i965: Add layered parameter to intel_update_renderbuffer_wrapper
We're about to need this so we can determine the layer count of the wrapper. Signed-off-by: Chris Forbes <chrisf@ijw.co.nz> Reviewed-by: Ian Romanick <ian.d.romanick@intel.com> Reviewed-by: Kenneth Graunke <kenneth@whitecape.org> Acked-by: Eric Anholt <eric@anholt.net>
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@@ -501,8 +501,9 @@ intel_new_renderbuffer(struct gl_context * ctx, GLuint name)
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static bool
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intel_renderbuffer_update_wrapper(struct brw_context *brw,
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struct intel_renderbuffer *irb,
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struct gl_texture_image *image,
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uint32_t layer)
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struct gl_texture_image *image,
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uint32_t layer,
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bool layered)
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{
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struct gl_renderbuffer *rb = &irb->Base.Base;
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struct intel_texture_image *intel_image = intel_texture_image(image);
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@@ -594,7 +595,7 @@ intel_render_texture(struct gl_context * ctx,
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intel_miptree_check_level_layer(mt, att->TextureLevel, layer);
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if (!intel_renderbuffer_update_wrapper(brw, irb, image, layer)) {
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if (!intel_renderbuffer_update_wrapper(brw, irb, image, layer, att->Layered)) {
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_swrast_render_texture(ctx, fb, att);
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return;
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}
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