swrast: rename texture fetch functions (pt. 5)
sed commands: s/srgba8/A8B8G8R8_SRGB/g s/sargb8/B8G8R8A8_SRGB/g s/sabgr8/R8G8B8A8_SRGB/g s/sxbgr8/R8G8B8X8_SRGB/g s/sla8/L8A8_SRGB/g s/sl8/L_SRGB8/g s/srgb8/BGR_SRGB8/g Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
This commit is contained in:
@@ -597,15 +597,15 @@ texfetch_funcs[] =
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/* Packed sRGB formats */
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{
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MESA_FORMAT_A8B8G8R8_SRGB,
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fetch_texel_1d_srgba8,
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fetch_texel_2d_srgba8,
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fetch_texel_3d_srgba8
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fetch_texel_1d_A8B8G8R8_SRGB,
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fetch_texel_2d_A8B8G8R8_SRGB,
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fetch_texel_3d_A8B8G8R8_SRGB
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},
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{
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MESA_FORMAT_B8G8R8A8_SRGB,
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fetch_texel_1d_sargb8,
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fetch_texel_2d_sargb8,
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fetch_texel_3d_sargb8
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fetch_texel_1d_B8G8R8A8_SRGB,
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fetch_texel_2d_B8G8R8A8_SRGB,
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fetch_texel_3d_B8G8R8A8_SRGB
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},
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{
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MESA_FORMAT_B8G8R8X8_SRGB,
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@@ -615,35 +615,35 @@ texfetch_funcs[] =
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},
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{
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MESA_FORMAT_R8G8B8A8_SRGB,
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fetch_texel_1d_sabgr8,
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fetch_texel_2d_sabgr8,
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fetch_texel_3d_sabgr8
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fetch_texel_1d_R8G8B8A8_SRGB,
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fetch_texel_2d_R8G8B8A8_SRGB,
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fetch_texel_3d_R8G8B8A8_SRGB
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},
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{
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MESA_FORMAT_R8G8B8X8_SRGB,
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fetch_texel_1d_sxbgr8,
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fetch_texel_2d_sxbgr8,
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fetch_texel_3d_sxbgr8
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fetch_texel_1d_R8G8B8X8_SRGB,
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fetch_texel_2d_R8G8B8X8_SRGB,
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fetch_texel_3d_R8G8B8X8_SRGB
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},
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{
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MESA_FORMAT_L8A8_SRGB,
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fetch_texel_1d_sla8,
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fetch_texel_2d_sla8,
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fetch_texel_3d_sla8
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fetch_texel_1d_L8A8_SRGB,
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fetch_texel_2d_L8A8_SRGB,
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fetch_texel_3d_L8A8_SRGB
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},
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/* Array sRGB formats */
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{
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MESA_FORMAT_L_SRGB8,
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fetch_texel_1d_sl8,
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fetch_texel_2d_sl8,
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fetch_texel_3d_sl8
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fetch_texel_1d_L_SRGB8,
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fetch_texel_2d_L_SRGB8,
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fetch_texel_3d_L_SRGB8
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},
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{
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MESA_FORMAT_BGR_SRGB8,
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fetch_texel_1d_srgb8,
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fetch_texel_2d_srgb8,
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fetch_texel_3d_srgb8
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fetch_texel_1d_BGR_SRGB8,
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fetch_texel_2d_BGR_SRGB8,
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fetch_texel_3d_BGR_SRGB8
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},
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/* Packed float formats */
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@@ -975,9 +975,9 @@ static void FETCH(I_UNORM16)( const struct swrast_texture_image *texImage,
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/* Fetch texel from 1D, 2D or 3D srgb8 texture, return 4 GLfloats */
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/* Fetch texel from 1D, 2D or 3D BGR_SRGB8 texture, return 4 GLfloats */
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/* Note: component order is same as for MESA_FORMAT_BGR_UNORM8 */
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static void FETCH(srgb8)(const struct swrast_texture_image *texImage,
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static void FETCH(BGR_SRGB8)(const struct swrast_texture_image *texImage,
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GLint i, GLint j, GLint k, GLfloat *texel )
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{
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const GLubyte *src = TEXEL_ADDR(GLubyte, texImage, i, j, k, 3);
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@@ -989,8 +989,8 @@ static void FETCH(srgb8)(const struct swrast_texture_image *texImage,
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/* Fetch texel from 1D, 2D or 3D srgba8 texture, return 4 GLfloats */
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static void FETCH(srgba8)(const struct swrast_texture_image *texImage,
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/* Fetch texel from 1D, 2D or 3D A8B8G8R8_SRGB texture, return 4 GLfloats */
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static void FETCH(A8B8G8R8_SRGB)(const struct swrast_texture_image *texImage,
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GLint i, GLint j, GLint k, GLfloat *texel )
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{
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const GLuint s = *TEXEL_ADDR(GLuint, texImage, i, j, k, 1);
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@@ -1002,8 +1002,8 @@ static void FETCH(srgba8)(const struct swrast_texture_image *texImage,
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/* Fetch texel from 1D, 2D or 3D sargb8 texture, return 4 GLfloats */
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static void FETCH(sargb8)(const struct swrast_texture_image *texImage,
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/* Fetch texel from 1D, 2D or 3D B8G8R8A8_SRGB texture, return 4 GLfloats */
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static void FETCH(B8G8R8A8_SRGB)(const struct swrast_texture_image *texImage,
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GLint i, GLint j, GLint k, GLfloat *texel )
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{
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const GLuint s = *TEXEL_ADDR(GLuint, texImage, i, j, k, 1);
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@@ -1015,8 +1015,8 @@ static void FETCH(sargb8)(const struct swrast_texture_image *texImage,
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/* Fetch texel from 1D, 2D or 3D sabgr8 texture, return 4 GLfloats */
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static void FETCH(sabgr8)(const struct swrast_texture_image *texImage,
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/* Fetch texel from 1D, 2D or 3D R8G8B8A8_SRGB texture, return 4 GLfloats */
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static void FETCH(R8G8B8A8_SRGB)(const struct swrast_texture_image *texImage,
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GLint i, GLint j, GLint k, GLfloat *texel )
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{
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const GLuint s = *TEXEL_ADDR(GLuint, texImage, i, j, k, 1);
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@@ -1027,8 +1027,8 @@ static void FETCH(sabgr8)(const struct swrast_texture_image *texImage,
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}
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/* Fetch texel from 1D, 2D or 3D sabgr8 texture, return 4 GLfloats */
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static void FETCH(sxbgr8)(const struct swrast_texture_image *texImage,
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/* Fetch texel from 1D, 2D or 3D R8G8B8A8_SRGB texture, return 4 GLfloats */
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static void FETCH(R8G8B8X8_SRGB)(const struct swrast_texture_image *texImage,
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GLint i, GLint j, GLint k, GLfloat *texel )
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{
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const GLuint s = *TEXEL_ADDR(GLuint, texImage, i, j, k, 1);
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@@ -1039,8 +1039,8 @@ static void FETCH(sxbgr8)(const struct swrast_texture_image *texImage,
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}
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/* Fetch texel from 1D, 2D or 3D sl8 texture, return 4 GLfloats */
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static void FETCH(sl8)(const struct swrast_texture_image *texImage,
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/* Fetch texel from 1D, 2D or 3D L_SRGB8 texture, return 4 GLfloats */
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static void FETCH(L_SRGB8)(const struct swrast_texture_image *texImage,
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GLint i, GLint j, GLint k, GLfloat *texel )
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{
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const GLubyte *src = TEXEL_ADDR(GLubyte, texImage, i, j, k, 1);
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@@ -1052,8 +1052,8 @@ static void FETCH(sl8)(const struct swrast_texture_image *texImage,
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/* Fetch texel from 1D, 2D or 3D sla8 texture, return 4 GLfloats */
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static void FETCH(sla8)(const struct swrast_texture_image *texImage,
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/* Fetch texel from 1D, 2D or 3D L8A8_SRGB texture, return 4 GLfloats */
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static void FETCH(L8A8_SRGB)(const struct swrast_texture_image *texImage,
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GLint i, GLint j, GLint k, GLfloat *texel )
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{
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const GLubyte *src = TEXEL_ADDR(GLubyte, texImage, i, j, k, 2);
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