Convert is_glsl_type_vector to glsl_type::is_vector
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+3
-3
@@ -136,7 +136,7 @@ arithmetic_result_type(const struct glsl_type *type_a,
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* operation is done component-wise resulting in the same size
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* vector."
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*/
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if (is_glsl_type_vector(type_a) && is_glsl_type_vector(type_b)) {
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if (type_a->is_vector() && type_b->is_vector()) {
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if (type_a->vector_elements == type_b->vector_elements)
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return type_a;
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else
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@@ -261,8 +261,8 @@ modulus_result_type(const struct glsl_type *type_a,
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* wise to the vector, resulting in the same type as the vector. If both
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* are vectors of the same size, the result is computed component-wise."
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*/
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if (is_glsl_type_vector(type_a)) {
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if (!is_glsl_type_vector(type_b)
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if (type_a->is_vector()) {
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if (!type_b->is_vector()
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|| (type_a->vector_elements == type_b->vector_elements))
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return type_a;
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} else
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+11
-6
@@ -145,13 +145,18 @@ struct glsl_type {
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&& (base_type >= GLSL_TYPE_UINT)
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&& (base_type <= GLSL_TYPE_BOOL);
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}
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};
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#define is_glsl_type_vector(t) \
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(((t)->vector_elements > 0) \
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&& ((t)->matrix_rows == 0) \
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&& ((t)->base_type >= GLSL_TYPE_UINT) \
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&& ((t)->base_type <= GLSL_TYPE_BOOL))
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/**
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* Query whether or not a type is a vector
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*/
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bool is_vector() const
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{
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return (vector_elements > 0)
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&& (matrix_rows == 0)
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&& (base_type >= GLSL_TYPE_UINT)
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&& (base_type <= GLSL_TYPE_BOOL);
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}
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};
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#define is_glsl_type_matrix(t) \
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(((t)->matrix_rows > 0) \
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@@ -156,7 +156,7 @@ _mesa_ast_field_selection_to_hir(const ast_expression *expr,
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* being applied.
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*/
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loc = expr->get_location();
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if (is_glsl_type_vector(op->type)) {
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if (op->type->is_vector()) {
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if (generate_swizzle(expr->primary_expression.identifier,
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& deref->selector.swizzle,
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op->type->vector_elements)) {
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