mesa: enable force_direct_glx_context for DiscoveryStudio2020
This app uses Qt4.8 which uses an indirect context to save a GL scene to a pixmap. Reviewed-by: Marek Olšák <marek.olsak@amd.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13246>
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@@ -341,6 +341,10 @@ TODO: document the other workarounds.
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<option name="force_glsl_extensions_warn" value="true" />
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</application>
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<application name="Discovery Studio 2020" executable="DiscoveryStudio2020-bin">
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<option name="force_direct_glx_context" value="true" />
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</application>
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<!-- The GL thread allowlist is below, workarounds are above.
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Keep it that way. -->
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