nak: Use more core NIR texture lowering
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24998>
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Marge Bot
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@@ -186,10 +186,15 @@ nak_preprocess_nir(nir_shader *nir, const struct nak_compiler *nak)
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OPT(nir, nir_lower_bit_size, lower_bit_size_cb, (void *)nak);
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const nir_lower_tex_options tex_options = {
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.lower_txd_3d = true,
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.lower_txd_cube_map = true,
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.lower_txd_clamp = true,
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.lower_txd_shadow = true,
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.lower_txp = ~0,
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/* TODO: More lowering */
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};
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OPT(nir, nir_lower_tex, &tex_options);
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OPT(nir, nir_normalize_cubemap_coords);
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OPT(nir, nir_lower_global_vars_to_local);
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