Reject unsupported texture formats passed to glCompressedTexImage?D. This
fixes Mesa bug #1028405.
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@@ -2798,6 +2798,9 @@ compressed_texture_error_check(GLcontext *ctx, GLint dimensions,
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if (!is_compressed_format(ctx, internalFormat))
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return GL_INVALID_ENUM;
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if (_mesa_base_tex_format(ctx, internalFormat) < 0)
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return GL_INVALID_ENUM;
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if (border != 0)
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return GL_INVALID_VALUE;
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