vbo: generate GL_INVALID_VALUE for bad glVertexAttrib index

This commit is contained in:
Brian Paul
2011-03-01 17:16:00 -07:00
parent 1c9ca21adb
commit a2924b488b
3 changed files with 26 additions and 26 deletions
+23 -23
View File
@@ -341,7 +341,7 @@ TAG(VertexAttrib1fARB)(GLuint index, GLfloat x)
else if (index < MAX_VERTEX_GENERIC_ATTRIBS)
ATTR1F(VBO_ATTRIB_GENERIC0 + index, x);
else
ERROR();
ERROR(GL_INVALID_VALUE);
}
static void GLAPIENTRY
@@ -353,7 +353,7 @@ TAG(VertexAttrib1fvARB)(GLuint index, const GLfloat * v)
else if (index < MAX_VERTEX_GENERIC_ATTRIBS)
ATTR1FV(VBO_ATTRIB_GENERIC0 + index, v);
else
ERROR();
ERROR(GL_INVALID_VALUE);
}
static void GLAPIENTRY
@@ -365,7 +365,7 @@ TAG(VertexAttrib2fARB)(GLuint index, GLfloat x, GLfloat y)
else if (index < MAX_VERTEX_GENERIC_ATTRIBS)
ATTR2F(VBO_ATTRIB_GENERIC0 + index, x, y);
else
ERROR();
ERROR(GL_INVALID_VALUE);
}
static void GLAPIENTRY
@@ -377,7 +377,7 @@ TAG(VertexAttrib2fvARB)(GLuint index, const GLfloat * v)
else if (index < MAX_VERTEX_GENERIC_ATTRIBS)
ATTR2FV(VBO_ATTRIB_GENERIC0 + index, v);
else
ERROR();
ERROR(GL_INVALID_VALUE);
}
static void GLAPIENTRY
@@ -389,7 +389,7 @@ TAG(VertexAttrib3fARB)(GLuint index, GLfloat x, GLfloat y, GLfloat z)
else if (index < MAX_VERTEX_GENERIC_ATTRIBS)
ATTR3F(VBO_ATTRIB_GENERIC0 + index, x, y, z);
else
ERROR();
ERROR(GL_INVALID_VALUE);
}
static void GLAPIENTRY
@@ -401,7 +401,7 @@ TAG(VertexAttrib3fvARB)(GLuint index, const GLfloat * v)
else if (index < MAX_VERTEX_GENERIC_ATTRIBS)
ATTR3FV(VBO_ATTRIB_GENERIC0 + index, v);
else
ERROR();
ERROR(GL_INVALID_VALUE);
}
static void GLAPIENTRY
@@ -413,7 +413,7 @@ TAG(VertexAttrib4fARB)(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w)
else if (index < MAX_VERTEX_GENERIC_ATTRIBS)
ATTR4F(VBO_ATTRIB_GENERIC0 + index, x, y, z, w);
else
ERROR();
ERROR(GL_INVALID_VALUE);
}
static void GLAPIENTRY
@@ -425,7 +425,7 @@ TAG(VertexAttrib4fvARB)(GLuint index, const GLfloat * v)
else if (index < MAX_VERTEX_GENERIC_ATTRIBS)
ATTR4FV(VBO_ATTRIB_GENERIC0 + index, v);
else
ERROR();
ERROR(GL_INVALID_VALUE);
}
@@ -442,7 +442,7 @@ TAG(VertexAttribI1i)(GLuint index, GLint x)
else if (index < MAX_VERTEX_GENERIC_ATTRIBS)
ATTR1I(VBO_ATTRIB_GENERIC0 + index, x);
else
ERROR();
ERROR(GL_INVALID_VALUE);
}
static void GLAPIENTRY
@@ -454,7 +454,7 @@ TAG(VertexAttribI2i)(GLuint index, GLint x, GLint y)
else if (index < MAX_VERTEX_GENERIC_ATTRIBS)
ATTR2I(VBO_ATTRIB_GENERIC0 + index, x, y);
else
ERROR();
ERROR(GL_INVALID_VALUE);
}
static void GLAPIENTRY
@@ -466,7 +466,7 @@ TAG(VertexAttribI3i)(GLuint index, GLint x, GLint y, GLint z)
else if (index < MAX_VERTEX_GENERIC_ATTRIBS)
ATTR3I(VBO_ATTRIB_GENERIC0 + index, x, y, z);
else
ERROR();
ERROR(GL_INVALID_VALUE);
}
static void GLAPIENTRY
@@ -478,7 +478,7 @@ TAG(VertexAttribI4i)(GLuint index, GLint x, GLint y, GLint z, GLint w)
else if (index < MAX_VERTEX_GENERIC_ATTRIBS)
ATTR4I(VBO_ATTRIB_GENERIC0 + index, x, y, z, w);
else
ERROR();
ERROR(GL_INVALID_VALUE);
}
static void GLAPIENTRY
@@ -490,7 +490,7 @@ TAG(VertexAttribI2iv)(GLuint index, const GLint *v)
else if (index < MAX_VERTEX_GENERIC_ATTRIBS)
ATTR2IV(VBO_ATTRIB_GENERIC0 + index, v);
else
ERROR();
ERROR(GL_INVALID_VALUE);
}
static void GLAPIENTRY
@@ -502,7 +502,7 @@ TAG(VertexAttribI3iv)(GLuint index, const GLint *v)
else if (index < MAX_VERTEX_GENERIC_ATTRIBS)
ATTR3IV(VBO_ATTRIB_GENERIC0 + index, v);
else
ERROR();
ERROR(GL_INVALID_VALUE);
}
static void GLAPIENTRY
@@ -514,7 +514,7 @@ TAG(VertexAttribI4iv)(GLuint index, const GLint *v)
else if (index < MAX_VERTEX_GENERIC_ATTRIBS)
ATTR4IV(VBO_ATTRIB_GENERIC0 + index, v);
else
ERROR();
ERROR(GL_INVALID_VALUE);
}
@@ -531,7 +531,7 @@ TAG(VertexAttribI1ui)(GLuint index, GLuint x)
else if (index < MAX_VERTEX_GENERIC_ATTRIBS)
ATTR1UI(VBO_ATTRIB_GENERIC0 + index, x);
else
ERROR();
ERROR(GL_INVALID_VALUE);
}
static void GLAPIENTRY
@@ -543,7 +543,7 @@ TAG(VertexAttribI2ui)(GLuint index, GLuint x, GLuint y)
else if (index < MAX_VERTEX_GENERIC_ATTRIBS)
ATTR2UI(VBO_ATTRIB_GENERIC0 + index, x, y);
else
ERROR();
ERROR(GL_INVALID_VALUE);
}
static void GLAPIENTRY
@@ -555,7 +555,7 @@ TAG(VertexAttribI3ui)(GLuint index, GLuint x, GLuint y, GLuint z)
else if (index < MAX_VERTEX_GENERIC_ATTRIBS)
ATTR3UI(VBO_ATTRIB_GENERIC0 + index, x, y, z);
else
ERROR();
ERROR(GL_INVALID_VALUE);
}
static void GLAPIENTRY
@@ -567,7 +567,7 @@ TAG(VertexAttribI4ui)(GLuint index, GLuint x, GLuint y, GLuint z, GLuint w)
else if (index < MAX_VERTEX_GENERIC_ATTRIBS)
ATTR4UI(VBO_ATTRIB_GENERIC0 + index, x, y, z, w);
else
ERROR();
ERROR(GL_INVALID_VALUE);
}
static void GLAPIENTRY
@@ -579,7 +579,7 @@ TAG(VertexAttribI2uiv)(GLuint index, const GLuint *v)
else if (index < MAX_VERTEX_GENERIC_ATTRIBS)
ATTR2UIV(VBO_ATTRIB_GENERIC0 + index, v);
else
ERROR();
ERROR(GL_INVALID_VALUE);
}
static void GLAPIENTRY
@@ -591,7 +591,7 @@ TAG(VertexAttribI3uiv)(GLuint index, const GLuint *v)
else if (index < MAX_VERTEX_GENERIC_ATTRIBS)
ATTR3UIV(VBO_ATTRIB_GENERIC0 + index, v);
else
ERROR();
ERROR(GL_INVALID_VALUE);
}
static void GLAPIENTRY
@@ -603,7 +603,7 @@ TAG(VertexAttribI4uiv)(GLuint index, const GLuint *v)
else if (index < MAX_VERTEX_GENERIC_ATTRIBS)
ATTR4UIV(VBO_ATTRIB_GENERIC0 + index, v);
else
ERROR();
ERROR(GL_INVALID_VALUE);
}
@@ -720,7 +720,7 @@ TAG(Materialfv)(GLenum face, GLenum pname,
MAT(VBO_ATTRIB_MAT_FRONT_DIFFUSE, 4, face, params);
break;
default:
ERROR();
ERROR(GL_INVALID_ENUM);
return;
}
}
+2 -2
View File
@@ -423,7 +423,7 @@ do { \
} while (0)
#define ERROR() _mesa_error( ctx, GL_INVALID_ENUM, __FUNCTION__ )
#define ERROR(err) _mesa_error( ctx, err, __FUNCTION__ )
#define TAG(x) vbo_##x
#include "vbo_attrib_tmp.h"
@@ -1045,7 +1045,7 @@ VertexAttrib4f_nopos(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w)
if (index < MAX_VERTEX_GENERIC_ATTRIBS)
ATTR(VBO_ATTRIB_GENERIC0 + index, 4, x, y, z, w);
else
ERROR();
ERROR(GL_INVALID_VALUE);
}
void GLAPIENTRY
+1 -1
View File
@@ -633,7 +633,7 @@ static void _save_reset_vertex( struct gl_context *ctx )
#define ERROR() _mesa_compile_error( ctx, GL_INVALID_ENUM, __FUNCTION__ );
#define ERROR(err) _mesa_compile_error( ctx, GL_INVALID_ENUM, __FUNCTION__ );
/* Only one size for each attribute may be active at once. Eg. if