omit the glide/svga sources from stand-alone libGL (anyone using them?)

This commit is contained in:
Brian
2007-04-17 16:00:17 -06:00
parent 04bda46739
commit a4b2b88337
+1 -3
View File
@@ -89,9 +89,7 @@ fbdev: $(CORE_OBJECTS) $(FBDEV_DRIVER_OBJECTS) $(COMMON_DRIVER_OBJECTS)
# Stand-alone Mesa libGL and libOSMesa
STAND_ALONE_DRIVER_SOURCES = \
$(COMMON_DRIVER_SOURCES) \
$(X11_DRIVER_SOURCES) \
$(GLIDE_DRIVER_SOURCES) \
$(SVGA_DRIVER_SOURCES)
$(X11_DRIVER_SOURCES)
STAND_ALONE_DRIVER_OBJECTS = $(STAND_ALONE_DRIVER_SOURCES:.c=.o)