Enable SSE path.

This commit is contained in:
michal
2007-10-27 18:43:49 +01:00
parent a1b4285c5c
commit a846d7d027
+2 -2
View File
@@ -103,8 +103,7 @@ shade_quad(
/* run shader */
#if defined(__i386__) || defined(__386__)
/* XXX: Generated code effectively unusable until it handles quad->mask */
if( !quad->mask && softpipe->use_sse ) {
if( softpipe->use_sse ) {
codegen_function func = (codegen_function) x86_get_func( &softpipe->fs->sse2_program );
func(
machine->Inputs,
@@ -112,6 +111,7 @@ shade_quad(
machine->Consts,
machine->Temps,
machine->InterpCoefs );
quad->mask &= ~(machine->Temps[TGSI_EXEC_TEMP_KILMASK_I].xyzw[TGSI_EXEC_TEMP_KILMASK_C].u[0]);
}
else
#endif