r300g: extend compile error message
This commit is contained in:
@@ -295,7 +295,8 @@ static void r300_translate_fragment_shader(
|
||||
|
||||
if (compiler.Base.Error) {
|
||||
fprintf(stderr, "r300 FP: Compiler Error:\n%sUsing a dummy shader"
|
||||
" instead.\n", compiler.Base.ErrorMsg);
|
||||
" instead.\nIf there's an 'unknown opcode' message, please"
|
||||
" file a bug report and attach this log.\n", compiler.Base.ErrorMsg);
|
||||
|
||||
if (shader->dummy) {
|
||||
fprintf(stderr, "r300 FP: Cannot compile the dummy shader! "
|
||||
|
||||
@@ -227,7 +227,8 @@ void r300_translate_vertex_shader(struct r300_context *r300,
|
||||
if (compiler.Base.Error) {
|
||||
/* XXX We should fallback using Draw. */
|
||||
fprintf(stderr, "r300 VP: Compiler error:\n%sUsing a dummy shader"
|
||||
" instead.\n", compiler.Base.ErrorMsg);
|
||||
" instead.\nIf there's an 'unknown opcode' message, please"
|
||||
" file a bug report and attach this log.\n", compiler.Base.ErrorMsg);
|
||||
|
||||
if (vs->dummy) {
|
||||
fprintf(stderr, "r300 VP: Cannot compile the dummy shader! "
|
||||
|
||||
Reference in New Issue
Block a user