i965: Always look up from the object's mt when setting up texturing state.
We know that the object's mt is equal to the firstimage's mt because it's
gone through intel_finalize_mipmap_tree(). Saves a lookup of firstimage
on pre-gen7.
v2: Merge in the warning fix that appeared later in the series (noted by
Chad)
Reviewed-by: Chad Versace <chad.versace@linux.intel.com>
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@@ -257,8 +257,6 @@ brw_update_texture_surface(struct gl_context *ctx,
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struct gl_texture_object *tObj = ctx->Texture.Unit[unit]._Current;
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struct intel_texture_object *intelObj = intel_texture_object(tObj);
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struct intel_mipmap_tree *mt = intelObj->mt;
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struct gl_texture_image *firstImage = tObj->Image[0][tObj->BaseLevel];
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struct intel_texture_image *intel_image = intel_texture_image(firstImage);
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struct gl_sampler_object *sampler = _mesa_get_samplerobj(ctx, unit);
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uint32_t *surf;
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@@ -281,7 +279,7 @@ brw_update_texture_surface(struct gl_context *ctx,
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surf[1] = intelObj->mt->region->bo->offset + intelObj->mt->offset; /* reloc */
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surf[2] = ((intelObj->_MaxLevel - intel_image->mt->first_level) << BRW_SURFACE_LOD_SHIFT |
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surf[2] = ((intelObj->_MaxLevel - mt->first_level) << BRW_SURFACE_LOD_SHIFT |
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(mt->logical_width0 - 1) << BRW_SURFACE_WIDTH_SHIFT |
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(mt->logical_height0 - 1) << BRW_SURFACE_HEIGHT_SHIFT);
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@@ -306,7 +306,6 @@ gen7_update_texture_surface(struct gl_context *ctx,
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struct intel_texture_object *intelObj = intel_texture_object(tObj);
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struct intel_mipmap_tree *mt = intelObj->mt;
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struct gl_texture_image *firstImage = tObj->Image[0][tObj->BaseLevel];
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struct intel_texture_image *intel_image = intel_texture_image(firstImage);
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struct gl_sampler_object *sampler = _mesa_get_samplerobj(ctx, unit);
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if (tObj->Target == GL_TEXTURE_BUFFER) {
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@@ -350,7 +349,7 @@ gen7_update_texture_surface(struct gl_context *ctx,
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surf[5] = (SET_FIELD(GEN7_MOCS_L3, GEN7_SURFACE_MOCS) |
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/* mip count */
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(intelObj->_MaxLevel - intel_image->mt->first_level));
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(intelObj->_MaxLevel - mt->first_level));
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if (brw->is_haswell) {
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/* Handling GL_ALPHA as a surface format override breaks 1.30+ style
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