nvk: Advertise VK_KHR_separate_depth_stencil_layout
We entirely ignore image layouts on NVIDIA so this is trivial. Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24326>
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@@ -76,6 +76,7 @@ nvk_GetPhysicalDeviceFeatures2(VkPhysicalDevice physicalDevice,
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.shaderUniformTexelBufferArrayDynamicIndexing = true,
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.shaderStorageTexelBufferArrayDynamicIndexing = true,
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.imagelessFramebuffer = true,
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.separateDepthStencilLayouts = true,
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.hostQueryReset = true,
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};
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@@ -293,6 +294,7 @@ nvk_get_device_extensions(const struct nvk_physical_device *device,
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.KHR_format_feature_flags2 = true,
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.KHR_imageless_framebuffer = true,
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.KHR_push_descriptor = true,
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.KHR_separate_depth_stencil_layouts = true,
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#ifdef NVK_USE_WSI_PLATFORM
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.KHR_swapchain = true,
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.KHR_swapchain_mutable_format = true,
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