freedreno: Fix resource layout dump loop.
Apparently I've never dumped a fully populated slices array, so the 0-init always terminated the loop. Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5020>
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@@ -45,7 +45,7 @@ fdl_layout_buffer(struct fdl_layout *layout, uint32_t size)
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void
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fdl_dump_layout(struct fdl_layout *layout)
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{
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for (uint32_t level = 0; level < layout->slices[level].size0; level++) {
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for (uint32_t level = 0; level < ARRAY_SIZE(layout->slices) && layout->slices[level].size0; level++) {
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struct fdl_slice *slice = &layout->slices[level];
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struct fdl_slice *ubwc_slice = &layout->ubwc_slices[level];
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