u_blitter: clean up velem setup

as per Brian's suggestion, drop the pointless loops.

Signed-off-by: Dave Airlie <airlied@redhat.com>
This commit is contained in:
Dave Airlie
2011-10-10 17:20:30 +01:00
parent 6bf8c7c010
commit 9e66b25880
+8 -16
View File
@@ -217,25 +217,17 @@ struct blitter_context *util_blitter_create(struct pipe_context *pipe)
if (ctx->vertex_has_integers) {
memset(&velem[0], 0, sizeof(velem[0]) * 2);
for (i = 0; i < 2; i++) {
velem[i].src_offset = i * 4 * sizeof(float);
if (i == 0) {
velem[i].src_format = PIPE_FORMAT_R32G32B32A32_FLOAT;
} else {
velem[i].src_format = PIPE_FORMAT_R32G32B32A32_SINT;
}
}
velem[0].src_offset = 0;
velem[0].src_format = PIPE_FORMAT_R32G32B32A32_FLOAT;
velem[1].src_offset = 4 * sizeof(float);
velem[1].src_format = PIPE_FORMAT_R32G32B32A32_SINT;
ctx->velem_sint_state = pipe->create_vertex_elements_state(pipe, 2, &velem[0]);
memset(&velem[0], 0, sizeof(velem[0]) * 2);
for (i = 0; i < 2; i++) {
velem[i].src_offset = i * 4 * sizeof(float);
if (i == 0) {
velem[i].src_format = PIPE_FORMAT_R32G32B32A32_FLOAT;
} else {
velem[i].src_format = PIPE_FORMAT_R32G32B32A32_UINT;
}
}
velem[0].src_offset = 0;
velem[0].src_format = PIPE_FORMAT_R32G32B32A32_FLOAT;
velem[1].src_offset = 4 * sizeof(float);
velem[1].src_format = PIPE_FORMAT_R32G32B32A32_UINT;
ctx->velem_uint_state = pipe->create_vertex_elements_state(pipe, 2, &velem[0]);
}