radv: use defines for ring descriptor offsets.
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl> Signed-off-by: Dave Airlie <airlied@redhat.com>
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@@ -4759,16 +4759,16 @@ static void
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ac_setup_rings(struct nir_to_llvm_context *ctx)
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{
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if (ctx->stage == MESA_SHADER_VERTEX && ctx->options->key.vs.as_es) {
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ctx->esgs_ring = ac_build_indexed_load_const(&ctx->ac, ctx->ring_offsets, ctx->i32one);
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ctx->esgs_ring = ac_build_indexed_load_const(&ctx->ac, ctx->ring_offsets, LLVMConstInt(ctx->i32, RING_ESGS_VS, false));
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}
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if (ctx->is_gs_copy_shader) {
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ctx->gsvs_ring = ac_build_indexed_load_const(&ctx->ac, ctx->ring_offsets, LLVMConstInt(ctx->i32, 3, false));
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ctx->gsvs_ring = ac_build_indexed_load_const(&ctx->ac, ctx->ring_offsets, LLVMConstInt(ctx->i32, RING_GSVS_VS, false));
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}
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if (ctx->stage == MESA_SHADER_GEOMETRY) {
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LLVMValueRef tmp;
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ctx->esgs_ring = ac_build_indexed_load_const(&ctx->ac, ctx->ring_offsets, LLVMConstInt(ctx->i32, 2, false));
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ctx->gsvs_ring = ac_build_indexed_load_const(&ctx->ac, ctx->ring_offsets, LLVMConstInt(ctx->i32, 4, false));
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ctx->esgs_ring = ac_build_indexed_load_const(&ctx->ac, ctx->ring_offsets, LLVMConstInt(ctx->i32, RING_ESGS_GS, false));
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ctx->gsvs_ring = ac_build_indexed_load_const(&ctx->ac, ctx->ring_offsets, LLVMConstInt(ctx->i32, RING_GSVS_GS, false));
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ctx->gsvs_ring = LLVMBuildBitCast(ctx->builder, ctx->gsvs_ring, ctx->v4i32, "");
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@@ -83,6 +83,13 @@ enum ac_ud_index {
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AC_UD_MAX_UD = AC_UD_VS_MAX_UD,
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};
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/* descriptor index into scratch ring offsets */
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#define RING_SCRATCH 0
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#define RING_ESGS_VS 1
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#define RING_ESGS_GS 2
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#define RING_GSVS_VS 3
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#define RING_GSVS_GS 4
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// Match MAX_SETS from radv_descriptor_set.h
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#define AC_UD_MAX_SETS MAX_SETS
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