don't map buffer in _mesa_validate_DrawElements() unless needed

This commit is contained in:
Brian
2007-08-20 12:55:34 +01:00
parent ef71a0fd45
commit a3c3bc9ece
+20 -33
View File
@@ -1,6 +1,6 @@
/*
* Mesa 3-D graphics library
* Version: 7.0.1
* Version: 7.1
*
* Copyright (C) 1999-2007 Brian Paul All Rights Reserved.
*
@@ -35,7 +35,6 @@ _mesa_validate_DrawElements(GLcontext *ctx,
GLenum mode, GLsizei count, GLenum type,
const GLvoid *indices)
{
GLboolean mapped = GL_FALSE;
ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, GL_FALSE);
if (count <= 0) {
@@ -68,19 +67,14 @@ _mesa_validate_DrawElements(GLcontext *ctx,
/* Vertex buffer object tests */
if (ctx->Array.ElementArrayBufferObj->Name) {
GLuint indexBytes;
const GLvoid *map = ctx->Driver.MapBuffer(ctx,
GL_ELEMENT_ARRAY_BUFFER_ARB,
GL_READ_ONLY,
ctx->Array.ElementArrayBufferObj);
/* use indices in the buffer object */
if (!map) {
_mesa_warning(ctx, "DrawElements with empty vertex elements buffer!");
if (!ctx->Array.ElementArrayBufferObj->Size) {
_mesa_warning(ctx,
"glDrawElements called with empty array elements buffer");
return GL_FALSE;
}
mapped = GL_TRUE;
/* make sure count doesn't go outside buffer bounds */
if (type == GL_UNSIGNED_INT) {
indexBytes = count * sizeof(GLuint);
@@ -93,19 +87,10 @@ _mesa_validate_DrawElements(GLcontext *ctx,
indexBytes = count * sizeof(GLushort);
}
if (ADD_POINTERS(map, indices) + indexBytes >
(GLubyte *)map + ctx->Array.ElementArrayBufferObj->Size) {
if (indexBytes > ctx->Array.ElementArrayBufferObj->Size) {
_mesa_warning(ctx, "glDrawElements index out of buffer bounds");
ctx->Driver.UnmapBuffer(ctx,
GL_ELEMENT_ARRAY_BUFFER_ARB,
ctx->Array.ElementArrayBufferObj);
return GL_FALSE;
}
/* Actual address is the sum of pointers. Indices may be used below. */
if (ctx->Const.CheckArrayBounds) {
indices = ADD_POINTERS(map, indices);
}
}
else {
/* not using a VBO */
@@ -115,8 +100,18 @@ _mesa_validate_DrawElements(GLcontext *ctx,
if (ctx->Const.CheckArrayBounds) {
/* find max array index */
const GLubyte *map;
GLuint max = 0;
GLint i;
map = ctx->Driver.MapBuffer(ctx,
GL_ELEMENT_ARRAY_BUFFER_ARB,
GL_READ_ONLY,
ctx->Array.ElementArrayBufferObj);
/* Actual address is the sum of pointers */
indices = (const GLvoid *) ADD_POINTERS(map, (const GLubyte *) indices);
if (type == GL_UNSIGNED_INT) {
for (i = 0; i < count; i++)
if (((GLuint *) indices)[i] > max)
@@ -134,22 +129,14 @@ _mesa_validate_DrawElements(GLcontext *ctx,
max = ((GLubyte *) indices)[i];
}
if (max >= ctx->Array._MaxElement) {
/* the max element is out of bounds of one or more enabled arrays */
if (mapped) {
ctx->Driver.UnmapBuffer(ctx,
GL_ELEMENT_ARRAY_BUFFER_ARB,
ctx->Array.ElementArrayBufferObj);
}
return GL_FALSE;
}
}
if (mapped) {
ctx->Driver.UnmapBuffer(ctx,
GL_ELEMENT_ARRAY_BUFFER_ARB,
ctx->Array.ElementArrayBufferObj);
if (max >= ctx->Array._MaxElement) {
/* the max element is out of bounds of one or more enabled arrays */
return GL_FALSE;
}
}
return GL_TRUE;