r300g: extend compile error message

This commit is contained in:
Marek Olšák
2010-05-23 18:34:04 +02:00
parent 7d602b3651
commit a650d7068a
2 changed files with 4 additions and 2 deletions
+2 -1
View File
@@ -295,7 +295,8 @@ static void r300_translate_fragment_shader(
if (compiler.Base.Error) {
fprintf(stderr, "r300 FP: Compiler Error:\n%sUsing a dummy shader"
" instead.\n", compiler.Base.ErrorMsg);
" instead.\nIf there's an 'unknown opcode' message, please"
" file a bug report and attach this log.\n", compiler.Base.ErrorMsg);
if (shader->dummy) {
fprintf(stderr, "r300 FP: Cannot compile the dummy shader! "
+2 -1
View File
@@ -227,7 +227,8 @@ void r300_translate_vertex_shader(struct r300_context *r300,
if (compiler.Base.Error) {
/* XXX We should fallback using Draw. */
fprintf(stderr, "r300 VP: Compiler error:\n%sUsing a dummy shader"
" instead.\n", compiler.Base.ErrorMsg);
" instead.\nIf there's an 'unknown opcode' message, please"
" file a bug report and attach this log.\n", compiler.Base.ErrorMsg);
if (vs->dummy) {
fprintf(stderr, "r300 VP: Cannot compile the dummy shader! "