radv: fix FMASK expand with SRGB formats
Found while working on DCC for MSAA.
Fixes: 6b976024a8 ("radv: add support for FMASK expand")
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
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@@ -24,6 +24,7 @@
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#include "radv_meta.h"
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#include "radv_private.h"
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#include "vk_format.h"
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static nir_shader *
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build_fmask_expand_compute_shader(struct radv_device *device, int samples)
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@@ -130,7 +131,7 @@ radv_expand_fmask_image_inplace(struct radv_cmd_buffer *cmd_buffer,
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.sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO,
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.image = radv_image_to_handle(image),
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.viewType = radv_meta_get_view_type(image),
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.format = image->vk_format,
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.format = vk_format_no_srgb(image->vk_format),
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.subresourceRange = {
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.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT,
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.baseMipLevel = 0,
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