increase FOG_MAX to 10.0 to fix CI conformace failure

This commit is contained in:
Brian Paul
2001-05-15 20:52:51 +00:00
parent 80532da3bf
commit 9e48553ccc
+5 -5
View File
@@ -1,4 +1,4 @@
/* $Id: t_vb_fog.c,v 1.10 2001/03/30 14:44:44 gareth Exp $ */
/* $Id: t_vb_fog.c,v 1.11 2001/05/15 20:52:51 brianp Exp $ */
/*
* Mesa 3-D graphics library
@@ -50,7 +50,7 @@ struct fog_stage_data {
#define FOG_STAGE_DATA(stage) ((struct fog_stage_data *)stage->privatePtr)
#define FOG_EXP_TABLE_SIZE 256
#define FOG_MAX (5.0)
#define FOG_MAX (10.0)
#define EXP_FOG_MAX .0006595
#define FOG_INCR (FOG_MAX/FOG_EXP_TABLE_SIZE)
static GLfloat exp_table[FOG_EXP_TABLE_SIZE];
@@ -112,13 +112,13 @@ static void make_win_fog_coords( GLcontext *ctx, GLvector1f *out,
case GL_EXP:
d = ctx->Fog.Density;
for ( i = 0 ; i < n ; i++, STRIDE_F(v,stride))
NEG_EXP( data[i], d*ABSF(*v) );
NEG_EXP( data[i], d * ABSF(*v) );
break;
case GL_EXP2:
d = ctx->Fog.Density*ctx->Fog.Density;
for ( i = 0 ; i < n ; i++, STRIDE_F(v, stride)) {
GLfloat z = *v;
NEG_EXP( data[i], d*z*z );
GLfloat z = *v;
NEG_EXP( data[i], d * z * z );
}
break;
default: