r600c: bump texture limits to hw limits
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@@ -285,8 +285,13 @@ static void r600InitConstValues(struct gl_context *ctx, radeonScreenPtr screen)
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ctx->Const.MaxTextureMaxAnisotropy = 16.0;
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ctx->Const.MaxTextureLodBias = 16.0;
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ctx->Const.MaxTextureLevels = 13; /* hw support 14 */
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ctx->Const.MaxTextureRectSize = 4096; /* hw support 8192 */
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if (screen->chip_family >= CHIP_FAMILY_CEDAR) {
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ctx->Const.MaxTextureLevels = 15;
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ctx->Const.MaxTextureRectSize = 16384;
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} else {
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ctx->Const.MaxTextureLevels = 14;
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ctx->Const.MaxTextureRectSize = 8192;
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}
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ctx->Const.MinPointSize = 0x0001 / 8.0;
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ctx->Const.MinPointSizeAA = 0x0001 / 8.0;
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