llvmpipe: comment about blend color

This commit is contained in:
Brian Paul
2009-12-03 17:28:02 -07:00
parent f492edee98
commit 9c1debe208
+1
View File
@@ -540,6 +540,7 @@ lp_setup_update_shader_state( struct setup_context *setup )
stored = get_data_aligned(&setup->data, 4 * 16, 16);
/* smear each blend color component across 16 ubyte elements */
for (i = 0; i < 4; ++i) {
uint8_t c = float_to_ubyte(setup->blend_color.current.color[i]);
for (j = 0; j < 16; ++j)