util/disk_cache: bump thread count assigned to disk cache queue

Since we set the UTIL_QUEUE_INIT_USE_MINIMUM_PRIORITY flag this should
have little impact on low core systems. However just about all modern
CPUs currently available that run Mesa have *at least* 4 cores. For
these CPUs allowing more threads can result in the queue being
processed faster and avoid excessive memory use due to a backlog of
cache entrys building up in the queue.

This change helps avoid a huge build up of cache entrys in the queue
due to using both the UTIL_QUEUE_INIT_USE_MINIMUM_PRIORITY and
UTIL_QUEUE_INIT_RESIZE_IF_FULL flags.

Reviewed-by: Marek Olšák <marek.olsak@amd.com>
This commit is contained in:
Timothy Arceri
2019-09-03 14:13:05 +10:00
parent 8e614c7a29
commit a2ee29c3da
+7 -3
View File
@@ -369,13 +369,17 @@ disk_cache_create(const char *gpu_name, const char *driver_id,
cache->max_size = max_size;
/* 1 thread was chosen because we don't really care about getting things
* to disk quickly just that it's not blocking other tasks.
/* 4 threads were chosen below because just about all modern CPUs currently
* available that run Mesa have *at least* 4 cores. For these CPUs allowing
* more threads can result in the queue being processed faster, thus
* avoiding excessive memory use due to a backlog of cache entrys building
* up in the queue. Since we set the UTIL_QUEUE_INIT_USE_MINIMUM_PRIORITY
* flag this should have little negative impact on low core systems.
*
* The queue will resize automatically when it's full, so adding new jobs
* doesn't stall.
*/
util_queue_init(&cache->cache_queue, "disk$", 32, 1,
util_queue_init(&cache->cache_queue, "disk$", 32, 4,
UTIL_QUEUE_INIT_RESIZE_IF_FULL |
UTIL_QUEUE_INIT_USE_MINIMUM_PRIORITY |
UTIL_QUEUE_INIT_SET_FULL_THREAD_AFFINITY);