st/nine: Add debugging output

Add DBG calls to NineTexture9_GetLevelDesc and
NineTexture9_GetSurfaceLevel to ease debugging.

Signed-off-by: Patrick Rudolph <siro@das-labor.org>
Reviewed-by: Axel Davy <axel.davy@ens.fr>
This commit is contained in:
Patrick Rudolph
2016-09-14 19:51:48 +02:00
committed by Axel Davy
parent 8ceb2264c5
commit 9dc792b95b

View File

@@ -244,6 +244,8 @@ NineTexture9_GetLevelDesc( struct NineTexture9 *This,
UINT Level,
D3DSURFACE_DESC *pDesc )
{
DBG("This=%p Level=%d pDesc=%p\n", This, Level, pDesc);
user_assert(Level <= This->base.base.info.last_level, D3DERR_INVALIDCALL);
user_assert(Level == 0 || !(This->base.base.usage & D3DUSAGE_AUTOGENMIPMAP),
D3DERR_INVALIDCALL);
@@ -258,6 +260,8 @@ NineTexture9_GetSurfaceLevel( struct NineTexture9 *This,
UINT Level,
IDirect3DSurface9 **ppSurfaceLevel )
{
DBG("This=%p Level=%d ppSurfaceLevel=%p\n", This, Level, ppSurfaceLevel);
user_assert(Level <= This->base.base.info.last_level, D3DERR_INVALIDCALL);
user_assert(Level == 0 || !(This->base.base.usage & D3DUSAGE_AUTOGENMIPMAP),
D3DERR_INVALIDCALL);