d3d12: Add D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC_FLAG_DISABLE_LOOP_FILTER_ACROSS_SLICES when querying HEVC capabilities
Reviewed-by: Pohsiang (John) Hsu <pohhsu@microsoft.com> Reviewed-by: Jesse Natalie <jenatali@microsoft.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/35263>
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@@ -661,7 +661,7 @@ d3d12_video_encode_support_caps(const D3D12_VIDEO_ENCODER_CODEC &argTargetCodec,
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/* Only read from codecSupport.pHEVCSupport in this case (union of pointers definition) */
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assert(codecSupport.pHEVCSupport);
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cap_allocations.hevcConfig = {
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D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC_FLAG_NONE,
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D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC_FLAG_DISABLE_LOOP_FILTER_ACROSS_SLICES,
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codecSupport.pHEVCSupport->MinLumaCodingUnitSize,
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codecSupport.pHEVCSupport->MaxLumaCodingUnitSize,
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codecSupport.pHEVCSupport->MinLumaTransformUnitSize,
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