omit the glide/svga sources from stand-alone libGL (anyone using them?)
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@@ -89,9 +89,7 @@ fbdev: $(CORE_OBJECTS) $(FBDEV_DRIVER_OBJECTS) $(COMMON_DRIVER_OBJECTS)
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# Stand-alone Mesa libGL and libOSMesa
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STAND_ALONE_DRIVER_SOURCES = \
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$(COMMON_DRIVER_SOURCES) \
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$(X11_DRIVER_SOURCES) \
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$(GLIDE_DRIVER_SOURCES) \
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$(SVGA_DRIVER_SOURCES)
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$(X11_DRIVER_SOURCES)
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STAND_ALONE_DRIVER_OBJECTS = $(STAND_ALONE_DRIVER_SOURCES:.c=.o)
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