glsl: Accept atomic_uint type in GLSL ES 3.1.
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
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@@ -253,7 +253,7 @@ const static struct builtin_type_versions {
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T(uimage2DMS, 420, 999)
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T(uimage2DMSArray, 420, 999)
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T(atomic_uint, 420, 999)
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T(atomic_uint, 420, 310)
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};
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static const glsl_type *const deprecated_types[] = {
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