gallivm: move first/last level jit texture members.

This lets us create an image structure with the same basic
types as the texture one.

Reviewed-by: Roland Scheidegger <sroland@vmware.com>
This commit is contained in:
Dave Airlie
2019-07-19 15:04:55 +10:00
parent e8a445d8b5
commit a1e8fcef47
4 changed files with 20 additions and 20 deletions
+6 -6
View File
@@ -145,12 +145,6 @@ create_jit_texture_type(struct gallivm_state *gallivm, const char *struct_name)
LP_CHECK_MEMBER_OFFSET(struct draw_jit_texture, depth,
target, texture_type,
DRAW_JIT_TEXTURE_DEPTH);
LP_CHECK_MEMBER_OFFSET(struct draw_jit_texture, first_level,
target, texture_type,
DRAW_JIT_TEXTURE_FIRST_LEVEL);
LP_CHECK_MEMBER_OFFSET(struct draw_jit_texture, last_level,
target, texture_type,
DRAW_JIT_TEXTURE_LAST_LEVEL);
LP_CHECK_MEMBER_OFFSET(struct draw_jit_texture, base,
target, texture_type,
DRAW_JIT_TEXTURE_BASE);
@@ -160,6 +154,12 @@ create_jit_texture_type(struct gallivm_state *gallivm, const char *struct_name)
LP_CHECK_MEMBER_OFFSET(struct draw_jit_texture, img_stride,
target, texture_type,
DRAW_JIT_TEXTURE_IMG_STRIDE);
LP_CHECK_MEMBER_OFFSET(struct draw_jit_texture, first_level,
target, texture_type,
DRAW_JIT_TEXTURE_FIRST_LEVEL);
LP_CHECK_MEMBER_OFFSET(struct draw_jit_texture, last_level,
target, texture_type,
DRAW_JIT_TEXTURE_LAST_LEVEL);
LP_CHECK_MEMBER_OFFSET(struct draw_jit_texture, mip_offsets,
target, texture_type,
DRAW_JIT_TEXTURE_MIP_OFFSETS);
+4 -4
View File
@@ -49,11 +49,11 @@ struct draw_jit_texture
uint32_t width;
uint32_t height;
uint32_t depth;
uint32_t first_level;
uint32_t last_level;
const void *base;
uint32_t row_stride[PIPE_MAX_TEXTURE_LEVELS];
uint32_t img_stride[PIPE_MAX_TEXTURE_LEVELS];
uint32_t first_level;
uint32_t last_level;
uint32_t mip_offsets[PIPE_MAX_TEXTURE_LEVELS];
};
@@ -83,11 +83,11 @@ enum {
DRAW_JIT_TEXTURE_WIDTH = 0,
DRAW_JIT_TEXTURE_HEIGHT,
DRAW_JIT_TEXTURE_DEPTH,
DRAW_JIT_TEXTURE_FIRST_LEVEL,
DRAW_JIT_TEXTURE_LAST_LEVEL,
DRAW_JIT_TEXTURE_BASE,
DRAW_JIT_TEXTURE_ROW_STRIDE,
DRAW_JIT_TEXTURE_IMG_STRIDE,
DRAW_JIT_TEXTURE_FIRST_LEVEL,
DRAW_JIT_TEXTURE_LAST_LEVEL,
DRAW_JIT_TEXTURE_MIP_OFFSETS,
DRAW_JIT_TEXTURE_NUM_FIELDS /* number of fields above */
};
+6 -6
View File
@@ -71,12 +71,6 @@ create_jit_texture_type(struct gallivm_state *gallivm)
LP_CHECK_MEMBER_OFFSET(struct lp_jit_texture, depth,
gallivm->target, texture_type,
LP_JIT_TEXTURE_DEPTH);
LP_CHECK_MEMBER_OFFSET(struct lp_jit_texture, first_level,
gallivm->target, texture_type,
LP_JIT_TEXTURE_FIRST_LEVEL);
LP_CHECK_MEMBER_OFFSET(struct lp_jit_texture, last_level,
gallivm->target, texture_type,
LP_JIT_TEXTURE_LAST_LEVEL);
LP_CHECK_MEMBER_OFFSET(struct lp_jit_texture, base,
gallivm->target, texture_type,
LP_JIT_TEXTURE_BASE);
@@ -86,6 +80,12 @@ create_jit_texture_type(struct gallivm_state *gallivm)
LP_CHECK_MEMBER_OFFSET(struct lp_jit_texture, img_stride,
gallivm->target, texture_type,
LP_JIT_TEXTURE_IMG_STRIDE);
LP_CHECK_MEMBER_OFFSET(struct lp_jit_texture, first_level,
gallivm->target, texture_type,
LP_JIT_TEXTURE_FIRST_LEVEL);
LP_CHECK_MEMBER_OFFSET(struct lp_jit_texture, last_level,
gallivm->target, texture_type,
LP_JIT_TEXTURE_LAST_LEVEL);
LP_CHECK_MEMBER_OFFSET(struct lp_jit_texture, mip_offsets,
gallivm->target, texture_type,
LP_JIT_TEXTURE_MIP_OFFSETS);
+4 -4
View File
@@ -53,11 +53,11 @@ struct lp_jit_texture
uint32_t width; /* same as number of elements */
uint32_t height;
uint32_t depth; /* doubles as array size */
uint32_t first_level;
uint32_t last_level;
const void *base;
uint32_t row_stride[LP_MAX_TEXTURE_LEVELS];
uint32_t img_stride[LP_MAX_TEXTURE_LEVELS];
uint32_t first_level;
uint32_t last_level;
uint32_t mip_offsets[LP_MAX_TEXTURE_LEVELS];
};
@@ -82,11 +82,11 @@ enum {
LP_JIT_TEXTURE_WIDTH = 0,
LP_JIT_TEXTURE_HEIGHT,
LP_JIT_TEXTURE_DEPTH,
LP_JIT_TEXTURE_FIRST_LEVEL,
LP_JIT_TEXTURE_LAST_LEVEL,
LP_JIT_TEXTURE_BASE,
LP_JIT_TEXTURE_ROW_STRIDE,
LP_JIT_TEXTURE_IMG_STRIDE,
LP_JIT_TEXTURE_FIRST_LEVEL,
LP_JIT_TEXTURE_LAST_LEVEL,
LP_JIT_TEXTURE_MIP_OFFSETS,
LP_JIT_TEXTURE_NUM_FIELDS /* number of fields above */
};