r300: fixup vertex attributes ordering

Always allocate the vertex program input registers in the same order as the vertex attributes are passed in vertex arrays.
This commit is contained in:
Maciej Cencora
2009-05-27 22:17:31 +02:00
committed by Dave Airlie
parent ab60a44331
commit a27b689d08
+10 -17
View File
@@ -215,21 +215,8 @@ static void vp_dump_inputs(struct r300_vertex_program *vp, char *caller)
static unsigned long t_src_index(struct r300_vertex_program *vp,
struct prog_src_register *src)
{
int i;
int max_reg = -1;
if (src->File == PROGRAM_INPUT) {
if (vp->inputs[src->Index] != -1)
return vp->inputs[src->Index];
for (i = 0; i < VERT_ATTRIB_MAX; i++)
if (vp->inputs[i] > max_reg)
max_reg = vp->inputs[i];
vp->inputs[src->Index] = max_reg + 1;
//vp_dump_inputs(vp, __FUNCTION__);
assert(vp->inputs[src->Index] != -1);
return vp->inputs[src->Index];
} else {
if (src->Index < 0) {
@@ -944,11 +931,17 @@ static GLuint *r300TranslateOpcodeXPD(struct r300_vertex_program *vp,
static void t_inputs_outputs(struct r300_vertex_program *vp)
{
int i;
int cur_reg = 0;
int cur_reg;
for (i = 0; i < VERT_ATTRIB_MAX; i++)
vp->inputs[i] = -1;
cur_reg = -1;
for (i = 0; i < VERT_ATTRIB_MAX; i++) {
if (vp->key.InputsRead & (1 << i))
vp->inputs[i] = ++cur_reg;
else
vp->inputs[i] = -1;
}
cur_reg = 0;
for (i = 0; i < VERT_RESULT_MAX; i++)
vp->outputs[i] = -1;