mesa: minor reformatting/rewrapping in dd.h

This commit is contained in:
Brian Paul
2009-11-16 12:54:39 -07:00
parent 56dce15dcc
commit 9c01cf425f
+7 -6
View File
@@ -761,13 +761,13 @@ struct dd_function_table {
/* May return NULL if MESA_MAP_NOWAIT_BIT is set in access:
*/
void * (*MapBufferRange)( GLcontext *ctx, GLenum target,
GLintptr offset, GLsizeiptr length, GLbitfield access,
void * (*MapBufferRange)( GLcontext *ctx, GLenum target, GLintptr offset,
GLsizeiptr length, GLbitfield access,
struct gl_buffer_object *obj);
void (*FlushMappedBufferRange) (GLcontext *ctx, GLenum target,
GLintptr offset, GLsizeiptr length,
struct gl_buffer_object *obj);
void (*FlushMappedBufferRange)(GLcontext *ctx, GLenum target,
GLintptr offset, GLsizeiptr length,
struct gl_buffer_object *obj);
GLboolean (*UnmapBuffer)( GLcontext *ctx, GLenum target,
struct gl_buffer_object *obj );
@@ -782,7 +782,8 @@ struct dd_function_table {
struct gl_framebuffer * (*NewFramebuffer)(GLcontext *ctx, GLuint name);
struct gl_renderbuffer * (*NewRenderbuffer)(GLcontext *ctx, GLuint name);
void (*BindFramebuffer)(GLcontext *ctx, GLenum target,
struct gl_framebuffer *fb, struct gl_framebuffer *fbread);
struct gl_framebuffer *drawFb,
struct gl_framebuffer *readFb);
void (*FramebufferRenderbuffer)(GLcontext *ctx,
struct gl_framebuffer *fb,
GLenum attachment,