->id;
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}
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if (INTEL_DEBUG & DEBUG_STATE)
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fprintf(stderr, "%s dirty: %x\n", __FUNCTION__, dirty);
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@@ -431,9 +452,32 @@ i915_emit_state(struct intel_context *intel)
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i915_disassemble_program(state->Program, state->ProgramSize);
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}
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intel->batch->dirty_state &= ~dirty;
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assert(get_dirty(state) == 0);
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}
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static void
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i915_emit_state(struct intel_context *intel)
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{
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struct i915_context *i915 = i915_context(&intel->ctx);
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i915_do_emit_state( intel );
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/* Second chance - catch batchbuffer wrap in the middle of state
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* emit. This shouldn't happen but it has been observed in
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* testing.
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*/
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if (get_dirty( i915->current )) {
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/* Force a full re-emit if this happens.
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*/
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i915->current->emitted = 0;
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i915_do_emit_state( intel );
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}
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assert(get_dirty(i915->current) == 0);
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assert((intel->batch->dirty_state & (1<<1)) == 0);
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}
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static void
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i915_destroy_context(struct intel_context *intel)
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{
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@@ -145,6 +145,7 @@ struct intel_context
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dri_fence *first_swap_fence;
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struct intel_batchbuffer *batch;
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GLuint last_state_batch_id;
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struct
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{
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@@ -111,6 +111,9 @@ intelStartInlinePrimitive(struct intel_context *intel,
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BEGIN_BATCH(2, batch_flags);
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OUT_BATCH(0);
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assert(intel->batch->id == intel->last_state_batch_id);
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assert((intel->batch->dirty_state & (1<<1)) == 0);
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intel->prim.start_ptr = intel->batch->ptr;
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intel->prim.primitive = prim;
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intel->prim.flush = intel_flush_inline_primitive;
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@@ -85,6 +85,8 @@ intel_batchbuffer_reset(struct intel_batchbuffer *batch)
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batch->map = batch->buf->virtual;
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batch->size = intel->intelScreen->maxBatchSize;
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batch->ptr = batch->map;
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batch->dirty_state = ~0;
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batch->id = batch->intel->intelScreen->batch_id++;
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}
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struct intel_batchbuffer *
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@@ -25,6 +25,9 @@ struct intel_batchbuffer
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GLubyte *ptr;
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GLuint size;
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GLuint dirty_state;
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GLuint id;
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};
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struct intel_batchbuffer *intel_batchbuffer_alloc(struct intel_context
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@@ -98,6 +98,8 @@ typedef struct
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* instead of the fake client-side memory manager.
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*/
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GLboolean ttm;
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unsigned batch_id;
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} intelScreenPrivate;
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