mesa: add const qualifier on _mesa_valid_to_render()
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
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@@ -324,7 +324,7 @@ check_valid_to_render(struct gl_context *ctx, const char *function)
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* Note: This may be called during display list compilation.
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*/
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bool
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_mesa_is_valid_prim_mode(struct gl_context *ctx, GLenum mode)
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_mesa_is_valid_prim_mode(const struct gl_context *ctx, GLenum mode)
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{
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/* The overwhelmingly common case is (mode <= GL_TRIANGLE_FAN). Test that
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* first and exit. You would think that a switch-statement would be the
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@@ -39,7 +39,7 @@ extern GLboolean
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_mesa_valid_to_render(struct gl_context *ctx, const char *where);
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extern bool
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_mesa_is_valid_prim_mode(struct gl_context *ctx, GLenum mode);
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_mesa_is_valid_prim_mode(const struct gl_context *ctx, GLenum mode);
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extern GLboolean
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_mesa_valid_prim_mode(struct gl_context *ctx, GLenum mode, const char *name);
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