gallium: make state tracker explictly ask for rendercache flushes
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@@ -321,7 +321,7 @@ st_Accum(GLcontext *ctx, GLenum op, GLfloat value)
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const GLint height = ctx->DrawBuffer->_Ymax - ypos;
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/* make sure color bufs aren't cached */
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pipe->flush(pipe, 0);
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pipe->flush(pipe, PIPE_FLUSH_RENDER_CACHE);
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switch (op) {
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case GL_ADD:
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@@ -849,7 +849,7 @@ draw_stencil_pixels(GLcontext *ctx, GLint x, GLint y,
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GLint skipPixels;
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ubyte *stmap;
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pipe->flush(pipe, 0);
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pipe->flush(pipe, PIPE_FLUSH_RENDER_CACHE);
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/* map the stencil buffer */
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stmap = pipe_surface_map(ps);
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@@ -1208,7 +1208,7 @@ st_CopyPixels(GLcontext *ctx, GLint srcx, GLint srcy,
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uint format;
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/* make sure rendering has completed */
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pipe->flush(pipe, 0x0);
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pipe->flush(pipe, PIPE_FLUSH_RENDER_CACHE);
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st_validate_state(st);
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@@ -365,7 +365,7 @@ st_finish_render_texture(GLcontext *ctx,
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assert(strb);
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ctx->st->pipe->flush(ctx->st->pipe, 0x0);
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ctx->st->pipe->flush(ctx->st->pipe, PIPE_FLUSH_RENDER_CACHE);
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/*
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printf("FINISH RENDER TO TEXTURE surf=%p\n", strb->surface);
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@@ -83,7 +83,7 @@ void st_flush( struct st_context *st, uint pipeFlushFlags )
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*/
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static void st_Flush(GLcontext *ctx)
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{
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st_flush(ctx->st, 0x0);
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st_flush(ctx->st, PIPE_FLUSH_RENDER_CACHE);
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}
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@@ -92,7 +92,7 @@ static void st_Flush(GLcontext *ctx)
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*/
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static void st_Finish(GLcontext *ctx)
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{
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st_flush(ctx->st, PIPE_FLUSH_WAIT);
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st_flush(ctx->st, PIPE_FLUSH_RENDER_CACHE | PIPE_FLUSH_WAIT);
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}
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@@ -155,7 +155,7 @@ st_readpixels(GLcontext *ctx, GLint x, GLint y, GLsizei width, GLsizei height,
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}
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/* make sure rendering has completed */
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pipe->flush(pipe, 0x0);
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pipe->flush(pipe, PIPE_FLUSH_RENDER_CACHE);
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if (pack->BufferObj && pack->BufferObj->Name) {
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/* reading into a PBO */
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@@ -33,6 +33,7 @@
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#include "st_public.h"
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#include "st_context.h"
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#include "st_cb_fbo.h"
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#include "pipe/p_defines.h"
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struct st_framebuffer *
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@@ -170,7 +171,7 @@ st_notify_swapbuffers(struct st_framebuffer *stfb)
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GET_CURRENT_CONTEXT(ctx);
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if (ctx && ctx->DrawBuffer == &stfb->Base) {
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st_flush(ctx->st, 0x0);
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st_flush(ctx->st, PIPE_FLUSH_RENDER_CACHE);
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}
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}
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