progs/glsl: report compile/link times in shtest.c
This commit is contained in:
@@ -566,7 +566,9 @@ ReadConfigFile(const char *filename, struct config_file *conf)
|
||||
static void
|
||||
Init(void)
|
||||
{
|
||||
GLdouble vertTime, fragTime, linkTime;
|
||||
struct config_file config;
|
||||
|
||||
memset(&config, 0, sizeof(config));
|
||||
|
||||
if (ConfigFile)
|
||||
@@ -586,8 +588,16 @@ Init(void)
|
||||
exit(1);
|
||||
|
||||
vertShader = CompileShaderFile(GL_VERTEX_SHADER, VertShaderFile);
|
||||
vertTime = GetShaderCompileTime();
|
||||
fragShader = CompileShaderFile(GL_FRAGMENT_SHADER, FragShaderFile);
|
||||
fragTime = GetShaderCompileTime();
|
||||
|
||||
Program = LinkShaders(vertShader, fragShader);
|
||||
linkTime = GetShaderLinkTime();
|
||||
|
||||
printf("Time to compile vertex shader: %fs\n", vertTime);
|
||||
printf("Time to compile fragment shader: %fs\n", fragTime);
|
||||
printf("Time to link shaders: %fs\n", linkTime);
|
||||
|
||||
glUseProgram(Program);
|
||||
|
||||
|
||||
Reference in New Issue
Block a user