docs: update status of transform feedback and instanced drawing
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@@ -26,7 +26,7 @@ Packed depth/stencil formats DONE
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Per-buffer blend and masks (GL_EXT_draw_buffers2) DONE
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GL_EXT_texture_compression_rgtc not started
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Red and red/green texture formats Ian?
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Transform feedback (GL_EXT_transform_feedback) not started
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Transform feedback (GL_EXT_transform_feedback) ~50% done
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Vertex array objects (GL_APPLE_vertex_array_object) DONE
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sRGB framebuffer format (GL_EXT_framebuffer_sRGB) not started
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glClearBuffer commands DONE, except for dispatch
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@@ -40,7 +40,7 @@ glBindBufferRange, glBindBufferBase commands not started
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GL 3.1:
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GLSL 1.30 and 1.40 not started
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Instanced drawing (GL_ARB_draw_instanced) not started
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Instanced drawing (GL_ARB_draw_instanced) ~50% done
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Buffer copying (GL_ARB_copy_buffer) DONE
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Primitive restart (GL_NV_primitive_restart) not started
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16 vertex texture image units not started
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