llvmpipe: get rid of llvmpipe_get_texture_image
The only caller left used it only for non display target textures, hence it was really the same as llvmpipe_get_texture_image_address - it also had a usage flag but this was ignored anyway. Reviewed-by: Brian Paul <brianp@vmware.com>
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@@ -372,7 +372,7 @@ llvmpipe_resource_map(struct pipe_resource *resource,
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}
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else if (llvmpipe_resource_is_texture(resource)) {
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map = llvmpipe_get_texture_image(lpr, layer, level, tex_usage);
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map = llvmpipe_get_texture_image_address(lpr, layer, level);
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return map;
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}
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else {
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@@ -787,52 +787,6 @@ alloc_image_data(struct llvmpipe_resource *lpr)
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}
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/**
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* Return pointer to texture image data
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* for a particular cube face or 3D texture slice.
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*
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* \param face_slice the cube face or 3D slice of interest
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* \param usage one of LP_TEX_USAGE_READ/WRITE_ALL/READ_WRITE
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*/
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void *
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llvmpipe_get_texture_image(struct llvmpipe_resource *lpr,
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unsigned face_slice, unsigned level,
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enum lp_texture_usage usage)
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{
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void *target_data;
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unsigned target_offset;
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unsigned *target_off_ptr;
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assert(usage == LP_TEX_USAGE_READ ||
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usage == LP_TEX_USAGE_READ_WRITE ||
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usage == LP_TEX_USAGE_WRITE_ALL);
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if (lpr->dt) {
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assert(lpr->tex_data);
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}
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target_off_ptr = lpr->mip_offsets;
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if (!lpr->tex_data) {
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/* allocate memory for the target image now */
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alloc_image_data(lpr);
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}
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target_offset = target_off_ptr[level];
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if (face_slice > 0) {
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target_offset += face_slice * tex_image_face_size(lpr, level);
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}
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if (lpr->tex_data) {
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target_data = (uint8_t *) lpr->tex_data + target_offset;
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}
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return target_data;
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}
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/**
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* Get pointer to a linear image (not the tile!) at tile (x,y).
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* \return pointer to start of image/face (not the tile)
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@@ -217,11 +217,6 @@ ubyte *
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llvmpipe_get_texture_image_address(struct llvmpipe_resource *lpr,
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unsigned face_slice, unsigned level);
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void *
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llvmpipe_get_texture_image(struct llvmpipe_resource *resource,
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unsigned face_slice, unsigned level,
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enum lp_texture_usage usage);
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ubyte *
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llvmpipe_get_texture_tile_linear(struct llvmpipe_resource *lpr,
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unsigned face_slice, unsigned level,
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