docs: Add missing release notes for ARB_separate_shader_objects

Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reported-by: Ilia Mirkin <imirkin@alum.mit.edu>
This commit is contained in:
Ian Romanick
2014-05-02 17:19:48 -07:00
parent 20404e45c7
commit a06c9791d1
2 changed files with 3 additions and 1 deletions

View File

@@ -129,7 +129,7 @@ GL 4.1:
GLSL 4.1 not started
GL_ARB_ES2_compatibility DONE (i965, nv50, nvc0, r300, r600, radeonsi)
GL_ARB_get_program_binary DONE (0 binary formats)
GL_ARB_separate_shader_objects started (Ian Romanick, Gregory Hainaut)
GL_ARB_separate_shader_objects DONE (all drivers)
GL_ARB_shader_precision not started
GL_ARB_vertex_attrib_64bit not started
GL_ARB_viewport_array DONE (i965, nv50, r600)

View File

@@ -47,6 +47,8 @@ Note: some of the new features are only available with certain drivers.
<li>GL_ARB_buffer_storage on i965, nv30, nv50, nvc0, r300, r600, and radeonsi</li>
<li>GL_ARB_multi_bind on all drivers</li>
<li>GL_ARB_sample_shading on nv50 (GT21x only), nvc0</li>
<li>GL_ARB_separate_shader_objects (desktop OpenGL) and
GL_EXT_separate_shader_objects (OpenGL ES 2.0 and 3.0) on all drivers</li>
<li>GL_ARB_stencil_texturing on i965/gen8+</li>
<li>GL_ARB_texture_cube_map_array on nv50 (GT21x only)</li>
<li>GL_ARB_texture_gather on nv50 (GT21x only), nvc0</li>