st/mesa: clip pixels in draw_stencil_pixels to avoid crash

Signed-off-by: Brian Paul <brianp@vmware.com>
This commit is contained in:
Marek Olšák
2009-11-03 16:16:05 +01:00
committed by Brian Paul
parent e60ebebb39
commit a0cd2b7029
+15 -5
View File
@@ -661,6 +661,15 @@ draw_stencil_pixels(GLcontext *ctx, GLint x, GLint y,
const GLboolean zoom = ctx->Pixel.ZoomX != 1.0 || ctx->Pixel.ZoomY != 1.0;
GLint skipPixels;
ubyte *stmap;
struct gl_pixelstore_attrib clippedUnpack = *unpack;
if (!zoom) {
if (!_mesa_clip_drawpixels(ctx, &x, &y, &width, &height,
&clippedUnpack)) {
/* totally clipped */
return;
}
}
strb = st_renderbuffer(ctx->DrawBuffer->
Attachment[BUFFER_STENCIL].Renderbuffer);
@@ -681,7 +690,7 @@ draw_stencil_pixels(GLcontext *ctx, GLint x, GLint y,
stmap = screen->transfer_map(screen, pt);
pixels = _mesa_map_pbo_source(ctx, unpack, pixels);
pixels = _mesa_map_pbo_source(ctx, &clippedUnpack, pixels);
assert(pixels);
/* if width > MAX_WIDTH, have to process image in chunks */
@@ -694,17 +703,18 @@ draw_stencil_pixels(GLcontext *ctx, GLint x, GLint y,
GLubyte sValues[MAX_WIDTH];
GLuint zValues[MAX_WIDTH];
GLenum destType = GL_UNSIGNED_BYTE;
const GLvoid *source = _mesa_image_address2d(unpack, pixels,
const GLvoid *source = _mesa_image_address2d(&clippedUnpack, pixels,
width, height,
format, type,
row, skipPixels);
_mesa_unpack_stencil_span(ctx, spanWidth, destType, sValues,
type, source, unpack,
type, source, &clippedUnpack,
ctx->_ImageTransferState);
if (format == GL_DEPTH_STENCIL) {
_mesa_unpack_depth_span(ctx, spanWidth, GL_UNSIGNED_INT, zValues,
(1 << 24) - 1, type, source, unpack);
(1 << 24) - 1, type, source,
&clippedUnpack);
}
if (zoom) {
@@ -775,7 +785,7 @@ draw_stencil_pixels(GLcontext *ctx, GLint x, GLint y,
skipPixels += spanWidth;
}
_mesa_unmap_pbo_source(ctx, unpack);
_mesa_unmap_pbo_source(ctx, &clippedUnpack);
/* unmap the stencil buffer */
screen->transfer_unmap(screen, pt);