mesa: remove accidentally commited debug/disabled code

This commit is contained in:
Brian Paul
2009-08-31 19:27:42 -06:00
parent 10d81f4667
commit 9c41931c0f
+2 -2
View File
@@ -694,7 +694,7 @@ get_temp_texture(GLcontext *ctx)
/* do one-time init */
/* prefer texture rectangle */
if (0*ctx->Extensions.NV_texture_rectangle) {
if (ctx->Extensions.NV_texture_rectangle) {
tex->Target = GL_TEXTURE_RECTANGLE;
tex->MaxSize = ctx->Const.MaxTextureRectSize;
tex->NPOT = GL_TRUE;
@@ -703,7 +703,7 @@ get_temp_texture(GLcontext *ctx)
/* use 2D texture, NPOT if possible */
tex->Target = GL_TEXTURE_2D;
tex->MaxSize = 1 << (ctx->Const.MaxTextureLevels - 1);
tex->NPOT = 0*ctx->Extensions.ARB_texture_non_power_of_two;
tex->NPOT = ctx->Extensions.ARB_texture_non_power_of_two;
}
assert(tex->MaxSize > 0);