docs: update status of transform feedback and instanced drawing

This commit is contained in:
Brian Paul
2010-04-04 19:08:21 -06:00
parent bf4c4479dd
commit a437601bee
+2 -2
View File
@@ -26,7 +26,7 @@ Packed depth/stencil formats DONE
Per-buffer blend and masks (GL_EXT_draw_buffers2) DONE
GL_EXT_texture_compression_rgtc not started
Red and red/green texture formats Ian?
Transform feedback (GL_EXT_transform_feedback) not started
Transform feedback (GL_EXT_transform_feedback) ~50% done
Vertex array objects (GL_APPLE_vertex_array_object) DONE
sRGB framebuffer format (GL_EXT_framebuffer_sRGB) not started
glClearBuffer commands DONE, except for dispatch
@@ -40,7 +40,7 @@ glBindBufferRange, glBindBufferBase commands not started
GL 3.1:
GLSL 1.30 and 1.40 not started
Instanced drawing (GL_ARB_draw_instanced) not started
Instanced drawing (GL_ARB_draw_instanced) ~50% done
Buffer copying (GL_ARB_copy_buffer) DONE
Primitive restart (GL_NV_primitive_restart) not started
16 vertex texture image units not started