mesa/mtypes: repack display list structs.

This reduces each of these by 8 bytes.

Reviewed-by: Thomas Helland <thomashelland90@gmail.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
This commit is contained in:
Dave Airlie
2017-09-03 20:37:01 +10:00
parent a265ffa69f
commit a53c63e46b
+2 -3
View File
@@ -4342,8 +4342,8 @@ union gl_dlist_node;
struct gl_display_list
{
GLuint Name;
GLchar *Label; /**< GL_KHR_debug */
GLbitfield Flags; /**< DLIST_x flags */
GLchar *Label; /**< GL_KHR_debug */
/** The dlist commands are in a linked list of nodes */
union gl_dlist_node *Head;
};
@@ -4354,11 +4354,10 @@ struct gl_display_list
*/
struct gl_dlist_state
{
GLuint CallDepth; /**< Current recursion calling depth */
struct gl_display_list *CurrentList; /**< List currently being compiled */
union gl_dlist_node *CurrentBlock; /**< Pointer to current block of nodes */
GLuint CurrentPos; /**< Index into current block of nodes */
GLuint CallDepth; /**< Current recursion calling depth */
GLvertexformat ListVtxfmt;